Houdini Main Changelogs

18.5.139

USD Packed primitives generated from LOP nodes now specify the LOP node path as the "usdFileName" intrinsic. This allows USD packed primitives to be saved and loaded from disk (as long as the hip file contains the specified LOP node). The cook time is also included with the LOP path, allowing for timeshifting and similar SOP level behaviors. The LOP Import SOP's "Time" parameter was renamed to "Import Frame", and now controls the frame at which the source LOP node is cooked.

Mon. March 2, 2020
18.5.139

USD Packed primitives generated from LOP nodes now specify the LOP node path as the "usdFileName" intrinsic. This allows USD packed primitives to be saved and loaded from disk (as long as the hip file contains the specified LOP node). The cook time is also included with the LOP path, allowing for timeshifting and similar SOP level behaviors. The LOP Import SOP's "Time" parameter was renamed to "Import Frame", and now controls the frame at which the source LOP node is cooked.

Mon. March 2, 2020
18.5.139

USD Packed primitives generated from LOP nodes now specify the LOP node path as the "usdFileName" intrinsic. This allows USD packed primitives to be saved and loaded from disk (as long as the hip file contains the specified LOP node). The cook time is also included with the LOP path, allowing for timeshifting and similar SOP level behaviors. The LOP Import SOP's "Time" parameter was renamed to "Import Frame", and now controls the frame at which the source LOP node is cooked.

Mon. March 2, 2020
18.0.398

Fix viewport UDIM loading when the udim number wasn't the last number in the filename.

Mon. March 2, 2020
18.5.139

Fix viewport UDIM loading when the udim number wasn't the last number in the filename.

Mon. March 2, 2020
18.5.139

Fix viewport UDIM loading when the udim number wasn't the last number in the filename.

Mon. March 2, 2020
18.5.139

Fix viewport UDIM loading when the udim number wasn't the last number in the filename.

Mon. March 2, 2020
18.5.139

Fix viewport UDIM loading when the udim number wasn't the last number in the filename.

Mon. March 2, 2020
18.0.398
  • The plugin will now collapse dead mesh structs on input geometry beforemarshalling the data into Houdini.
  • Fixed a problem with the plugin not marshalling certain types of mesh mapsif the number of vertices in the map did not line up cleanly with thenumber of Houdini points or vertices.
Mon. March 2, 2020
18.5.139
  • The plugin will now collapse dead mesh structs on input geometry beforemarshalling the data into Houdini.
  • Fixed a problem with the plugin not marshalling certain types of mesh mapsif the number of vertices in the map did not line up cleanly with thenumber of Houdini points or vertices.
Mon. March 2, 2020
18.5.139
  • The plugin will now collapse dead mesh structs on input geometry beforemarshalling the data into Houdini.
  • Fixed a problem with the plugin not marshalling certain types of mesh mapsif the number of vertices in the map did not line up cleanly with thenumber of Houdini points or vertices.
Mon. March 2, 2020
18.5.139
  • The plugin will now collapse dead mesh structs on input geometry beforemarshalling the data into Houdini.
  • Fixed a problem with the plugin not marshalling certain types of mesh mapsif the number of vertices in the map did not line up cleanly with thenumber of Houdini points or vertices.
Mon. March 2, 2020
18.5.139
  • The plugin will now collapse dead mesh structs on input geometry beforemarshalling the data into Houdini.
  • Fixed a problem with the plugin not marshalling certain types of mesh mapsif the number of vertices in the map did not line up cleanly with thenumber of Houdini points or vertices.
Mon. March 2, 2020
18.5.139

Fixed pdgnetrpc import issues.

Mon. March 2, 2020
18.5.139

Fixed pdgnetrpc import issues.

Mon. March 2, 2020
18.5.139

Fixed pdgnetrpc import issues.

Mon. March 2, 2020
18.5.139

Fixed pdgnetrpc import issues.

Mon. March 2, 2020
18.0.398

Fixed bug where the up and down arrow keys would change the selected row in the geometry spreadsheet, but not redraw to reflect this change.

Mon. March 2, 2020
18.5.139

Fixed bug where the up and down arrow keys would change the selected row in the geometry spreadsheet, but not redraw to reflect this change.

Mon. March 2, 2020
18.5.139

Fixed bug where the up and down arrow keys would change the selected row in the geometry spreadsheet, but not redraw to reflect this change.

Mon. March 2, 2020
18.5.139

Fixed bug where the up and down arrow keys would change the selected row in the geometry spreadsheet, but not redraw to reflect this change.

Mon. March 2, 2020
18.5.139

Fixed bug where the up and down arrow keys would change the selected row in the geometry spreadsheet, but not redraw to reflect this change.

Mon. March 2, 2020
18.0.398

Fixed a bug where calling the hou.ui.selectColor() HOM function from a PyQt or PySide2 slot caused Houdini to either hang or crash.

Mon. March 2, 2020
18.5.139

Fixed a bug where calling the hou.ui.selectColor() HOM function from a PyQt or PySide2 slot caused Houdini to either hang or crash.

Mon. March 2, 2020
18.5.139

Fixed a bug where calling the hou.ui.selectColor() HOM function from a PyQt or PySide2 slot caused Houdini to either hang or crash.

Mon. March 2, 2020