Houdini Main Changelogs

18.5.183

Fixed crashes in Karma when rendering primitives with a draw mode other than "full geometry", which includes rendering unloaded payloads as bounding boxes.

Wed. April 15, 2020
18.0.438

Improved the performance of the LOP Import SOP when the source LOP is not time dependent and only the Import Frame parameter has changed.

Wed. April 15, 2020
18.5.183

Added the ability to write custom metadata to EXRs in Solaris.

Wed. April 15, 2020
18.5.183

Added the ability to write custom metadata to EXRs in Solaris.

Wed. April 15, 2020
18.5.183

Added the ability to write custom metadata to EXRs in Solaris.

Wed. April 15, 2020
18.5.183

Added the ability to write custom metadata to EXRs in Solaris.

Wed. April 15, 2020
18.0.438

The occlusion() VEX function isn now supported properly in Karma.

Wed. April 15, 2020
18.5.183

Improved the performance of the LOP Import SOP when the source LOP is not time dependent and only the Import Frame parameter has changed.

Wed. April 15, 2020
18.5.183

Improved the performance of the LOP Import SOP when the source LOP is not time dependent and only the Import Frame parameter has changed.

Wed. April 15, 2020
18.5.183

Improved the performance of the LOP Import SOP when the source LOP is not time dependent and only the Import Frame parameter has changed.

Wed. April 15, 2020
18.5.183

Improved the performance of the LOP Import SOP when the source LOP is not time dependent and only the Import Frame parameter has changed.

Wed. April 15, 2020
18.0.438

Fix a crash that could occur on Windows when closing a dialog or context menu.

Wed. April 15, 2020
18.0.438

Added a hou.Clip class, which splits out some of the clip-specific functionality from hou.ChopNode. This allows, for example, loading clips from disk without creating a CHOP node.

Wed. April 15, 2020
18.0.438

Fix viewport crash when sprites or discs are being rendered and the number of points drops to zero.

Wed. April 15, 2020
18.5.183

Fix viewport crash when sprites or discs are being rendered and the number of points drops to zero.

Wed. April 15, 2020
18.5.183

Fix viewport crash when sprites or discs are being rendered and the number of points drops to zero.

Wed. April 15, 2020
18.5.183

Fix viewport crash when sprites or discs are being rendered and the number of points drops to zero.

Wed. April 15, 2020
18.5.183

Fix viewport crash when sprites or discs are being rendered and the number of points drops to zero.

Wed. April 15, 2020
18.5.183

Added a hou.Clip class, which splits out some of the clip-specific functionality from hou.ChopNode. This allows, for example, loading clips from disk without creating a CHOP node.

Wed. April 15, 2020
18.5.183

Added a hou.Clip class, which splits out some of the clip-specific functionality from hou.ChopNode. This allows, for example, loading clips from disk without creating a CHOP node.

Wed. April 15, 2020
18.5.183

Added a hou.Clip class, which splits out some of the clip-specific functionality from hou.ChopNode. This allows, for example, loading clips from disk without creating a CHOP node.

Wed. April 15, 2020
18.5.183

Added a hou.Clip class, which splits out some of the clip-specific functionality from hou.ChopNode. This allows, for example, loading clips from disk without creating a CHOP node.

Wed. April 15, 2020
18.0.437

When sorting work items by index, partitioner nodes will now use the input node order as a secondary sort key. This makes the contents of partitions that are sorted by index have a more stable sort order.

Tue. April 14, 2020
18.5.182

When sorting work items by index partitioner nodes will now use the input node order as a secondary sort key. This makes the contents of partitions that are sorted by index have a more stable sort order.

Tue. April 14, 2020
18.5.182

When sorting work items by index partitioner nodes will now use the input node order as a secondary sort key. This makes the contents of partitions that are sorted by index have a more stable sort order.

Tue. April 14, 2020