HDK
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#include <MSS_CustomBrushState.h>
Public Member Functions | |
MSS_CustomBrushState (JEDI_View &view, PI_StateTemplate &templ, BM_SceneManager *scene, const char *cursor=BM_DEFAULT_CURSOR) | |
~MSS_CustomBrushState () override | |
const char * | className () const override |
The name and type of this class: More... | |
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MSS_SingleOpState (JEDI_View &view, PI_StateTemplate &templ, BM_SceneManager *scene, const char *cursor) | |
~MSS_SingleOpState () override | |
void | initApplication (UI_Manager *ui_mgr, int count, const char **vargs) override |
void | restart () override |
int | generate (BM_SimpleState::BM_EntryType how, const GenerateParms &parms) override |
int | hasLocates () const override |
int | handleNodeDeleted (OP_Node &node) override |
void | handleGeoChangedEvent (UI_Event *) override |
bool | ignoreDisplayFlagChange () const override |
void | undoReselecting () |
UI_Menu * | getSelectorMenu () override |
UI_Menu * | getExtraStateMenu () override |
bool | getAllowExportingCookSelectionType () const |
void | setAllowExportingCookSelectionType (bool on) |
bool | canExportCookSelectionType () const |
void | handleVolatileChanges () override |
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MSS_SingleOpBaseState (JEDI_View &view, PI_StateTemplate &templ, BM_SceneManager *scene, const char *cursor=BM_DEFAULT_CURSOR) | |
~MSS_SingleOpBaseState () override | |
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BM_SingleOpState (BM_OpView &view, PI_StateTemplate &templ, BM_SceneManager *scene, const char *cursor=BM_DEFAULT_CURSOR) | |
~BM_SingleOpState () override | |
void | stopGenerating () override |
int | hasOpNode (const OP_Node &node) const override |
void | handleOpNetClear () override |
OP_Node * | getNode () const |
void | createOpHandleLink (const char *handle_instance_name, const char *settings=nullptr, bool load_settings=true) |
bool | deleteOpHandleLink (const char *handle_instance_name, bool remove_bindings=false) |
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BM_OpState (BM_OpView &view, PI_StateTemplate &templ, BM_SceneManager *sceneManager, const char *cursor=BM_DEFAULT_CURSOR) | |
~BM_OpState () override | |
void | prepareDialogForDisplay () const override |
int | hasDialog () const override |
UI_Feel * | dialogFeel () const override |
int | findPI (BM_OpHandleLink *pi) const override |
virtual bool | updateInvisiblePIHandleForMoveTool (bool(*func)(BM_Handle *handle, BM_MoveTool::Type tool, unsigned vport_mask), BM_MoveTool::Type tool, unsigned vport_mask, bool make_visible) |
fpreal | getTime () const |
Obtains the current global time. More... | |
bool | getStateParmNames (UT_StringArray &ret, const char *prefix=nullptr) override |
bool | evalStateParm (const char *name, UT_StringHolder &ret) override |
bool | setStateParm (const char *name, const UT_StringHolder &val) override |
bool | pressStateButton (const char *name) override |
BM_OpHandleLink * | piByRootDescription (const char *description) |
BM_OpHandleLink const * | piByRootDescription (const char *description) const |
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BM_State (BM_SceneManager &app, PI_StateTemplate &templ, const char *cursor=0, const char *const *vnames=0, UI_EventMethod const *vmethods=0) | |
~BM_State () override | |
int | getUniqueId () const |
virtual void | status (UT_String &s) const |
virtual void | renderStatusExtras (RE_Render *) |
int | isHandle () const override |
virtual void | concealState () |
virtual void | revealState () |
virtual void | onVolatileState (BM_SimpleState const *volatile_state, bool overriding_state) |
virtual int | preprocessSelect (UI_Event *event) |
virtual void | handleDetailLookGeoChanged (BM_DetailLook *look) |
void | propagateDetailLookGeoChanged (BM_DetailLook *look) |
void | render (RE_Render *r, int x, int y) override |
virtual void | renderPartialOverlay (RE_Render *r, int x, int y) |
void | startGenerating (BM_State::BM_GenerateMode how=BM_State::BM_INLINE, bool requestnew=false, bool exsitu=false) |
