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This is the complete list of members for GLTF_NAMESPACE::GLTF_MaterialExport, including all inherited members.
CopySourceTexture(const UT_StringHolder &source_path, GLTF_NAMESPACE::GLTF_TextureInfo &tex_info, const GLTF_TextureParms &tex_parms) | GLTF_NAMESPACE::GLTF_MaterialExport | |
CopySourceTexture(const UT_Array< GLTF_NAMESPACE::GLTF_ChannelMapping > &mappings, GLTF_NAMESPACE::GLTF_TextureInfo &tex_info, const GLTF_TextureParms &tex_parms) | GLTF_NAMESPACE::GLTF_MaterialExport | |
GetNonCollidingName(const UT_String &s, UT_String &o) | GLTF_NAMESPACE::GLTF_MaterialExport | |
GLTF_MaterialExport(GLTF_ExportRoot &root, GLTF_BaseErrorManager &error_manager, UT_String &base_path, bool glb) | GLTF_NAMESPACE::GLTF_MaterialExport | |
myBasePath | GLTF_NAMESPACE::GLTF_MaterialExport | |
myErrorManager | GLTF_NAMESPACE::GLTF_MaterialExport | |
myGlb | GLTF_NAMESPACE::GLTF_MaterialExport | |
myRoot | GLTF_NAMESPACE::GLTF_MaterialExport | |
OutputTexture(const UT_String &output_path, const GLTF_TextureParms &parms, std::function< bool(std::ostream &, const IMG_Format *, const GLTF_NAMESPACE::GLTF_ImgExportParms &)> output_function, GLTF_NAMESPACE::GLTF_TextureInfo &tex_info, const OP_Context &context, const IMG_Format *format) | GLTF_NAMESPACE::GLTF_MaterialExport | |
TranslatePrincipledShader(const OP_Context &context, const OP_Node *ps_node, const UT_Options &mat_overrides, const GLTF_TextureParms &tex_parms) | GLTF_NAMESPACE::GLTF_MaterialExport | |
TranslateTexture(const UT_StringHolder &mat_path, const OP_Context &context, GLTF_NAMESPACE::GLTF_TextureInfo &tex_info, const GLTF_TextureParms &tex_parms, const OP_Node *ps_node=nullptr) | GLTF_NAMESPACE::GLTF_MaterialExport | |
TranslateTexture(const UT_Array< GLTF_NAMESPACE::GLTF_ChannelMapping > &mappings, const OP_Context &context, GLTF_NAMESPACE::GLTF_TextureInfo &tex_info, const GLTF_TextureParms &tex_parms) | GLTF_NAMESPACE::GLTF_MaterialExport | |
~GLTF_MaterialExport()=default | GLTF_NAMESPACE::GLTF_MaterialExport |