Houdini Main Changelogs

20.0.651

Fixed a bug where wires were not drawn properly in SHOPs.

Mon. March 18, 2024
20.0.651

Fix a bug in Guide Process SOP and Guide Mask SOP where masks weren't always visualized correctly.

Mon. March 18, 2024
20.0.651

Added the ability to flag a context option as "hidden", which causes it to not appear in the edit context options dialog (unless the new toggle to show hidden options is enabled).

Mon. March 18, 2024
20.0.650

Fixed a bug tracking ray level in Karma CPU

Sun. March 17, 2024
19.5.922

Fixed a problem that could cause HARS to randomly shut down when cooking a PDG graph.

Sat. March 16, 2024
20.0.649

Fixed a problem that could cause HARS to randomly shut down when cooking a PDG graph.

Sat. March 16, 2024
20.0.648

Fix rendering of lit spheres in OpenGL when backface culling is enabled.

Fri. March 15, 2024
20.0.648

Completed sweep of updates to the HAPI Python documentation to ensure all C functions exposed to Python have up-to-date docs for Houdini Engine version 6.2.

Fri. March 15, 2024
20.0.648

Improved performance of LOP nodes in certain configurations (in particular For Each LOPs with SOP Import inputs could lead to poor performance).

Fri. March 15, 2024
20.0.648

In float and color ramps, points can now be deleted by dragging their pentagonal markers downwards.

Fri. March 15, 2024
20.0.647

Dome Light textures specified as UNC paths on Windows now work properly in the LOP scene viewer.

Thu. March 14, 2024
20.0.647

The Vellum Refrence Frame was double counting pivots when computing angular velocity, causing extreme motion if the reference geometry was away from the origin.

Thu. March 14, 2024
19.5.919

The Remesh to Camera SOP should now properly convex input geometry to triangles before subdividing.

Wed. March 13, 2024
20.0.646

Fixed update of animated visibility on objects in the viewer.

Wed. March 13, 2024
20.0.646

Fixed bug where key events for a modified dead key that maps to a regular key were not correctly handled. An example of this is entering "!" on a Swiss German keyboard.

Wed. March 13, 2024
20.0.645

Fixed a bug where syntax highlighting wasn't working in input fields.

Tue. March 12, 2024
19.5.918

Fixed a rare crash when recooking a graph with multiple consecutive partitioner nodes, without dirtying any of the nodes between cooks.

Tue. March 12, 2024
20.0.645

Fixed a rare crash when recooking a graph with multiple consecutive partitioner nodes, without dirtying any of the nodes between cooks.

Tue. March 12, 2024
20.0.645

Fixed a bug in kma_pcread node where the input position was not evaluated in Karma CPU.

Tue. March 12, 2024
19.5.917

The Remesh to Camera SOP, which subdivides input geometry to generate polygons smaller than a camera measurement, is now available in 19.5.

Mon. March 11, 2024
20.0.644

Fixed a bug in the Bullet solver where ragdoll simulations could produce unexpected results if an agent's cached transforms happened to be stored in local space rather than world space.

Mon. March 11, 2024
20.0.640

Fixed an issue where height fields that were not of the correct Unreal size would be offset when imported into Unreal.

Fri. March 8, 2024
20.0.640

Added support for "Horizontally Join to Next Parameter" option to Details UI.

Thu. March 7, 2024
20.0.640

Fixed a bug in the Attribute Transfer SOP that could result in a crash when the source group field fails to match an existing group.

Thu. March 7, 2024
20.0.640

TOP nodes and networks in PDG details UI are now lexicographically sorted.

Thu. March 7, 2024