int | meetsOverlayEntryConditions (const UI_Event &event) const |
virtual void | handleOpNodeChange (OP_Node &) |
virtual void | handleOpUIChange (OP_Node &) |
virtual void | handleOpNetChange (OP_Network &) |
void | wantsLocates (int yesNo) |
virtual bool | doesHandleLocates () const |
int | isPreempted () const |
int | isBuilding () const |
int | isEntered () const |
bool | isConcealed () const |
int | isGenerating () const |
int | isGeneratingInline () const |
bool | isRequestingNew () const |
bool | isGeneratingExSitu () const |
int | isRegenerating () const |
bool | isOverlay () const override |
int | isFullTime () const |
int | isModifier () const override |
int | isSticky () const |
virtual bool | getAllowIndirectHandleDrag () const |
virtual BM_RMBMenuPopupMode | getRMBMenuPopupMode (short altflags) const |
const PI_StateTemplate & | getTemplate () const |
PI_StateTemplate & | getTemplate () |
virtual int | isOpIndependent () const |
virtual bool | canSwitchToOpDependent () const |
virtual void | switchToOpDependent () |
const char * | getHotkeyString () const override |
const char * | getIconName () const override |
const char * | getLabel () const override |
const char * | getDescription () const override |
virtual void | afterUndo () |
const char * | replaceCursor (const char *newcursor) override |
virtual void | getHelp (UT_String &help_text, bool &is_html) |
virtual void | getHelpDirAndNameOrUrl (UT_StringHolder &dir, UT_StringHolder &name, UT_StringHolder &url) |
virtual bool | showPersistent () const |
virtual bool | wantFailedOrienterEvent () const |
virtual bool | getShowSelectedOp () const |
virtual void | resetStateForNew () |
virtual UI_Feel * | getCustomSelectModeSideBar () const |
virtual bool | useSecureSelection () const |
virtual bool | useVolatileSelection () const |
bool | isBusyProcessing () const |
virtual int | testDragDrop (DD_Source &) |
virtual void | getDragDropChoice (DD_Source &, DD_ChoiceList &) |
virtual int | acceptDragDrop (DD_Source &, const char *) |
virtual bool | switchHandleTool (BM_MoveTool::Type tool, bool reveal_updated_handles) |
virtual bool | overrideSelectState (UT_StringHolder &new_state) |
virtual void | initializeHUDs () |
int | updateHUD (UT_HUDInfoArgs const &args) |
void | stealNewStateHUDQueue (UT_Array< HUDInfoArgsCopyUPtr > &&queue) |
void | enterHUD () |
void | exitHUD () |
void | renderHUD () |
UT_Array< int > const & | viewportEventIDs () const |
UT_Array< int > & | viewportEventIDs () |
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BM_ParmState (BM_SceneManager &app, const char *cursor, const char *vname=0, const char *english=0, const char *const *vnames=0, UI_EventMethod const *vmethods=0) | |
~BM_ParmState () override | |
const UT_String & | name () const |
const UT_String & | english () const |
UI_Feel * | extraDialogFeel () const |
virtual void | initializeUI (PRM_Template *tmpl=0) |
void | refreshParms () |
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BM_SimpleState (BM_SceneManager &app, const char *cursor, const char *name=0, const char *const *vnames=0, UI_EventMethod const *vmethods=0) | |
~BM_SimpleState () override | |
virtual UI_Menu * | getStateMenu (int ortho=0) |
virtual void | onBeginRMBMenu (UI_Event *) |
virtual bool | canShowStateMenu () const |
virtual int | handleKeyEvent (int key, UI_Event *event) final |
virtual void | overlayRender (RE_Render *r, int x, int y) |
virtual int | getVolatileToolboxCount () const |
virtual UI_Feel * | getVolatileToolbox (int index) const |
void | setVolatileViewport (BM_Viewport *view) |
BM_Viewport * | getVolatileViewport () const |
BM_SceneManager & | sceneManager () |
const BM_SceneManager & | sceneManager () const |
void | setSavedState (BM_SimpleState *state) |
BM_SimpleState * | getSavedState () |
const BM_SimpleState * | getSavedState () const |
const char * | getCurrentCursor () const |
unsigned int | getViewportMask () const |
const UT_UndoWorkerFinder < BM_SimpleState > & | undoWorkerFinder () const |
void | beginDistributedUndoBlock (const char *operation, UT_UndoBlockType blocktype, bool ignore_log=false) |
void | endDistributedUndoBlock (bool ignore_log=false) |
