KineFX with APEX Rigging and ML Skinning
Film/TV

A case study of how to implement SideFX Houdini's 20 new APEX animation framework into quadruped rigging and the use of machine learning deformation tools for skinning and deforming a humanoid character.

(9 responses)

COMMENTS

  • legw 1 year, 11 months ago  | 

    great! video and examples is the best combinations for learning, thanks

  • sanal777 1 year, 11 months ago  | 

    Great presntation, really loved your work!

  • erichocean 1 year, 11 months ago  | 

    Super helpful, thanks for putting this together. 5 stars.

  • YoKaigen 1 year, 11 months ago  | 

    Very generous of you, much appreciated.

  • anon_user_09389530 1 year, 10 months ago  | 

    what is the benefit of having each element of the skeleton separated?

  • aparajitindia 1 year, 10 months ago  | 

    superb

  • Sebastien Levieux 1 year, 9 months ago  | 

    Hi, amazing work but some nodes missing in you hip file: ../../HORSE_SOURCES/OUT_FOR_RIG

  • UtilitasArts 1 year, 8 months ago  | 

    Wow! this is crazy. Exciting era indeed!

  • ruxbat 1 year, 7 months ago  | 

    for anyone following along with the ml training in august 2024, https://github.com/onnx/onnx/issues/6267 will break your windows-based onnx install when you're in the TOP/PDG section of the demo. You'll need to ensure onnx 1.16.1 is installed. You can do this by popping into the venv and running "pip install onnx==1.16.1" or by editing the venv setup in the TOP network.

    • Alexis Leduc 1 year, 3 months ago  | 

      I encountered this issue thank you very much for your guidance. In the package List parameter I put : "torch numpy onnx==1.16.1"

      Works now :)

  • IceBar0n 1 year, 6 months ago  | 

    5 months passed...
    Quadruped rig is not working, missing files and sources.

    $HIP/fbx/HorseCharacter_Ears.fbx
    ../../HORSE_SOURCES/OUT_FOR_RIG

    Good luck with learning APEX revolution =)

  • gildartz1019 9 months ago  | 

    can't you help me in stage Component_tuples, dive into it, i can't see output file "displacement_subspace.bgeo.sc", where i can find node output to cache?

    • gildartz1019 9 months ago  | 

      oh, i found out

  • Kacper87 2 months, 1 week ago  | 

    Hi, I'm stuck at
    ML_Deformer_Cloth
    After training, node: /obj/VIZ_MODEL/ONNX
    Rise an error:
    There was an error when trying to initialize the model: Exception during initialization: file_size: The system cannot find the file specified.: "model_2_3.onnx.data"
    But file exists.
    Houdini version 21.0.440
    ONNX: 1.20.1
    ONNX Script: 0.6.0
    PyTorch: 2.10.0+cpu

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