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#include <primTypeNoticeBatchingSceneIndex.h>
Classes | |
struct | _PrimAddedEntry |
struct | _PrimDirtiedEntry |
class | PrimTypePriorityFunctor |
Public Types | |
using | PrimTypePriorityFunctorHandle = std::shared_ptr< PrimTypePriorityFunctor > |
Public Types inherited from TfRefBase | |
typedef void(* | UniqueChangedFuncPtr )(TfRefBase const *, bool) |
Public Member Functions | |
HDSI_API | ~HdsiPrimTypeNoticeBatchingSceneIndex () override |
HDSI_API HdSceneIndexPrim | GetPrim (const SdfPath &primPath) const override |
HDSI_API SdfPathVector | GetChildPrimPaths (const SdfPath &primPath) const override |
HDSI_API void | Flush () |
Public Member Functions inherited from HdSingleInputFilteringSceneIndexBase | |
HD_API std::vector < HdSceneIndexBaseRefPtr > | GetInputScenes () const final |
Public Member Functions inherited from HdSceneIndexBase | |
HD_API | HdSceneIndexBase () |
HD_API | ~HdSceneIndexBase () override |
HD_API void | AddObserver (const HdSceneIndexObserverPtr &observer) |
HD_API void | RemoveObserver (const HdSceneIndexObserverPtr &observer) |
HdDataSourceBaseHandle | GetDataSource (const SdfPath &primPath, const HdDataSourceLocator &locator) const |
HD_API void | SystemMessage (const TfToken &messageType, const HdDataSourceBaseHandle &args) |
HD_API std::string | GetDisplayName () const |
HD_API void | SetDisplayName (const std::string &n) |
HD_API void | AddTag (const TfToken &tag) |
HD_API void | RemoveTag (const TfToken &tag) |
HD_API bool | HasTag (const TfToken &tag) const |
HD_API TfTokenVector | GetTags () const |
Public Member Functions inherited from TfRefBase | |
TfRefBase () | |
TfRefBase (TfRefBase const &) | |
TfRefBase & | operator= (TfRefBase const &) |
size_t | GetCurrentCount () const |
Return the current reference count of this object. More... | |
bool | IsUnique () const |
Return true if only one TfRefPtr points to this object. More... | |
void | SetShouldInvokeUniqueChangedListener (bool shouldCall) |
Public Member Functions inherited from TfWeakBase | |
TfWeakBase () | |
TfWeakBase (const TfWeakBase &) | |
const TfWeakBase & | __GetTfWeakBase__ () const |
const TfWeakBase & | operator= (const TfWeakBase &) |
void | EnableNotification2 () const |
TF_API void const * | GetUniqueIdentifier () const |
Static Public Member Functions | |
static HdsiPrimTypeNoticeBatchingSceneIndexRefPtr | New (HdSceneIndexBaseRefPtr const &inputScene, HdContainerDataSourceHandle const &inputArgs) |
Static Public Member Functions inherited from TfRefBase | |
static TF_API void | SetUniqueChangedListener (UniqueChangedListener listener) |
Protected Types | |
using | _PrimAddedOrDirtiedEntry = std::variant< _PrimDirtiedEntry, _PrimAddedEntry > |
Protected Attributes | |
PrimTypePriorityFunctorHandle const | _primTypePriorityFunctor |
const size_t | _numPriorities |
bool | _populated |
std::map< SdfPath, _PrimAddedOrDirtiedEntry > | _addedOrDirtiedPrims |
std::set< SdfPath > | _removedPrims |
A filtering scene index batching prim notices by type using a given priority functor. The notices are held back until a call to Flush.
The scene index consolidates prim notices. For example, if we get a several prim dirtied entries for the same path, it will turn into a single entry with the dirty locator set being the union. If we get several prim added and dirtied entries for the same path, it results in a single prim added entry. Added and dirtied entries for paths prefixed by a later prim removed entry will be effectively ignored. A removed entry for a name space ancestor of another removed entry will also be effectively removed.
When Flush is called all removed entries are sent out and then followed by the cummulated added and dirtied prim entries grouped by their prim priority.
The filtering scene index is empty until the first call to Flush.
Definition at line 65 of file primTypeNoticeBatchingSceneIndex.h.
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Definition at line 178 of file primTypeNoticeBatchingSceneIndex.h.
using HdsiPrimTypeNoticeBatchingSceneIndex::PrimTypePriorityFunctorHandle = std::shared_ptr<PrimTypePriorityFunctor> |
Definition at line 95 of file primTypeNoticeBatchingSceneIndex.h.
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overrideprotectedvirtual |
Implements HdSingleInputFilteringSceneIndexBase.
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overrideprotectedvirtual |
Implements HdSingleInputFilteringSceneIndexBase.
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overrideprotectedvirtual |
Implements HdSingleInputFilteringSceneIndexBase.
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Sends out all notices queued and commulated since the last call to Flush. The first call to Flush will also send out notices for prims that were in the input scene index when it was added to this filtering scene index.
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overridevirtual |
Forwards to input scene after first call to Flush. Empty before that.
Implements HdSceneIndexBase.
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overridevirtual |
Forwards to input scene after first call to Flush. Empty before that.
Implements HdSceneIndexBase.
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inlinestatic |
Creates a new notice batching scene index. It expects a priority functor in a PrimTypePriorityFunctorHandle typed data source at HdsiPrimTypeNoticeBatchingSceneIndexTokens->primTypePriorityFunctor in the given inputArgs.
Definition at line 102 of file primTypeNoticeBatchingSceneIndex.h.
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Definition at line 180 of file primTypeNoticeBatchingSceneIndex.h.
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Definition at line 160 of file primTypeNoticeBatchingSceneIndex.h.
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Definition at line 173 of file primTypeNoticeBatchingSceneIndex.h.
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Definition at line 159 of file primTypeNoticeBatchingSceneIndex.h.
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Definition at line 184 of file primTypeNoticeBatchingSceneIndex.h.