bool | inDistributedUndoBlock () |
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AP_Interface () | |
AP_Interface (const char *myname, const char *const *names, UI_EventMethod const *methods) | |
~AP_Interface () override | |
const UT_String & | getName () const |
Return the name passed in the constructor. More... | |
void | wireInterface (UI_Manager *uims) |
void | unwireInterface (UI_Manager *uims) |
bool | readUIFile (const char *ui_filename, bool quiet=false) |
bool | readPreferenceFile (const char *pref_filename, bool quiet=false) |
void | setValueSymbol (const char *symbol, UI_Value *value, bool warn=true) |
UI_Value * | findValueSymbol (const char *symbol) const |
Find the UI_Value for the given named value symbol. More... | |
UI_Value * | getValueSymbol (const char *symbol, int create=1) |
int | getValueSymbols (UT_StringArray &symbols, UT_Array< UI_Value * > &values) const |
void | setObjectSymbol (const char *symbol, UI_Object *who, int warn=1) |
UI_Object * | getObjectSymbol (const char *symbol) const |
UI_Feel * | getFeelSymbol (const char *symbol) const |
UI_Feel * | findValueFeel (UI_Value *value) const |
int | getFeelSymbols (UT_StringArray &symbols, UT_Array< UI_Feel * > &feels) const |
void | setKeyDelegateSymbol (const char *symbol, UI_KeyDelegateSPtr delegate, bool warn=true) |
bool | hasKeyDelegateSymbol (const char *symbol) const |
Returns whether the current key delegate symbol is defined. More... | |
UI_KeyDelegateSPtr | findKeyDelegateSymbol (const char *symbol) const |
Find the UI_KeyDelegate for the given named key delegate symbol. More... | |
UI_KeyDelegateSPtr | getKeyDelegateSymbol (const char *symbol, int create=1) |
void | removeObjectSymbol (const char *symbol) |
Delete the entry for the given object symbol name. More... | |
void | removeValueSymbol (const char *symbol) |
Delete the entry for the given value symbol name. More... | |
template<typename T > | |
T * | findObject (const char *name) const |
template<typename T > | |
T * | findValue (const char *name) const |
virtual void | outputUsage (int argc, const char **argv) const |
void | resetApplication () |
void | handleEvent (UI_Event *event) override |
virtual int | saveAppData (const char *filename) |
virtual int | loadAppState () |
virtual int | saveAppState () |
virtual void | saveOnCoreDump () |
virtual bool | getCoreDumpFileName (UT_WorkBuffer &name) |
bool | loadUIInitPrefs () |
void | saveUIInitPrefs (const char *layout_level, fpreal uiscale, int playbarui) |
bool | restoreUIInitPrefs () |
bool | getFunctionKeyScript (int key, UI_Event *event, UT_String &script) |
void | setKeyBindingProxySrc (const char *symbol, UI_Feel *src, bool warn=true) |
void | addKeyBindingProxyRef (const char *symbol, UI_Feel *ref, bool warn=true) |
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UI_Object () | |
virtual | ~UI_Object () |
UI_Object (const UI_Object &)=delete | |
UI_Object & | operator= (const UI_Object &)=delete |
virtual int | interestingEvent (UI_EventType t, UI_DeviceEvent *event) const |
virtual void | deleteReferences (UI_Object *to_whom) |
UI_Object * | getParent () const |
void | setParent (UI_Object *p) |
bool | isAncestor (const UI_Object *who) const |
void | addDependent (UI_Object *who) |
bool | removeDependent (UI_Object *who) |
bool | replaceDependent (UI_Object *who, UI_Object *with) |
bool | isDependent (UI_Object *who) const |
bool | hasDependents () const |
const UI_ObjectList & | dependents () const |
void | sendEvent (const UI_Event &e) const |
void | distributeEvent (UI_Event *event, int upwards) |
void | relayEvent (UI_Event *event, UI_Object *target) |
void | generateEvent (UI_EventType t, UI_Object *target) |
void | purgeEvents (UI_EventType t, UI_Object *target, UI_EventMethod method=0) |
void | triggerImmediateEvent (UI_Event *event, int upwards) |
int | getProxyId () |
void | bumpQueueCount (int dir) |
void | setName (const char *symbolName) |
const char * | getName () const |
void | buildFullPath (UT_WorkBuffer &string) const |
void | debugQueueEventsFor (const UI_Value *value, const char *name, UI_EventType t=UI_EVENT_NO_EVENT) const |
