Houdini Main Changelogs

20.0.261

Improved the channel editor performance. A ~1.75x speed increase was observed for an animation with 719 bezier channels. This can be toggled via the HOUDINI_ANIM_ENABLE_GRAPH_SHADER environment variable.

Tue. February 21, 2023
19.5.534

Removed a pause-render after a cook in the LOPs view. It used to be there to free cycles for the cook but is no longer doing that effectively and causing issues for some render delegates.

Tue. February 21, 2023
20.0.261

Removed a pause-render after a cook in the LOPs view. It used to be there to free cycles for the cook but is no longer doing that effectively and causing issues for some render delegates.

Tue. February 21, 2023
20.0.260

Improved accuracy and consistency across different architectures for the case of vertex tangent fields without boundary conditions in Tangent Field SOP.

Mon. February 20, 2023
20.0.260

Improved accuracy and consistency across different architectures for the case of vertex tangent fields without boundary conditions in Tangent Field SOP.

Mon. February 20, 2023
19.5.531

Fix crash when rendering the Labs Flipbook Textures ROP when there is a 3Dconnexion Space Mouse connected.

Sat. February 18, 2023
20.0.258

Fix crash when rendering the Labs Flipbook Textures ROP when there is a 3Dconnexion Space Mouse connected.

Sat. February 18, 2023
20.0.258

Dragging and dropping nodes into USD Primitives parameters will now do nothing if the node is not a LOP node. If it is a LOP node, it will set the parameter to the "last modified paths" of the dropped node.

Sat. February 18, 2023
20.0.257

Added multiply brush mode to Texture Mask Paint SOP.

Fri. February 17, 2023
19.5.530

Reloading MaterialX layers is currently broken in the USD library (see https://github.com/PixarAnimationStudios/USD/issues/1504), so Houdini now ignores any request to reload such files.

Fri. February 17, 2023
19.5.530

Fixed a potential crash in the geometry spreadsheet when a DOP simulation is reset.

Fri. February 17, 2023
20.0.257

Fixed a potential crash in the geometry spreadsheet when a DOP simulation is reset.

Fri. February 17, 2023
19.5.530

When dragging and dropping nodes or USD primitives into a parameter input field that accepts a list of nodes or a primitive pattern, holding Alt while dragging will append the dragged items to the parameter value rather than replacing the contents.

Fri. February 17, 2023
20.0.257

When dragging and dropping nodes or USD primitives into a parameter input field that accepts a list of nodes or a primitive pattern, holding Alt while dragging will append the dragged items to the parameter value rather than replacing the contents.

Fri. February 17, 2023
20.0.257

Houdini's OpenColorIO configuration has now been moved to a package.

Fri. February 17, 2023
20.0.257

Removed the mixed licenses warning from hkey. This was causing to much confusion for users.

Fri. February 17, 2023
19.5.530

Removed the mixed licenses warning from hkey. This was causing to much confusion for users.

Fri. February 17, 2023
20.0.257

Fixed regression where render times in Karma weren't being properly reported.

Fri. February 17, 2023
19.0.896

(UE5) Fixed regression that caused Foliage Types to be instantiated as meshes if the "unreal_foliage" attribute wasn't set.

Thu. February 16, 2023
20.0.256

(UE5) Fixed regression that caused Foliage Types to be instantiated as meshes if the "unreal_foliage" attribute wasn't set.

Thu. February 16, 2023
19.5.529

(UE5) Fixed regression that caused Foliage Types to be instantiated as meshes if the "unreal_foliage" attribute wasn't set.

Thu. February 16, 2023
20.0.256

When a USD ROP saves a stage to disk, the FPS/TCPS values reported by the stage are now saved to the USD layer on disk. Previously these values would always come from the strongest sublayer with opinions on these values, even though USD ignores these values unless they are explicitly copied onto the stage root layer.

Thu. February 16, 2023
19.5.529

Made the unpacking of packed geometry primitives more thread-safe by ensuring that intrinsic transforms can be computed in a thread-safe manner.

Thu. February 16, 2023
19.5.528

Fixes a bug in the retime instances LOP which disregarded existing time samples on the point instancers protoIndices attribute.

Thu. February 16, 2023
19.5.529

Fix bugs with selection highlighting and flickering when rendering with karma in a multi-viewport scene viewer.

Thu. February 16, 2023