Houdini Main Changelogs
|Houdini 4.9.556||The Capture SOP now has a "Normalize Capture Weights" toggle which defaults to on. For old style behaviour, turn this off.||Fri. December 7, 2001|
|Houdini 4.9.556||The Box SOP defaults to generating consolidated points. For the old behaviour, turn off the point consolidation.||Fri. December 7, 2001|
|Houdini 4.9.556||The Close Pane hotkey has been changed from Alt+z to Alt+/||Fri. December 7, 2001|
|Houdini 4.9.556||The Ray SOP now has a tolerance parameter with a default of 0.01. To get the old behaviour, change the tolerance to 0.1.||Fri. December 7, 2001|
|Houdini 4.9.556||When locking a camera to the view, the default behaviour is now to use the camera pivot. This will cause your viewport to tumble about the center of the camera. To get the old behaviour, hit the camera options (+ beside the camera selector) and change the pivot to the view source.||Fri. December 7, 2001|
|Houdini 4.9.556||The Sphere, Circle, Tube, and Torus all generate points in different orders in certain axis orientations. This is to make the top/down, and left/right orientation of points when the desired axis is "up" be consistent. To get the old behaviour, append a transform sop with a rotation of 180 degrees. The old behaviour is also restored by the HOUDINI4_COMPATIBILITY flag.||Fri. December 7, 2001|
|Houdini 4.9.556||Sweep, Revolve, Skin all convert meshes to polygons by default now. Turn this off for the old behaviour.||Fri. December 7, 2001|
|Houdini 4.9.556||The $HIPNAME variable now always refers to JUST the hipfile name, not including the directory under which it resides. $HIP/$HIPNAME will give the full qualified path.||Fri. December 7, 2001|
|Houdini 4.9.556|| In the top xform state, we now use the viewport's shading mode to determine how to render the stamped portion. This means we can use hidden line here.
Moreover, the wireframe outside of the stamped portion is now drawn so as not to overlap the stamped portion. This is slower than the previous behaviour, but looks much nicer. The old behaviour can be re-enabled by setting HOUDINI_TOP_POS_SINGLE_PASS.
|Fri. December 7, 2001|
|Houdini 4.9.556|| Backward compatibility is a goal we always keep in mind from one major release to the next. Sometimes, however, a new and better technology cannot be embedded in the fabric of the software without dislocating an older technology, often causing an incompatibility with the previous release.
The purpose of this file is to ease the user's transition to a new release by documenting the unexpected changes in the way existing functions work. Anything from a change of hotkey to a change in file format or default parameter value should be recorded here. parameter value should be recorded here.
|Fri. December 7, 2001|
|Houdini 4.9.556||The Sphere, Circle, Tube, and Torus all now have a consistent orientation. When the axis to orient to is up in the viewport, the front side should have the vertices going from left to right. Most of the primitives and axis combinations already did this, so there will be no change. However some (notably the Tube) will have different point orders than before. To recover the old behaviour, append a transform SOP and rotate by 180 degrees about the secondary axis.||Fri. December 7, 2001|
||Thu. December 6, 2001|
|Houdini 4.9.555||The Sweep, Revolve, and Skin Surface Operations now default to converting meshes to polygons. For backwards compatibility, these flags should be turned off.||Thu. December 6, 2001|
|Houdini 4.9.554||Object level operations for generating objects now highlight the object being operated on. The Multi-Object operation has an option to highlight selected objects if desired. In both cases, the highlighting works even if the display flag for the object is off, so it is much easier to manipulate objects with their display flag off.||Wed. December 5, 2001|
|Houdini 4.9.553||Bug was fixed where the "Remove Kinematics" option in the Bones operation on IK w/Twist affector bone chains could cause Houdini to crash (not necessarily right away).||Tue. December 4, 2001|
|Houdini 4.9.553||Reorganized the OpenGL parameter page for surface SHOPs. These dialogs used to be extremely wide. Now they are a more normal width. When loading hip files created with 4.9, warnings that say 'Too many elements for parameter "Layer".' These warnings are harmless and will disappear when the file is next saved. Some dialog files for custom SHOPs may need to be rebuilt to adopt the new layout.||Tue. December 4, 2001|
|Houdini 4.9.553||The brush selector now uses overlays on machines that support that, so if your machine has overlay planes but can't handle xoring bitmaps, they will now work.||Tue. December 4, 2001|
|Houdini 4.9.553||The worksheet zoom now allows you to zoom ten times farther out for dealing with extremely large networks.||Tue. December 4, 2001|
|Houdini 4.9.553||New use transparency toggle in the sop/obj render states.||Tue. December 4, 2001|
|Houdini 4.9.552||UV unwrap now supports the spacing parameter for the square layout.||Mon. December 3, 2001|
||Mon. December 3, 2001|
|Houdini 4.9.549|| Environment variables are now expanded when in Houdini path variables. For example:
setenv HOUDINI_PATH '$JOB/houdini;&'
will do as one would expect. Furthermore, the ^ is defined in the HOUDINI_DSO_PATH to be the "os_proc" string, and now defaults to:
This means one can put NT specific dsos in $HSITE/houdini4.9/dso_nt_intel and Irix ones in $HSITE/houdini4.9/dso_irix_mips. As usual, "hconfig -ap" will explain what ^ will expand to on the machine it is run from.
|Fri. November 30, 2001|
|Houdini 4.9.549||The "Cooking Op: " status updater now gives the full path of the op, not just the name.||Fri. November 30, 2001|
|Houdini 4.9.549||A new entry in the right-mouse menu over objects and sops allows users to bring up the channel chooser to scope that op's channels. Look for "Channel Chooser...".||Fri. November 30, 2001|
|Houdini 4.9.549||The Deform SOP now has a Fast Deform mode (on by default) which will speed up deformations by a large amount when the incoming geometry is not changing.||Fri. November 30, 2001|