const UI_ValueList & | valueInterests () const |
void | interestedInValue (UI_Value *) |
void | removeValueInterest (UI_Value *) |
void | addKeyDelegateClientship (UI_KeyDelegate *) |
void | removeKeyDelegateClientship (UI_KeyDelegate *) |
Static Public Member Functions | |
static BM_State * | ourConstructor (BM_View &view, PI_StateTemplate &templ, BM_SceneManager *scene) |
used by DM to create our state More... | |
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static BM_State * | ourConstructor (BM_View &view, PI_StateTemplate &templ, BM_SceneManager *scene) |
static const char * | exportCookSelectionType () |
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static int | getAutoHighlightFlag () |
static void | setAutoHighlightFlag (int o) |
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static UT_Options & | getGlobalPrefs () |
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static FILE * | createPreferenceFile (const char *filename) |
static int | mapStrToInt (const char *label, const std::pair< const char *, int > *map) |
static const char * | mapIntToStr (int index, const std::pair< const char *, int > *map) |
static void | setAppExitCode (int exit_code) |
static int | getAppExitCode () |
static bool | isAppExiting () |
Returns true if the application is exiting. More... | |
static const char * | getStartupDesktop () |
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static UI_Manager * | getManager () |
static UI_Queue * | getInputQueue () |
static int | keycmp (const char *, int key) |
static int | keycmp (const char *, int key, const UI_HotkeyEcho &) |
static void | keyEcho (const char *, const UI_HotkeyEcho &) |
static void | actionKeyEcho (const char *, const char *custom_suffix=0) |
static void | toggleKeyEcho (const char *, bool new_value) |
Static Public Attributes | |
static PRM_Template * | ourTemplateList = 0 |
parameters for this state More... | |
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static PRM_Template * | ourTemplateList |
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static const std::pair< const char *, int > | theFileChooserStyleMap [] |
Menu items and their mapping for file chooser style preference. More... | |
Protected Member Functions | |
int | enter (BM_SimpleState::BM_EntryType how) override |
called when the user enters the state More... | |
void | exit () override |
called when the user leaves the state More... | |
void | interrupt (BM_SimpleState *=0) override |
void | resume (BM_SimpleState *=0) override |
int | handleMouseEvent (UI_Event *event) override |
Respond to mouse or keyboard events. More... | |
void | doRender (RE_Render *r, int x, int y, int ghost) override |
Render the brush "cursor" geometry: More... | |
virtual void | updatePrompt () |
sets the prompt's text More... | |
void | updateBrush (int x, int y) |
repositions the brush's guide geometry More... | |
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void | doGenerate () override |
void | getKeyResolveInfo (UI_KeyResolveInfo &info) override |
int | handleMouseWheelEvent (UI_Event *event) override |
bool | handleDoubleClickEvent (UI_Event *event) override |
int | handleKeyTypeEvent (int key, UI_Event *event, BM_Viewport &) override |
Respond to keyboard events. More... | |
bool | handleTransitoryKey (const UI_Event &event, int hotkey_id) override |
bool | isSelecting () const override |
virtual bool | generateAllNodes () |
virtual void | doneSelecting () |
virtual int | nodeIdToReselectWithin () const |
OP3D_InputSelector * | selector (int idx) |
int | getNumSelectors () const |
virtual bool | isSelectorActive () const |
int | getToolboxCount () const override |
UI_Feel * | getToolbox (int idx) const override |
virtual void | handleSelectorDone (UI_Event *) |
virtual bool | canStartSelectors () const |
virtual const PI_BindingSelectorInfo * | findNextParmWithSelector (int idx) const |
void | addAnyReselectionUndos () override |
virtual void | updateCurrentSelector (OP3D_InputSelector *, const PI_BindingSelectorInfo *) |
virtual bool | getSelectionBoundingBox (DM_Viewport &vport, UT_BoundingBox &bbox) |
virtual bool | canStartNonSecureSelector () const |
