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SOP/SOP_NURBS.h
/*
* Copyright (c) 2024
* Side Effects Software Inc. All rights reserved.
*
* Redistribution and use of Houdini Development Kit samples in source and
* binary forms, with or without modification, are permitted provided that the
* following conditions are met:
* 1. Redistributions of source code must retain the above copyright notice,
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*----------------------------------------------------------------------------
*/
#ifndef __SOP_NURBS_h__
#define __SOP_NURBS_h__
#include <SOP/SOP_Node.h>
namespace HDK_Sample {
/// @brief Shows the interface for building a NURBS surface
class SOP_NURBS : public SOP_Node
{
public:
static OP_Node *myConstructor(OP_Network*, const char *,
/// Stores the description of the interface of the SOP in Houdini.
/// Each parm template refers to a parameter.
protected:
SOP_NURBS(OP_Network *net, const char *name, OP_Operator *op);
~SOP_NURBS() override;
/// cookMySop does the actual work of the SOP computing
OP_ERROR cookMySop(OP_Context &context) override;
private:
/// The following list of accessors simplify evaluating the parameters
/// of the SOP.
int ROWS(fpreal t) { return evalInt ("divs", 0, t); }
int COLS(fpreal t) { return evalInt ("divs", 1, t); }
int UORDER(fpreal t) { return evalInt ("order", 0, t); }
int VORDER(fpreal t) { return evalInt ("order", 1, t); }
};
} // End HDK_Sample namespace
#endif