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Macros | |
#define | DM_VIEWPORT_ORTHO 0x0ff |
#define | DM_VIEWPORT_TOP 0x001 |
#define | DM_VIEWPORT_FRONT 0x002 |
#define | DM_VIEWPORT_RIGHT 0x004 |
#define | DM_VIEWPORT_BOTTOM 0x008 |
#define | DM_VIEWPORT_BACK 0x010 |
#define | DM_VIEWPORT_LEFT 0x020 |
#define | DM_VIEWPORT_PERSPECTIVE 0xf00 |
#define | DM_VIEWPORT_ALL_3D (DM_VIEWPORT_PERSPECTIVE|DM_VIEWPORT_ORTHO) |
#define | DM_VIEWPORT_UV 0x1000 |
#define | DM_VIEWPORT_IMAGE 0x2000 |
#define | DM_VIEWPORT_ALL_2D 0x3000 |
#define | DM_VIEWPORT_ALL (DM_VIEWPORT_ALL_3D | DM_VIEWPORT_ALL_2D) |
Typedefs | |
typedef int | DM_ViewportType |
Enumerations | |
enum | DM_S3DDisplayFormat { DM_S3D_DISP_ANAGLYPH, DM_S3D_DISP_H_INTERLACE, DM_S3D_DISP_H_INTERLACE_REV, DM_S3D_DISP_QUAD_BUFFER, DM_S3D_DISP_LEFT_RIGHT, DM_S3D_DISP_LEFT_RIGHT_REV, DM_S3D_DISP_OVER_UNDER, DM_S3D_DISP_OVER_UNDER_REV, DM_S3D_DISP_SINGLE_EYE } |
Enumerates the ways in which the viewport can display stereo 3d images. More... | |
enum | DM_LocateFlags { DM_LOCATE_HANDLES = 0x0001, DM_LOCATE_SELECTABLE_OBJECTS = 0x0002, DM_LOCATE_SELECTABLE_OBJECTS_AND_HANDLES = 0x0003, DM_LOCATE_NONSELECTABLE_OBJECTS = 0x0004, DM_LOCATE_ALL_OBJECTS = 0x0006, DM_LOCATE_ALL_OBJECTS_AND_HANDLES = 0x0007, DM_LOCATE_COMPONENTS = 0x0008, DM_LOCATE_COMPONENTS_AND_HANDLES = 0x0009 } |
Different types of things that can be located in the viewport. More... | |
#define DM_VIEWPORT_ALL (DM_VIEWPORT_ALL_3D | DM_VIEWPORT_ALL_2D) |
Definition at line 30 of file DM_ViewportType.h.
#define DM_VIEWPORT_ALL_2D 0x3000 |
Definition at line 28 of file DM_ViewportType.h.
#define DM_VIEWPORT_ALL_3D (DM_VIEWPORT_PERSPECTIVE|DM_VIEWPORT_ORTHO) |
Definition at line 24 of file DM_ViewportType.h.
#define DM_VIEWPORT_BACK 0x010 |
Definition at line 19 of file DM_ViewportType.h.
#define DM_VIEWPORT_BOTTOM 0x008 |
Definition at line 18 of file DM_ViewportType.h.
#define DM_VIEWPORT_FRONT 0x002 |
Definition at line 16 of file DM_ViewportType.h.
#define DM_VIEWPORT_IMAGE 0x2000 |
Definition at line 27 of file DM_ViewportType.h.
#define DM_VIEWPORT_LEFT 0x020 |
Definition at line 20 of file DM_ViewportType.h.
#define DM_VIEWPORT_ORTHO 0x0ff |
Definition at line 14 of file DM_ViewportType.h.
#define DM_VIEWPORT_PERSPECTIVE 0xf00 |
Definition at line 22 of file DM_ViewportType.h.
#define DM_VIEWPORT_RIGHT 0x004 |
Definition at line 17 of file DM_ViewportType.h.
#define DM_VIEWPORT_TOP 0x001 |
Definition at line 15 of file DM_ViewportType.h.
#define DM_VIEWPORT_UV 0x1000 |
Definition at line 26 of file DM_ViewportType.h.
typedef int DM_ViewportType |
Definition at line 32 of file DM_ViewportType.h.
enum DM_LocateFlags |
Different types of things that can be located in the viewport.
Definition at line 50 of file DM_ViewportType.h.
enum DM_S3DDisplayFormat |
Enumerates the ways in which the viewport can display stereo 3d images.
Definition at line 35 of file DM_ViewportType.h.