virtual bool | getAllowQuickSelect () const |
virtual bool | copyCookedSelectionForFirstSelector () const |
virtual bool | usesHotkeySelector () const |
virtual bool | usesSloppySopSelectorToolbox () const |
virtual const char * | getTemplateName () const |
const char * | getOperatorName () const override |
bool | getFirstSelectionFlag () const |
void | setFirstSelectionFlag (bool first) |
virtual void | handleSelectionTypeChange (UI_Event *event) |
void | updateStashedSelectorActiveCoords (UI_Event *event) |
void | createHotkeySelector () |
void | destroyHotkeySelectorIfNeeded () |
virtual bool | needsGeoChangedInterest () const |
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const char * | getPresetTypeName () const override |
OP_Node * | getChosenOp () const override |
void | setNodeFlags (OP_Node &node) override |
Set the flags (display/current) of the given node: More... | |
virtual bool | needSelectMask () const |
void | mapToWorld (float x, float y, UT_Vector3 &dir, UT_Vector3 &rayorig) |
Map viewport coordinates to worldspace location and direction. More... | |
void | xformToWorldCoord (UT_Vector3 &p) |
Transform a point from object to world space or world to object space. More... | |
void | xformToObjectCoord (UT_Vector3 &p) |
void | xformToWorldVector (UT_Vector3 &v) |
Transform a vector from object to world space or world to object space. More... | |
void | xformToObjectVector (UT_Vector3 &v) |
void | getViewportTransform (UT_Matrix4 &xform) |
Get worldspace to cameraspace transform. More... | |
void | getViewportItransform (UT_Matrix4 &xform) |
Get cameraspace to worldspace transform. More... | |
void | getViewportProjectionTransform (UT_Matrix4 &xform) const |
Get the projection transform. More... | |
bool | getViewportProjection (fpreal &focal_length, fpreal &horizontal_aperture, bool &is_ortho, fpreal &ortho_width, fpreal &aspect_ratio, fpreal &near_plane, fpreal &far_plane) const |
Get the projection parameters. More... | |
float | getViewportLOD () const |
Get level of detail for the viewport. More... | |
void | showPrompt (const char *msg) |
Set the status bar text. More... | |
JEDI_View & | viewer () |
const JEDI_View & | viewer () const |
DM_Workbench & | workbench () |
const DM_Workbench & | workbench () const |
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void | makePIVisible (int pi_idx, int onoff) override |
OP_Node * | createNode (const char *optype=0, const char *nettype=0, OP_Network *parent=0, int explicitly=1) |
virtual const char * | getCreateNodeName () const |
virtual void | setNode (OP_Node *node) |
void | setNodeId (int id) |
virtual void | clearChosenNodeFlags () |
void | refreshBindings (int id, const char *op_type) override |
void | refreshSettings (int id, const char *op_type) override |
OP_Node * | savedNode () const |
void | savedNode (OP_Node *n) |
virtual void | initializeDialogs () |
virtual void | completeDialogs () |
int | matchesNode (OP_Node &node) const override |
void | removeAllDialogs () override |
void | handleDialogDeleted (OPUI_Dialog *dialog) override |
virtual bool | disconnectInputsOnRestart () const |
void | clearOpHandleLinks () |
virtual bool | allowOpMaxExportToDialog () const |
virtual bool | canCreateSelector () const |
void | deleteOpHandleLinks () |
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BM_OpView & | baseViewer () |
const BM_OpView & | baseViewer () const |
int | createPI (const char *pi_name, int opnum=-1, const char *description=0) |
virtual void | onCreatePI (PI_OpHandleLink *pi) |
virtual void | onAppendPI (PI_OpHandleLink *pi) |
virtual void | onRemovePI (PI_OpHandleLink *pi) |
int | appendPI (BM_OpHandleLink *pi, int opnum=-1) |
virtual void | removePI (int pi_idx) |
void | removeAllLinkedPIs () |
void | removeLinkedPIByDescription (const char *descr_name) |
BM_OpHandleLink * | pi (int index) |
const BM_OpHandleLink * | pi (int index) const |
BM_OpHandleLink * | pi (const char *name) |
const BM_OpHandleLink * | pi (const char *name) const |
const char * | piDescription (int index) const |
int | piOpnum (int index) const |
int | numPIs () const |
int | appendFolder (const char *folder_name) |
