Houdini Main Changelogs

Houdini 4.9.510 Linux version of Houdini now sports a splash screen. Mon. October 22, 2001
Houdini 4.9.507 We no longer scale keyframes to have the time of the last keyframe match the new animation length when changing the frame rate. If you want to modify your animation timing, then you must do so explicitly. There is now a HOUDINI_ENABLE_FPS_SCALE environment variable for the old behaviour. Fri. October 19, 2001
Houdini 4.9.507 The vcc command now has a -E option to simply run the pre-processor on the code. This is useful for debugging complex define control structures. Fri. October 19, 2001
Houdini 4.9.505 Hotkeys are now managed by the hotkey manager in the custom panel UI builder. Wed. October 17, 2001
Houdini 4.9.505 Removing the last custom panel will now actually remove it from the UI. Wed. October 17, 2001
Houdini 4.9.505 The default rayshadow shader was changed so that to compute shadows using a a depth map, both the shadow type and the map must be specified. Previously, if a z-map was specified, this was enough to turn on z-depth shadows. This may change the behaviour of existing HIP files. Wed. October 17, 2001
Houdini 4.9.505 Fixed some problems with the variable name in the read command reading passed the end of the buffer. Wed. October 17, 2001
Houdini 4.9.504 Setting the environment variable "HOUDINI_NO_SPLASH" will disable the splash screen. Tue. October 16, 2001
Houdini 4.9.504 The Capture and CaptureProximity SOPs will now always generate capture weight detail attributes regardless of how many points were captured. If no points were captured, then we don't generate the pCapt point attribute. This allows you to paint capture weights on geometry that has no points captured. Tue. October 16, 2001
Houdini 4.9.504 The Edit Capture Weights state now has viewport interaction added. After choosing your point selection, slider handles get created for all currently displayed bones. The initial slider knob position for each bone is set to the average of each particular bone's weight in the point selection. If the slider knob is at the tip of the bone, then (by default), it means a weight of 1.0, while a slider knob positioned at the beginning of the bone means a weight of 0. As you move the knob, it increases the weights in the point selection for that particular bone (additively) using the value displayed. If you start subtracting weights, then the weights will (by default) clamp at 0 if they go negative. To bring up an XCF slider, you middle-click on the slider knob. If you want to set the weights of all points in the selection to a precise value, rather than relatively adding to them, then you can hold down the shift key while using the mouse either to slide the knob or to being up an XCF slider. Note that the XCF slider will not do any clamping. Tue. October 16, 2001
Houdini 4.9.503 Added two menu entries to the OBJ viewer to allow changing the wire color of objects from white to black and vice-versa. These options will come in handy when changing the color scheme between Dark and Light in the Display Option Dialog.

Why doesn't the changing of the color scheme change the obj wire color? Because you might be changing the color scheme on SOPs, not OBJs, or you might change it only in one viewport.

Mon. October 15, 2001
Houdini 4.9.503 Facet::remove inline points now deletes the points in addition to detaching them from the geometry. Mon. October 15, 2001
Houdini 4.9.503 ombind now take an optional -d parameter to specify default settings for the manipulator. The meaning of the default settings is specific to the type of manipulator, so users will not likely use this option. It is here mainly for completeness. The default specified here is written out with the omwrite command. Mon. October 15, 2001
Houdini 4.9.503 The floor state now translates the entire floor as you move your mouse, not just the outline. Mon. October 15, 2001
Houdini 4.9.503 Fixed bug where the ch() function would not evaluate another channels value unless there was a keyframe. This bug did not affect spare channels and only applies to channels that are owned by parameters. Mon. October 15, 2001
Houdini 4.9.502 Rotoscoping has been extended to use disk files, as well as images cooked from the new and old compositors (for backward compatibility with older hip files). The viewport display options dialog now contains more preferences for these extensions, as does the Roto page of the Camera object. The viewbackground command also has more flags to set these options (see the command help). Sun. October 14, 2001
Houdini 4.9.500 The node auto-layout code now gives nice results when inserting in the middle of the chain and when branching off. Fri. October 12, 2001
Houdini 4.9.500 The material palette has been replaced with a SHOP palette. Fri. October 12, 2001
Houdini 4.9.500 Select and Houdini now have new (and different) splash screens on NT. Fri. October 12, 2001
Houdini 4.9.500 There is a new menu entry in the sop viewer that lets you footprint all leaf nodes. So, if you turn off the footprint flag on an object, this menu entry will turn it back on. Fri. October 12, 2001
Houdini 4.9.500 Construction plane is now off when you start Houdini. Fri. October 12, 2001
Houdini 4.9.500 PolySplit won't allow you to select hidden edges in Hidden Line or Hidden Line ghost shading mode anymore. Fri. October 12, 2001
Houdini 4.9.499 When an interactive state sets the display flag, it will now also set the render flag _if_ the display and render flags used to be on the same node. This is consistent with the network editor's behaviour. Thu. October 11, 2001
Houdini 4.9.499 Houdini 5 used to take 40% longer to draw shaded polygons (smooth or flat) than Houdini 4 did to draw smooth shaded polygons. Houdini 5 should now take roughly the same amount of time as Houdini 4. Thu. October 11, 2001
Houdini 4.9.498 Initial support for Entropy (ExLuna RIB renderer) is implemented.
  • rmands recognizes .sle files
  • rmands will now output the shader "types" appropriately
  • support in output driver to support feature set of Entropy
  • additional default shaders (as shipped with Entropy)
Wed. October 10, 2001