Houdini Main Changelogs

Houdini 4.9.586 Fixed two bugs in PolySplit with secure selections turned off. The first caused the snapping of the new operation to misbehave. The second ignored the first place you click and didn't add it to the split path. Mon. January 7, 2002
Houdini 4.9.586 Fixed bug where file history menu would sometimes store relative paths. Mon. January 7, 2002
Houdini 4.9.586 The Revolve SOP with "Convert Mesh to Polygons" only converts meshes to polygons. Nurbs and Beziers are left unaffected. This makes this SOP consistent with all the other "Convert Mesh to Polygon" SOPs. To restore the old behaviour, append a Convert SOP after the Revolve. Mon. January 7, 2002
Houdini 4.9.586 Revolve now only convertes meshes to polygons when "Convert Mesh to Poly" is enabled. Previously, it would convert all primitive types to polygon. Mon. January 7, 2002
Houdini 4.9.586 When keys are shifted by a time group, the parms dialog and viewport now update accordingly when more than one channel editor is open. Mon. January 7, 2002
Houdini 4.9.583 All applications will warn of licenses expiring in the next seven days. Fri. January 4, 2002
Houdini 4.9.583 Changing the frame rate (FPS) now properly updates the playbar to match the (unchanged) evaluation time. Fri. January 4, 2002
Houdini 4.9.583 In the table mode of the channel editor, the copy buffer no longer resets after doing a paste. This makes it possible to easily copy values from cells to several different ones. Fri. January 4, 2002
Houdini 4.9.583 When a channel editor is in a pane, we now save the desktop so that the settings of whether it was showing channel groups or parameters list is now restored the next time it loads. Fri. January 4, 2002
Houdini 4.9.583 Adjusting the inset of a PolyExtrude SOP on an open polygon will now produce sensible results for the end points of the polygon. Fri. January 4, 2002
Houdini 4.9.583 mplay is no longer started by hserver. This eliminates a lot of bugs with the user environment of the mplay which was started by hserver. mplay now uses a file lock which can be found in $HOME/houdini$VER/.mplay_lock. Fri. January 4, 2002
Houdini 4.9.583 Extrude should properly offset open polygons and no longer rarely not offset a point. Fri. January 4, 2002
Houdini 4.9.583 The Extrude SOP now uses a different (and more correct) tolerance computation when clamping. This may generate slightly different results with some files. There is no workaround. Fri. January 4, 2002
Houdini 4.9.583 If front and back faces are both turned off in the Extrude SOP, it no longer leaves ghost points. This will change the point counts in succeeding operations. There is no workaround to this. Fri. January 4, 2002
Houdini 4.9.583 The Extrude SOP no longer leaves ghost points when you specify no output for the front and back faces. Fri. January 4, 2002
Houdini 4.9.583 EdgeCusp with no group specified will now cusp all the primitives by uniquing all points. This is consistent with other SOPs which apply to all when no group is present. Fri. January 4, 2002
Houdini 4.9.582 A crash when the Add sop has Add Polygon by Group with "0-12" as the group and "Parse each group individually" is fixed. Thu. January 3, 2002
Houdini 4.9.582 Fixed CHOP pattern expansion bug for patterns that have spaces and which resolve to more than 10 channels in total. This was introduced when the 1024 limit was removed in 4.9.357. The Rename CHOP should work a lot better now. Thu. January 3, 2002
Houdini 4.9.582 The "hip" command is now obsolete and unused. The "job" command should be used instead. Thu. January 3, 2002
Houdini 4.9.582 As the $HIP variable is no longer user-editable, the "hip" command is now obsolete and replaced by the old "job" command. Thu. January 3, 2002
Houdini 4.9.582 $HIP should always now resolve to the full path of .hip file. This should make its behaviour more consistent and correct. Thu. January 3, 2002
Houdini 4.9.582 Subdivision surface rendering in vmantra has been largely rewritten. Performance should be better in both speed and memory. Thu. January 3, 2002
Houdini 4.9.582 The UVTexture SOP and Fractal SOP now default to the Y axis rather than the Z axis. This is to make them consistent with the new grid orientation. To restore the old defaults, set the old defaults and select "Make Permament Defaults" from the parm dialog. Thu. January 3, 2002
Houdini 4.9.582 The Fractal SOP and UVTexture SOP both have a default axis of Y instead of Z. This makes them consistent with the new Grid orientation. Thu. January 3, 2002
Houdini 4.9.582
  • If a SOP refrences an invalid group, the group is ignored. At most, a yellow warning flag is generated. Thus, a SOP which specifies only a non-existant group becomes a no-op.
  • In rare cases, some SOPs like the Transform SOP could delete their own groups, creating false invalid group errors. These have been fixed.
Thu. January 3, 2002