void | appendFeelToFolder (const char *folder_name, UI_Feel *child_feel) |
int | appendDialogToFolder (const char *folder_name, BM_ParmState &state_or_handle) |
int | appendDialogToFolder (const char *folder_name, OP_Node &op_node, PRM_Template::PRM_Export export_level) |
int | appendThisStateDialogToFolder (const char *folder_name) |
int | appendDividerToFolder (const char *folder_name) |
int | appendTextToFolder (const char *folder_name, const char *text, UI_LookType look_type=UI_LOOK_HEADING_TEXT) |
int | removeDialog (BM_ParmState &state) |
int | removeDialog (OP_Node &op_node, PRM_Template::PRM_Export export_level) |
int | removeFolder (const char *name, bool only_if_empty=false) |
int | appendDialogToFolder (const char *folder_name, BM_ParmState &state_or_handle, BM_Handle *handle) |
int | appendDividerToFolder (const char *folder_name, BM_Handle *handle) |
int | appendTextToFolder (const char *folder_name, const char *text, UI_LookType look_type, BM_Handle *handle) |
int | removeCachedUIItems (const char *folder_name, BM_Handle *handle) |
void | switchToFolder (const char *name) |
void | handlePIVisibilityChange (UI_Event *event) |
void | connectNode (OP_Node &newnode, OP_Node &inputnode, int input_idx=0, int branch_off=0) |
void | stampNode (OP_Node &newnode) |
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virtual void | doRenderSaved (RE_Render *r, int x, int y, int ghost) |
void | setModifier (int yn) |
int | meetsBasicOverlayEntryConditions (const UI_Event &e) const |
virtual void | setBuild (int onOff) |
void | handleMouseEventVoidRet (UI_Event *event) |
void | renderSaved (RE_Render *r, int x, int y, int ghost) |
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const PRM_Parm * | parameter (const char *name) const |
PRM_Parm * | parameter (const char *name) |
PRM_ParmList * | parameters () const |
UI_Value * | parmValue () const |
const PRM_Parm * | parameter (int index) const |
PRM_Parm * | parameter (int index) |
void | setParm (const char *name, const UT_String &value, CH_StringMeaning meaning, fpreal t=0, int refresh=1) |
void | setParm (const char *name, int value, fpreal t=0, int refresh=1) |
void | setParm (const char *name, fpreal value, fpreal t=0, int refresh=1) |
void | setXYParm (const char *name, fpreal x, fpreal y, fpreal t=0, int refresh=1) |
void | setXYZParm (const char *name, fpreal x, fpreal y, fpreal z, fpreal t=0, int refresh=1) |
void | setParm (int index, const UT_String &v, CH_StringMeaning meaning, fpreal t=0, int refresh=1) |
void | setParm (int index, int value, fpreal t=0, int refresh=1) |
void | setParm (int index, fpreal value, fpreal t=0, int refresh=1) |
void | setXYParm (int index, fpreal x, fpreal y, fpreal t=0, int refresh=1) |
void | setXYZParm (int index, fpreal x, fpreal y, fpreal z, fpreal t=0, int refresh=1) |
bool | parmExists (const char *name) const |
bool | parmExists (int index) const |
void | getParm (const char *name, UT_String &value, fpreal t=0) const |
void | getParm (const char *name, int &value, fpreal t=0) const |
void | getParm (const char *name, bool &value, fpreal t=0) const |
void | getParm (const char *name, fpreal &value, fpreal t=0) const |
void | getXYParm (const char *name, fpreal &x, fpreal &y, fpreal t=0) const |
void | getXYParm (const char *name, int &x, int &y, fpreal t=0) const |
void | getXYZParm (const char *n, fpreal &x, fpreal &y, fpreal &z, fpreal t=0) const |
void | getParm (int index, UT_String &value, fpreal t=0) const |
void | getParm (int index, int &value, fpreal t=0) const |
void | getParm (int index, bool &value, fpreal t=0) const |
void | getParm (int index, fpreal &value, fpreal t=0) const |
void | getXYParm (int index, fpreal &x, fpreal &y, fpreal t=0) const |
void | getXYParm (int index, int &x, int &y, fpreal t=0) const |
void | getXYZParm (int index, fpreal &x, fpreal &y, fpreal &z, fpreal t=0) const |
void | overwriteParmDefault (const char *name, fpreal t=0) |
void | overwriteXYParmDefault (const char *name, fpreal t=0) |
void | overwriteXYZParmDefault (const char *name, fpreal t=0) |
void | overwriteParmDefault (int index, fpreal t=0) |
