Houdini Main Changelogs

18.5.877

Fixed a bug (UE5 only) where mesh translation would crash if the mesh had a k-DOP collision primitive.

Wed. March 9, 2022
18.5.877

Fixed a bug in the Smooth SOP that could lead to a deadlock.

Wed. March 9, 2022
18.5.876

Fix issue where baking Landscapes with edit layers to sublevels can cause UE to crash.

Tue. March 8, 2022
18.5.876

Fixed a bug where menu item tokens saved to the opparm command broke hscript parsing if they contained special characters like '#'.

Tue. March 8, 2022
18.5.871

Fixed crash when using ButtonStrip parameters.

Mon. March 7, 2022
18.5.875

Fixed bug related to peak usage logging introduced in 18.5.717

Mon. March 7, 2022
18.5.871

Fixed potentially invalid pointer access in the custom detail / UI panels.

Thu. March 3, 2022
18.5.870

Fix issue where saving a level in World Composition mode would trigger a recook of HDAs.

Wed. March 2, 2022
18.5.863

Fix regression introduced in 18.5.791/19.0.468 that would cause mread hscript commands inside scripts to cause inadvertent errors that would prohibit the rest of the commands in those scripts from running.

Wed. February 23, 2022
18.5.862

Fixed bug where raw string UT_Options entries cloned as non-raw string entries.

Tue. February 22, 2022
18.5.862

Fixed Houdini's Python library so that it doesn't depend on a system libcrypt.so library on Linux. Many modern Linux distros no longer ship libcrypt.so.

Tue. February 22, 2022
18.5.858

Fixed a bug that could generate NaNs in the output of Hair Generate.

Fri. February 18, 2022
18.5.858

Fixed bug where the Join SOP state selector could dereference freed memory when removing entries.

Fri. February 18, 2022
18.5.858

Fixed bug where the Parameter Interface and Type Properties dialogs did not fix multiparm names to have the correct number of # characters.

Fri. February 18, 2022
18.5.854

Fixed an occasional LOP viewer crash when closing its pane.

Mon. February 14, 2022
18.5.851

Fixed bug where deleting a light mixer would cause other light mixers to throw python errors due to hou.ObjectWasDeleted error.

Fri. February 11, 2022
18.5.851

Fix issue where UE4.27 failed to output landscapes from HDAs.

Fri. February 11, 2022
18.5.850

Set Static Mesh's Collision Trace Flag to Use Complex as Simple when assigning collision geometry.

Thu. February 10, 2022
18.5.850

The Configure Properties LOP can now set Interpolation metadata on an attribute that isn't a primvar. Certain USD attributes respect this value (such as the widths attribute on a BasisCurves primitive).

Thu. February 10, 2022
18.5.850

Fixed a bug with static mesh translation where output attributes, such as unreal_output_name, would not always be correctly processed if the mesh has LOD or collision groups.

Thu. February 10, 2022
18.5.850

The light LOP will no longer show the guide scale parameter when not in distant or point light mode since the dimension parameters will override the guide scale.

Thu. February 10, 2022
18.5.850
  • Fix issue where landscape height offset would be applied twice whensending landscape data to Houdini.
  • Ensure landscape transform is updated when performing Recommit Landscape.
Thu. February 10, 2022
18.5.849

Backported the geometry() function in hou.GeometryViewport from 19.0.

Wed. February 9, 2022
18.5.848

Fixed an issue that would prevent the launcher from installing some versions of the Maya plug-in.

Tue. February 8, 2022
18.5.844

Heightfield/Landscape data is now sent/received in chunks when bigger than thrift's max buffer size.

Fri. February 4, 2022