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UsdLuxLight Class Reference

#include <light.h>

+ Inheritance diagram for UsdLuxLight:

Public Member Functions

 UsdLuxLight (const UsdPrim &prim=UsdPrim())
 
 UsdLuxLight (const UsdSchemaBase &schemaObj)
 
virtual USDLUX_API ~UsdLuxLight ()
 Destructor. More...
 
USDLUX_API UsdAttribute GetIntensityAttr () const
 
USDLUX_API UsdAttribute CreateIntensityAttr (VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
 
USDLUX_API UsdAttribute GetExposureAttr () const
 
USDLUX_API UsdAttribute CreateExposureAttr (VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
 
USDLUX_API UsdAttribute GetDiffuseAttr () const
 
USDLUX_API UsdAttribute CreateDiffuseAttr (VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
 
USDLUX_API UsdAttribute GetSpecularAttr () const
 
USDLUX_API UsdAttribute CreateSpecularAttr (VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
 
USDLUX_API UsdAttribute GetNormalizeAttr () const
 
USDLUX_API UsdAttribute CreateNormalizeAttr (VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
 
USDLUX_API UsdAttribute GetColorAttr () const
 
USDLUX_API UsdAttribute CreateColorAttr (VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
 
USDLUX_API UsdAttribute GetEnableColorTemperatureAttr () const
 
USDLUX_API UsdAttribute CreateEnableColorTemperatureAttr (VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
 
USDLUX_API UsdAttribute GetColorTemperatureAttr () const
 
USDLUX_API UsdAttribute CreateColorTemperatureAttr (VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
 
USDLUX_API UsdRelationship GetFiltersRel () const
 
USDLUX_API UsdRelationship CreateFiltersRel () const
 
USDLUX_API GfVec3f ComputeBaseEmission () const
 
USDLUX_API UsdCollectionAPI GetLightLinkCollectionAPI () const
 
USDLUX_API UsdCollectionAPI GetShadowLinkCollectionAPI () const
 
- Public Member Functions inherited from UsdGeomXformable
 UsdGeomXformable (const UsdPrim &prim=UsdPrim())
 
 UsdGeomXformable (const UsdSchemaBase &schemaObj)
 
virtual USDGEOM_API ~UsdGeomXformable ()
 Destructor. More...
 
USDGEOM_API UsdAttribute GetXformOpOrderAttr () const
 
USDGEOM_API UsdAttribute CreateXformOpOrderAttr (VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
 
USDGEOM_API UsdGeomXformOp AddXformOp (UsdGeomXformOp::Type const opType, UsdGeomXformOp::Precision const precision=UsdGeomXformOp::PrecisionDouble, TfToken const &opSuffix=TfToken(), bool isInverseOp=false) const
 
USDGEOM_API UsdGeomXformOp AddTranslateOp (UsdGeomXformOp::Precision const precision=UsdGeomXformOp::PrecisionDouble, TfToken const &opSuffix=TfToken(), bool isInverseOp=false) const
 
USDGEOM_API UsdGeomXformOp AddScaleOp (UsdGeomXformOp::Precision const precision=UsdGeomXformOp::PrecisionFloat, TfToken const &opSuffix=TfToken(), bool isInverseOp=false) const
 
USDGEOM_API UsdGeomXformOp AddRotateXOp (UsdGeomXformOp::Precision const precision=UsdGeomXformOp::PrecisionFloat, TfToken const &opSuffix=TfToken(), bool isInverseOp=false) const
 
USDGEOM_API UsdGeomXformOp AddRotateYOp (UsdGeomXformOp::Precision const precision=UsdGeomXformOp::PrecisionFloat, TfToken const &opSuffix=TfToken(), bool isInverseOp=false) const
 
USDGEOM_API UsdGeomXformOp AddRotateZOp (UsdGeomXformOp::Precision const precision=UsdGeomXformOp::PrecisionFloat, TfToken const &opSuffix=TfToken(), bool isInverseOp=false) const
 