void | overwriteXYParmDefault (int index, fpreal t=0) |
void | overwriteXYZParmDefault (int index, fpreal t=0) |
void | overwriteParmDefaults () |
virtual int | disableParms () |
int | enableParm (const char *name, int onoff, int refresh=1) |
int | enableParm (int index, int onoff, int refresh=1) |
bool | setVisibleState (int pi, bool state, bool refresh=true) |
bool | setVisibleState (const char *pn, bool state, bool refresh=true) |
void | refreshParm (int index) |
int | handleParameterEvent (UI_Event *event) override |
bool | saveParmForUndo (int index, bool force=false) |
virtual int | handleSaveParmForUndo (int index) |
virtual int | handleParameterUndo (int parm_index) |
int | getSaveParmForUndoFlag () |
void | setSaveParmForUndoFlag (int onoff) |
PSI2_DialogPRM * | getParmDialog () |
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virtual void | handlePopupMenuEvent (UI_Event *event) |
void | pushCursor () |
void | popCursor () |
void | setCursor () |
void | setCursor (const char *cursorname) |
void | setDefaultCursor (const char *cursorname) |
void | initializeUI () |
virtual void | getUIFileName (UT_String &full_path_and_name) const |
void | mouseDown (UI_Event *event) |
int | mouseDown () const |
void | setViewportMask (unsigned mask) |
int | getClickInterest () |
void | addClickInterest (int buttons) |
void | removeClickInterest (int buttons) |
void | redrawScene () |
void | closeOpenUndoBlock () |
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UI_NamedValueMap * | getValueTable () const |
UI_NamedObjectMap * | getObjectTable () const |
void | processKeyBindingProxyRequests () |
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UI_ObjectList & | dependents () |
virtual void | preTerminateCallback () |
Definition at line 39 of file MSS_CustomBrushState.h.
MSS_CustomBrushState::MSS_CustomBrushState | ( | JEDI_View & | view, |
PI_StateTemplate & | templ, | ||
BM_SceneManager * | scene, | ||
const char * | cursor = BM_DEFAULT_CURSOR |
||
) |
Definition at line 72 of file MSS_CustomBrushState.C.
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override |
Definition at line 102 of file MSS_CustomBrushState.C.
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overridevirtual |
The name and type of this class:
Reimplemented from MSS_SingleOpState.
Definition at line 108 of file MSS_CustomBrushState.C.
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overrideprotectedvirtual |
Render the brush "cursor" geometry:
Reimplemented from MSS_SingleOpState.
Definition at line 298 of file MSS_CustomBrushState.C.
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overrideprotectedvirtual |
called when the user enters the state
Reimplemented from MSS_SingleOpState.
Definition at line 114 of file MSS_CustomBrushState.C.
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overrideprotectedvirtual |
called when the user leaves the state
Reimplemented from MSS_SingleOpState.
Definition at line 131 of file MSS_CustomBrushState.C.
Respond to mouse or keyboard events.
Reimplemented from MSS_SingleOpState.
Definition at line 166 of file MSS_CustomBrushState.C.
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overrideprotectedvirtual |
called when the user temporarily leaves the state (mouse leaves the viewport)
Reimplemented from MSS_SingleOpState.
Definition at line 156 of file MSS_CustomBrushState.C.
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static |
used by DM to create our state
Definition at line 66 of file MSS_CustomBrushState.C.
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overrideprotectedvirtual |
called when the user returns to the state after leaving temporarily (mouse re-enters the viewport)
Reimplemented from MSS_SingleOpState.
Definition at line 142 of file MSS_CustomBrushState.C.
repositions the brush's guide geometry
Definition at line 332 of file MSS_CustomBrushState.C.
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protectedvirtual |
sets the prompt's text
Definition at line 326 of file MSS_CustomBrushState.C.
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static |
parameters for this state
Definition at line 52 of file MSS_CustomBrushState.h.