Houdini Main Changelogs
|Houdini 4.9.562||Added a help button to the "Manipulator List" pane. Press the question-mark button to view the help.||Thu. December 13, 2001|
|Houdini 4.9.561||Fixed crashes that could occur in the Bones operation if the current object parent was deleted or disappeared as a result of an undo. Similar fixes for the selected bone objects when adding kinematics (ie. deleting the first bone while selecting the second bone before completing the operation).||Tue. December 11, 2001|
|Houdini 4.9.561||Fixed a bug with PolySplit which causes its output to vary with processor precision. Now it might change the output of its chain compared with earlier versions, however.||Tue. December 11, 2001|
|Houdini 4.9.560||The brush selector now uses LMB to do replace, shift-LMB to do addition, and MMB to do removal of points.||Tue. December 11, 2001|
|Houdini 4.9.560||The sop viewer will no longer cook template geometry if templates are not being displayed in any of its viewports.||Tue. December 11, 2001|
|Houdini 4.9.560||Fixing a bug where executing shell commands from spy would crash the spawned process.||Tue. December 11, 2001|
|Houdini 4.9.560||The direction of the fan POP when using a force object has been negated so that the fan points in the direction of the force arrow.||Tue. December 11, 2001|
|Houdini 4.9.560||When viewing through a camera, the camera's pivot is now ignored for the purpose of calculating the view pivot to tumble around. This should make it again easy to set up camera paths in the obvious fashion.||Tue. December 11, 2001|
|Houdini 4.9.560||The Extrude SOP has a "Convert Mesh to Polygon" flag which defaults to on. This must be turned off for backwards compatibility.||Tue. December 11, 2001|
|Houdini 4.9.560||The Extrude Operation now has a Convert Mesh to Polygon option. This defaults to on and must be turned off in older .hip files.||Tue. December 11, 2001|
|Houdini 4.9.560||Fixed projected textures in the viewport.||Tue. December 11, 2001|
|Houdini 4.9.559||Added ability to quickly choose a light or camera to view from: in the viewport, press the right-mouse over the light or camera, then choose "View From Light" or "View From Camera" in the pop-up menu.||Mon. December 10, 2001|
|Houdini 4.9.559|| "Pivot about Group Centroid" is a new toggle in the Transform SOP. When enabled, it overrides the contents of the Pivot. Since pivoting about the group centroid is now the default, it must be turned off explicitly when loading pre-Houdini5 hip files. To turn this off in all the sops (not including subnetworks) use the command:
|Mon. December 10, 2001|
|Houdini 4.9.559||Default grid orientation has been changed from XY to YZ. To get the old defaults, set the orientation to XY and "Save Permanent Defaults" from the parm dialog.||Mon. December 10, 2001|
|Houdini 4.9.559||The settings information for handles has changed to a key-value system. This new system is more extensible and better adapts to future changes. This change means that loading hip files will likely generate many warnings saying "Missing value for setting <xx>". These warnings are harmless and the side effects should be minimal -- there may be some handles that used to be off that are now turned on, or some transform handles that are in a different mode from when they were last saved.||Mon. December 10, 2001|
|Houdini 4.9.559||The Clip Operation now correctly interpolates vertex attributes. The Divide::bricker operation will also now interpolate vertex attributes.||Mon. December 10, 2001|
|Houdini 4.9.559||Added a HOUDINI4_COMPATIBILITY flag which restores some of the quirks of Houdini 4. This is designed to ease the transition, and support of these quirks in later versions of Houdini is not guaranteed. Currently, it will undo the reversing of the distance parameter in the Clip SOP and the point order changes of the primitive SOPs.||Mon. December 10, 2001|
|Houdini 4.9.559||All channels now default to the "Extend" mode. This means if you have a channel with sin($F) it will continue to evaluate the expression outside the channels range. There is no workaround to this.||Mon. December 10, 2001|
|Houdini 4.9.559||The Facet::Consolidate Fast is now orientation independent. It now produces the same results as Consolidate Slow. There is no work around to this.||Mon. December 10, 2001|
|Houdini 4.9.559||The Subdivide SOP now outputs vertices in a different order. Now the subdivided quads will have the same orientation as their parents. This will produce different point an primitive numbers when the subdivision depth is greater than one. There is no work around to this.||Mon. December 10, 2001|
|Houdini 4.9.558||The weighting method used in the Capture SOP has been improved to use the Elendt model. The old method can be used if you set the environment variable HOUDINI_H4_CREGION_WEIGHTING prior to running Houdini.||Sun. December 9, 2001|
|Houdini 4.9.558|| The bone objects have changed significantly from Houdini 4. To change old hip files to Houdini 5, run the boneconvert command from a textport after loading it in Houdini 5. For a precise summary of the effect of boneconvert, please see the textport help by typing "help boneconvert".
Note however, that all custom link geometry objects will need to be manually modified by adding a transform SOP to scale it by 2 in the y direction.
|Sun. December 9, 2001|
|Houdini 4.9.558||Changing the global FPS of a hip file no longer scales the channels so that the time of the last keyframe matches the new animation length. This behaviour was changed since it became meaningless as soon as a channel had more than 1 channel segment. To get the old behaviour, you must set the environment variable HOUDINI_ENABLE_FPS_SCALE prior to running Houdini.||Sun. December 9, 2001|
|Houdini 4.9.556|| Changed "Channel Chooser" to read "Animatable Parameters" in the right-mouse OP menu in the viewport.
There is a new chooser/scoper/keyframer in place of the old chooser when you select "Animatable Parameters". It should allow you to scope and keyframe much faster.
Added an "Animatable Parameters" menu entry to the handle's right-mouse menu, right under "Parameters...", showing the parms tied to that handle.
|Fri. December 7, 2001|
|Houdini 4.9.556|| Environment Variable Changes:
The following paths are NO LONGER searched by default by the HOUDINI_PATH, nor by the @ short form:
The new search order is:
The following environment variables are no longer installed nor supported:
Hopefully the inconvenience caused by this will be outweighed by having a simple, straightforward, and consistent directory paradigm.
To change old hip files into the new paradigm, use the opchange command. For example, to change a .hip which was created using $HIP in the old way into one using $JOB, you can:
opchange '$HIP' '$JOB'
This will update most references to JOB.
|Fri. December 7, 2001|