Houdini Main Changelogs
18.5.266 | Fixed a regression from 18.0.412 where the Pivot Location parameter on the Unpack USD SOP incorrectly placed the point position at {0, 0, 0} when set to Origin, instead of the origin of the prim's coordinate system (the behavior before this parameter was added). |
Tue. July 7, 2020 | |
18.5.266 | Fixed a regression from 18.0.412 where the Pivot Location parameter on the Unpack USD SOP incorrectly placed the point position at {0, 0, 0} when set to Origin, instead of the origin of the prim's coordinate system (the behavior before this parameter was added). |
Tue. July 7, 2020 | |
18.5.266 | Fixed a regression from 18.0.412 where the Pivot Location parameter on the Unpack USD SOP incorrectly placed the point position at {0, 0, 0} when set to Origin, instead of the origin of the prim's coordinate system (the behavior before this parameter was added). |
Tue. July 7, 2020 | |
18.5.266 | Fixed a regression from 18.0.412 where the Pivot Location parameter on the Unpack USD SOP incorrectly placed the point position at {0, 0, 0} when set to Origin, instead of the origin of the prim's coordinate system (the behavior before this parameter was added). |
Tue. July 7, 2020 | |
18.0.521 | Fix a bug in Edit Properties LOP node types where the first value of a time dependent expression could be authored as a default value of the USD attribute rather than a time sampled value as is expected for time-varying expressions. |
Tue. July 7, 2020 | |
18.5.266 | Fix a bug in Edit Properties LOP node types where the first value of a time dependent expression could be authored as a default value of the USD attribute rather than a time sampled value as is expected for time-varying expressions. |
Tue. July 7, 2020 | |
18.5.266 | Fix a bug in Edit Properties LOP node types where the first value of a time dependent expression could be authored as a default value of the USD attribute rather than a time sampled value as is expected for time-varying expressions. |
Tue. July 7, 2020 | |
18.5.266 | Fix a bug in Edit Properties LOP node types where the first value of a time dependent expression could be authored as a default value of the USD attribute rather than a time sampled value as is expected for time-varying expressions. |
Tue. July 7, 2020 | |
18.5.266 | Fix a bug in Edit Properties LOP node types where the first value of a time dependent expression could be authored as a default value of the USD attribute rather than a time sampled value as is expected for time-varying expressions. |
Tue. July 7, 2020 | |
18.0.521 | Fix a bug in the USD Render ROP which was causing it to fail to update relative path references to other USD files. Now as we save the temporary USD file to $TEMP, these relative paths are updated to be relative to $TEMP instead of the original layer locations. |
Tue. July 7, 2020 | |
18.5.266 | Improved the performance of loading the content for VEX tooltips. In particular, there should be reduced lag when displaying a function tooltip for the first time in a session. |
Tue. July 7, 2020 | |
18.5.266 | Improved the performance of loading the content for VEX tooltips. In particular, there should be reduced lag when displaying a function tooltip for the first time in a session. |
Tue. July 7, 2020 | |
18.5.266 | Improved the performance of loading the content for VEX tooltips. In particular, there should be reduced lag when displaying a function tooltip for the first time in a session. |
Tue. July 7, 2020 | |
18.5.266 | Improved the performance of loading the content for VEX tooltips. In particular, there should be reduced lag when displaying a function tooltip for the first time in a session. |
Tue. July 7, 2020 | |
18.5.266 | Fix a bug in the USD Render ROP which was causing it to fail to update relative path references to other USD files. Now as we save the temporary USD file to $TEMP, these relative paths are updated to be relative to $TEMP instead of the original layer locations. |
Tue. July 7, 2020 | |
18.5.266 | Fix a bug in the USD Render ROP which was causing it to fail to update relative path references to other USD files. Now as we save the temporary USD file to $TEMP, these relative paths are updated to be relative to $TEMP instead of the original layer locations. |
Tue. July 7, 2020 | |
18.5.266 | Fix a bug in the USD Render ROP which was causing it to fail to update relative path references to other USD files. Now as we save the temporary USD file to $TEMP, these relative paths are updated to be relative to $TEMP instead of the original layer locations. |
Tue. July 7, 2020 | |
18.5.266 | Fix a bug in the USD Render ROP which was causing it to fail to update relative path references to other USD files. Now as we save the temporary USD file to $TEMP, these relative paths are updated to be relative to $TEMP instead of the original layer locations. |
Tue. July 7, 2020 | |
18.0.521 | Fix medium and high quality transparency in the scene view on GPUs only capable of 4x MSAA. |
Tue. July 7, 2020 | |
18.5.266 | Fix medium and high quality transparency in the scene view on GPUs only capable of 4x MSAA. |
Tue. July 7, 2020 | |
18.5.266 | Fix medium and high quality transparency in the scene view on GPUs only capable of 4x MSAA. |
Tue. July 7, 2020 | |
18.5.266 | Fix medium and high quality transparency in the scene view on GPUs only capable of 4x MSAA. |
Tue. July 7, 2020 | |
18.5.266 | Fix medium and high quality transparency in the scene view on GPUs only capable of 4x MSAA. |
Tue. July 7, 2020 | |
18.0.521 | The alpha component of the USD UV Texture VOP should generate proper values. |
Tue. July 7, 2020 | |
18.0.521 | Fixed a potential issue with batch jobs when farm resources are very limited. |
Tue. July 7, 2020 |