Houdini Engine for 3ds Max
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Houdini Engine for 3ds Max Documentation

Houdini Engine For 3ds Max

Houdini Engine for 3ds Max is a plug-in that makes it possible to use Houdini's technology directly inside of 3ds Max.

Through Houdini Digital assets (HDA), this plug-in brings Houdini's powerful and flexible procedural workflows into 3ds Max. Artists are able to interactively, via the user interface, or via scripting, control asset parameters inside 3ds Max, and then "cook" the asset which will generate output geometry, materials, and other modelling constructs. The plug-in also allows input from 3ds Max into Houdini such as geometry and currves which are sent into Houdini to be used as input, for modification, and/or manipulation.

For more information:

For support and reporting bugs:

Supported Houdini Versions

  • Houdini 17

Supported 3ds Max Versions

  • 3ds Max 2019
  • 3ds Max 2018
  • 3ds Max 2017

Overview