Houdini Main Changelogs
|Houdini 5.1.49||Fixed a bug in Numbered Backup saving where we would pick up extra files that aren't part of our numbered sequence.||Mon. March 11, 2002|
|Houdini 5.1.49||We no longer add a .hip extension to file names that don't have it.||Mon. March 11, 2002|
|Houdini 5.1.49||The Snap Operation has been removed and its ability incorprated into Fuse and UVFuse. Now UVFuse can also snap to grids.||Mon. March 11, 2002|
||Mon. March 11, 2002|
|Houdini 5.1.49||Vex POPs now once again work on only their particle stream as opposed to all the points. This was broken when multi-threading was introduced.||Mon. March 11, 2002|
|Houdini 5.1.49||HDK Difference from 4.1: getVariableValue takes two integers not one. The second is the thread evaluating the variable and can be ignored.||Mon. March 11, 2002|
|Houdini 5.1.49||Polygons generated by extruding edges in PolyExtruding are the reverse of how they were generated prior to 5.1.||Mon. March 11, 2002|
|Houdini 5.1.49||Fixed bug in PolyExtrude where the orientation of polygons resulting from edge extrusion was backwards.||Mon. March 11, 2002|
|Houdini 5.1.46||Added four new VEX variations of periodic Perlin noise which take a vector/vector4 to represent the periodic data.||Fri. March 8, 2002|
|Houdini 5.1.45||We now have a Snap Operation which allows you to snap points together, either based on a tolerance or to a grid, without consolidating the point positions.||Thu. March 7, 2002|
|Houdini 5.1.45|| We no longer stash obsolete or detected corrupt view commands, and thus we don't resave them when the hip file is saved again. In addition, File > New now clears all the currently stashed commands, so the next save will only save view commands for the existing viewers.
This should help alleviate some of the file bloat problems caused by viewdisplay commands.
|Thu. March 7, 2002|
|Houdini 5.1.44||Fixed bug where renaming the second bone of a three bone IK chain would cause the bone chain to change position in the viewport. However, it restored itself as soon as the tile of the second bone was clicked on.||Wed. March 6, 2002|
|Houdini 5.1.44|| Extra inputs (eg. naming dependencies) between operators are no longer saved in hip files. If they exist in the hip file, then they are silently ignored. If requested, they can be saved by setting the environment variable HOUDINI_SAVE_EXTRAINPUTS so that versions prior to 5.1 can load the file with pregenerated operator dependencies.
In versions prior to Houdini 5.1, extra inputs were saved and reloaded so that naming dependencies could be maintained without cooking. eg. Renaming an operator will also rename all channel references to it. This was because naming dependencies would only be generated when an operator cooked and loading a hip file does not necessarily cook the operators. This is especially true if loading a file in hscript.
Starting with Houdini 5.1, naming dependencies are generated regardless of whether an operator is cooked and so saving extra inputs are not needed. Furthermore, when loading hip files, extra inputs are now silently ignored if they happen to exist.
|Wed. March 6, 2002|
|Houdini 5.1.44||Custom panels no longer load automatically from disk. They are now saved to and loaded from hip files. The values in the custom panel are still not properly saved or loaded though.||Wed. March 6, 2002|
|Houdini 5.1.43|| The opdepend command has some new options:
-O lists all extra outputs (ie. those which depend the node)
|Tue. March 5, 2002|
|Houdini 5.1.43||Added the Deform COP. This cop deforms an image based on the values in a UV map, so you can warp your texture coordinates.||Tue. March 5, 2002|
|Houdini 5.1.43|| Fixed several naming dependency problems:
||Tue. March 5, 2002|
||Tue. March 5, 2002|
|Houdini 5.1.43||help and exhelp no longer print out detailed help of all commands that match a pattern. If the pattern exactly matches, only the matching command's help is printed. If it matches only one, that command's help is printed. If it matches multiple, a list of all matching commands is printed.||Tue. March 5, 2002|
|Houdini 5.1.43||opcomment and opdelscript now take a -a option to append the relevant comment rather than replace it.||Tue. March 5, 2002|
|Houdini 5.1.43||Alt-E now opens your text editor in the multiline edit windows.||Tue. March 5, 2002|
|Houdini 5.1.43||The opset command now can take a toggle option that will toggle the current flag state. It can also take a numeric input in which case 0 means off and other numbers mean on.||Tue. March 5, 2002|
|Houdini 5.1.43||The Parent State has help now.||Tue. March 5, 2002|
|Houdini 5.1.42||The Parameter editor of the Properties page will now update the subnet's channels to reflect any renaming or deletion of parameters. This should avoid the accidental creation of zombie channel references in the subnet.||Mon. March 4, 2002|
|Houdini 5.1.42||While selecting a parent in the parenting state, the children are now drawn in dotted line.||Mon. March 4, 2002|