Houdini Main Changelogs

18.0.661

Fixed a bug that would cause Houdini to always use an HDA's definition stored on file even if it had been overwritten with an HDA loaded from memory.

Thu. December 3, 2020
18.0.660

Fixed a Windows-only bug where tablet event information, such as pressure and tilt, was lost if Windows Ink was turned off in the Wacom Tablet Properties.

Wed. December 2, 2020
18.0.660

Added SetHdaSelectionLocked function to the Maxscript API.

Wed. December 2, 2020
18.0.655

Fuse SOP will now properly update when the grid spacing changes and no consolidation is present.

Fri. November 27, 2020
18.0.655

Fixed a bug in the Channel SOP which would prevent it from extracting data from channels into indexed elements of attributes.

Fri. November 27, 2020
18.0.654

Fixed a regression in Animation Layer CHOP when the base layer isn't animated and the weight parameter is. The weights were evaluating at the last time the base layer was cooked. This was causing the animation from weight parameter to be ignored.

Thu. November 26, 2020
18.0.653

Pop Axis Force guide geometry will orient properly now.

Wed. November 25, 2020
18.0.652

Fixed a viewport crash with Alembic when mixed with other primitives in the same detail, and some of those primitives were deleted.

Tue. November 24, 2020
18.0.650

Performance improvements for texture() functions when the filename is a varying value.

Sun. November 22, 2020
18.0.648

Fixed a bug when cloning a geometry HDA that would cause the cloned geometry to be incorrectly offset from the parent dummy object node.

Fri. November 20, 2020
18.0.648

Added the ability to save specific sequences in MPlay with the -s and -S flags, which expect a name from seqls or seqls -f.

Fri. November 20, 2020
18.0.647

Fix FBX import bug at certain frame rates where the channel evaluation results for joints bound to skin deformers at frame 1 may be wrong.

Thu. November 19, 2020
18.0.646

Fixed a bug preventing int8 and int16 attribute data from being copied with HAPI_GetAttributeIntData

Wed. November 18, 2020
18.0.646

Prevent a python exception that could occur in a network editor pane when doing File->New.

Wed. November 18, 2020
18.0.646

Fixed bugs where the cell input field was positioned ever so slightly off when the spreadsheet was resized.

Wed. November 18, 2020
18.0.645

Fixed a viewport crash with packed alembics.

Tue. November 17, 2020
18.0.645

Fix memory leak with intersecting HeightFields.

Tue. November 17, 2020
18.0.644

Modifiers and container nodes for SOP HDAs will now be named according to the HDA name rather than the name of the parent geometry node.

Mon. November 16, 2020
18.0.644

Added 2 new methods to the MaxScript API:

  • SetGeometryHdaAutoRecookingEnabled
  • SetModifierHdaAutoRecookingEnabled
Mon. November 16, 2020
18.0.644

ROP Mantra Render TOP will now automatically add an HQueue job parm "Tags" set to "single". This ensures that when scheduled with HQueue, only one Mantra job will be run per machine. This is desireable to avoid oversubscribing the CPU resources.

Mon. November 16, 2020
18.0.640

Updated the default value of the Bend SOP's "Up Vector Control" parameter to allow backwards compatibility with the Bend SOP in Houdini 17.5.

Thu. November 12, 2020
18.0.636

Added hou.ParmTuple.evalAsJSONMaps() and hou.ParmTuple.evalAsJSONMapsAtFrame() HOM methods.

Sun. November 8, 2020
18.0.631

Fix invalid Qt stylesheet line.

Tue. November 3, 2020
18.0.631

TOP Fetch will now run hython without the --pdg switch, which means it will no longer take a PilotPDG license over an Engine license.

Tue. November 3, 2020
18.0.630

Deadline tasks will now preserve HOUDINI_PATH when it exists in the Job environment.

Mon. November 2, 2020