Houdini Main Changelogs

 
19.5.27

The Houdini viewport now supports EDR values on macOS and improved support for Apple Pro Display XDR monitors.

Sun. October 3, 2021
19.5.25

Fixed a bug where displacement on geometry subsets were ignored except for the shader assigned to the very first primtive. Also fixed a bug where geometry subset materials were assigned to incorrect faces under certain situations.

Fri. October 1, 2021
19.5.25

Added the sidefx::maya_parm_callback_func and sidefx::maya_parm_callback_func_language built-in tags. These tags allow the user to define a callback that should be called when the associated parm is modified.

Fri. October 1, 2021
19.5.25

Fixed a crash in the FEM Solver that occurs when an FEM Attach Constraint is used in quasi-static mode.

Fri. October 1, 2021
19.5.25

Improved handling of bad states in the Layout LOP where the assets in the working set can't be found in the active asset database.

Fri. October 1, 2021
19.5.25

Fixed a bug with the ROP Fetch node incorrectly listing multiple outputs when used with a File Cache SOP.

Fri. October 1, 2021
19.5.25

Version 2:

  • Fixed loading of PDG output regression.
Fri. October 1, 2021
19.5.25

Version 2:

  • UE5: Fixed an issue where bake to actor would fail and not create anybaked actors / assets
Fri. October 1, 2021
19.5.24

Updated USD library with a verison that eliminates husk's dependency on the OpenGL library.

Thu. September 30, 2021
19.5.24

Fixed some HoudiniUsdBridge code that was preventing the HUSD library from building.

Thu. September 30, 2021
19.5.24

Fix the binding of vector2, vector4, string, and dictionary attributes from other inputs in wrangles using id or name attribute matching.

Thu. September 30, 2021
19.5.24

Improve how peak usage logging is tracked to prevent broken hservers from incorrectly increasing peak usage counts.

Thu. September 30, 2021
19.5.24

Fixed a crash in LUT application when the input image had a NAN value.

Thu. September 30, 2021
19.5.24

The TOP Network parameter from the TOP Network Cook Controls property can now be set to a specific TOP node. This makes it possible to promote the work item dot display of a specific node in a TOP Network to a different node. Previously, it was only possible to promote the dot display for the entire network itself.

Thu. September 30, 2021
19.5.24

Fixed an issue where the USD Animation Import SOP behaved incorrectly if the scene frame rate was different from the USD stage's sample rate (the "timecodes per second" metadata).

Thu. September 30, 2021
19.5.24

PDGDeadline plugin:

  • Use Managed process to run commands instead of RunProcessso we can handle output/error events in subprocess.
Thu. September 30, 2021
19.5.24

Version 2:

  • Fixed an issue where input updates/changes via the public API,especially with curve inputs, would not always take effect.
  • Updated the public API documentation to mention that the API returnscopies of the input configuration of an HDA and that to apply changes theSetInputAtIndex() or SetInputParameter() functions must be used.
Thu. September 30, 2021
19.5.24

When searching for an icon file, removed the legacy behaviour of searching in the current working directory before checking HOUDINI_UI_ICON_PATH. This can improve startup performance by reducing some stat() calls, particularly if the working directory is on a network drive. The old behaviour can be achieved by setting HOUDINI_UI_ICON_PATH to ".:&", which explicitly includes the working directory in HOUDINI_UI_ICON_PATH.

Thu. September 30, 2021
19.5.24

Fixed python exception that could occur when trying to add a directory of assets to an asset gallery database if the directory contained files unrelated to any asset.

Thu. September 30, 2021
19.5.24

Fixed issue where populating the parameter spreadsheet would miss extra spare parameters or multiparm instances in additional instances of node types it had already scanned.

Thu. September 30, 2021
19.5.24

The Set Variant LOP now applies the first variant selection multiparm before evaluating the second multiparm instance. This allows later variant selections that rely on the application of previous variant selections.

Thu. September 30, 2021
19.5.24

Fix material update issue for tiled landscapes.

Thu. September 30, 2021
19.5.23

Refine look of the Asset Gallery's "Add Asset" dialog. Remove redundant placeholders, use missing icon outline, set meaningful filters for asset file chooser. Set meaningful filter for Asset Gallery source file chooser.

Wed. September 29, 2021
19.5.23

Reduce priority of Karma threads when running in the LOPs viewport. This improves interactivity and node cook speeds when Karma is running.

Wed. September 29, 2021
19.5.23

Handle USD 'bool' types as VOP 'int' in Edit Material Network LOP.

Wed. September 29, 2021