Houdini Main Changelogs

18.5.171

Fixed the Network Editor's MMB info window in the Python 3 build.

Fri. April 3, 2020
18.5.171

Fixed the Network Editor's MMB info window in the Python 3 build.

Fri. April 3, 2020
18.5.171

Fixed the Network Editor's MMB info window in the Python 3 build.

Fri. April 3, 2020
18.5.171

Fixed a potential crash in the Alembic Archive Object when Alembic layering references an archive multiple times.

Fri. April 3, 2020
18.5.171

Fixed a potential crash in the Alembic Archive Object when Alembic layering references an archive multiple times.

Fri. April 3, 2020
18.5.171

Fixed a potential crash in the Alembic Archive Object when Alembic layering references an archive multiple times.

Fri. April 3, 2020
18.5.171

Fixed a potential crash in the Alembic Archive Object when Alembic layering references an archive multiple times.

Fri. April 3, 2020
18.0.425

Materials will now be updated whenever possible instead of being recreated on every cook. This will significantly decrease HDA cook times for HDAs that import materials from Houdini. It will also prevent materials from being reset in the 3ds Max viewport.

Thu. April 2, 2020
18.5.170

Materials will now be updated whenever possible instead of being recreated on every cook. This will significantly decrease HDA cook times for HDAs that import materials from Houdini. It will also prevent materials from being reset in the 3ds Max viewport.

Thu. April 2, 2020
18.5.170

Materials will now be updated whenever possible instead of being recreated on every cook. This will significantly decrease HDA cook times for HDAs that import materials from Houdini. It will also prevent materials from being reset in the 3ds Max viewport.

Thu. April 2, 2020
18.5.170

Materials will now be updated whenever possible instead of being recreated on every cook. This will significantly decrease HDA cook times for HDAs that import materials from Houdini. It will also prevent materials from being reset in the 3ds Max viewport.

Thu. April 2, 2020
18.5.170

Materials will now be updated whenever possible instead of being recreated on every cook. This will significantly decrease HDA cook times for HDAs that import materials from Houdini. It will also prevent materials from being reset in the 3ds Max viewport.

Thu. April 2, 2020
18.0.425

The parameter user interface will now only update a parameter and cook the HDA if the parameter value has actually changed.

Thu. April 2, 2020
18.0.425

Fixed potential NaN values with BSDF-centric sampling of dome lights when the environment map contains black values near its poles.

Thu. April 2, 2020
18.5.170

Fixed potential NaN values with BSDF-centric sampling of dome lights when the environment map contains black values near its poles.

Thu. April 2, 2020
18.5.170

Fixed potential NaN values with BSDF-centric sampling of dome lights when the environment map contains black values near its poles.

Thu. April 2, 2020
18.5.170

Fixed potential NaN values with BSDF-centric sampling of dome lights when the environment map contains black values near its poles.

Thu. April 2, 2020
18.5.170

Fixed potential NaN values with BSDF-centric sampling of dome lights when the environment map contains black values near its poles.

Thu. April 2, 2020
18.0.425

Fixed problem with HAPI_MaterialInfo::hasChanged never being reset for VOP material nodes.

Thu. April 2, 2020
18.5.170

Fixed problem with HAPI_MaterialInfo::hasChanged never being reset for VOP material nodes.

Thu. April 2, 2020
18.5.170

Fixed problem with HAPI_MaterialInfo::hasChanged never being reset for VOP material nodes.

Thu. April 2, 2020
18.5.170

Fixed problem with HAPI_MaterialInfo::hasChanged never being reset for VOP material nodes.

Thu. April 2, 2020
18.5.170

Fixed problem with HAPI_MaterialInfo::hasChanged never being reset for VOP material nodes.

Thu. April 2, 2020
18.0.425

The attribute create and wedge TOP nodes will now issue a warning when they rename an attribute to make it a valid attrib name. An issue with the wedgeattribs attribute on wedge work items incorrectly storing invalid attribute names has also been fixed.

Thu. April 2, 2020
18.5.170

The attribute create and wedge TOP nodes will now issue a warning when they rename an attribute to make it a valid attrib name. An issue with the wedgeattribs attribute on wedge work items incorrectly storing invalid attribute names has also been fixed.

Thu. April 2, 2020