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TransformNormalNodeGlsl Member List

This is the complete list of members for TransformNormalNodeGlsl, including all inherited members.

_hashShaderNodeImplprotected
_nameShaderNodeImplprotected
addClassification(ShaderNode &node) const ShaderNodeImplvirtual
addInputs(ShaderNode &node, GenContext &context) const ShaderNodeImplvirtual
create()TransformNormalNodeGlslstatic
createVariables(const ShaderNode &node, GenContext &context, Shader &shader) const overrideTransformVectorNodeGlslvirtual
emitFunctionCall(const ShaderNode &node, GenContext &context, ShaderStage &stage) const overrideTransformNormalNodeGlslprotectedvirtual
emitFunctionDefinition(const ShaderNode &node, GenContext &context, ShaderStage &stage) const ShaderNodeImplvirtual
emitOutputVariables(const ShaderNode &node, GenContext &context, ShaderStage &stage) const ShaderNodeImplvirtual
FROM_SPACEGlslImplementationprotectedstatic
GEOMPROPGlslImplementationprotectedstatic
getGraph() const ShaderNodeImplvirtual
getHash() const ShaderNodeImplinline
getHomogeneousCoordinate(const ShaderInput *in, GenContext &context) const TransformVectorNodeGlslprotectedvirtual
getMatrix(const string &fromSpace, const string &toSpace) const overrideTransformNormalNodeGlslprotectedvirtual
getName() const ShaderNodeImplinline
getTarget() const overrideGlslImplementationvirtual
GlslImplementation()GlslImplementationinlineprotected
INDEXGlslImplementationprotectedstatic
initialize(const InterfaceElement &element, GenContext &context)ShaderNodeImplvirtual
isEditable(const ShaderInput &input) const overrideGlslImplementationvirtual
ShaderNodeImpl::isEditable(const ShaderGraphInputSocket &) const ShaderNodeImplinlinevirtual
MODELGlslImplementationprotectedstatic
MODEL_SPACE enum valueGlslImplementationprotected
OBJECTGlslImplementationprotectedstatic
OBJECT_SPACE enum valueGlslImplementationprotected
setValues(const Node &node, ShaderNode &shaderNode, GenContext &context) const ShaderNodeImplvirtual
ShaderNodeImpl()ShaderNodeImplprotected
Space enum nameGlslImplementationprotected
SPACEGlslImplementationprotectedstatic
TO_SPACEGlslImplementationprotectedstatic
WORLDGlslImplementationprotectedstatic
WORLD_SPACE enum valueGlslImplementationprotected
~ShaderNodeImpl()ShaderNodeImplinlinevirtual