USDGEOM_API UsdGeomXformOp AddRotateXYZOp (UsdGeomXformOp::Precision const precision=UsdGeomXformOp::PrecisionFloat, TfToken const &opSuffix=TfToken(), bool isInverseOp=false) const
 
USDGEOM_API UsdGeomXformOp AddRotateXZYOp (UsdGeomXformOp::Precision const precision=UsdGeomXformOp::PrecisionFloat, TfToken const &opSuffix=TfToken(), bool isInverseOp=false) const
 
USDGEOM_API UsdGeomXformOp AddRotateYXZOp (UsdGeomXformOp::Precision const precision=UsdGeomXformOp::PrecisionFloat, TfToken const &opSuffix=TfToken(), bool isInverseOp=false) const
 
USDGEOM_API UsdGeomXformOp AddRotateYZXOp (UsdGeomXformOp::Precision const precision=UsdGeomXformOp::PrecisionFloat, TfToken const &opSuffix=TfToken(), bool isInverseOp=false) const
 
USDGEOM_API UsdGeomXformOp AddRotateZXYOp (UsdGeomXformOp::Precision const precision=UsdGeomXformOp::PrecisionFloat, TfToken const &opSuffix=TfToken(), bool isInverseOp=false) const
 
USDGEOM_API UsdGeomXformOp AddRotateZYXOp (UsdGeomXformOp::Precision const precision=UsdGeomXformOp::PrecisionFloat, TfToken const &opSuffix=TfToken(), bool isInverseOp=false) const
 
USDGEOM_API UsdGeomXformOp AddOrientOp (UsdGeomXformOp::Precision const precision=UsdGeomXformOp::PrecisionFloat, TfToken const &opSuffix=TfToken(), bool isInverseOp=false) const
 
USDGEOM_API UsdGeomXformOp AddTransformOp (UsdGeomXformOp::Precision const precision=UsdGeomXformOp::PrecisionDouble, TfToken const &opSuffix=TfToken(), bool isInverseOp=false) const
 
USDGEOM_API bool SetResetXformStack (bool resetXform) const
 
USDGEOM_API bool GetResetXformStack () const
 
USDGEOM_API bool SetXformOpOrder (std::vector< UsdGeomXformOp > const &orderedXformOps, bool resetXformStack=false) const
 
USDGEOM_API std::vector
< UsdGeomXformOp
GetOrderedXformOps (bool *resetsXformStack) const
 
USDGEOM_API bool ClearXformOpOrder () const
 Clears the local transform stack. More...
 
USDGEOM_API UsdGeomXformOp MakeMatrixXform () const
 
USDGEOM_API bool TransformMightBeTimeVarying () const
 
USDGEOM_API bool TransformMightBeTimeVarying (const std::vector< UsdGeomXformOp > &ops) const
 
USDGEOM_API bool GetTimeSamples (std::vector< double > *times) const
 
USDGEOM_API bool GetTimeSamplesInInterval (const GfInterval &interval, std::vector< double > *times) const
 
USDGEOM_API bool GetLocalTransformation (GfMatrix4d *transform, bool *resetsXformStack, const UsdTimeCode time=UsdTimeCode::Default()) const
 
USDGEOM_API bool GetLocalTransformation (GfMatrix4d *transform, bool *resetsXformStack, const std::vector< UsdGeomXformOp > &ops, const UsdTimeCode time=UsdTimeCode::Default()) const
 
- Public Member Functions inherited from UsdGeomImageable
 UsdGeomImageable (const UsdPrim &prim=UsdPrim())
 
 UsdGeomImageable (const UsdSchemaBase &schemaObj)
 
virtual USDGEOM_API ~UsdGeomImageable ()
 Destructor. More...
 
USDGEOM_API UsdAttribute GetVisibilityAttr () const
 
USDGEOM_API UsdAttribute CreateVisibilityAttr (VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
 
USDGEOM_API UsdAttribute GetPurposeAttr () const
 
USDGEOM_API UsdAttribute CreatePurposeAttr (VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
 
USDGEOM_API UsdRelationship GetProxyPrimRel () const
 
USDGEOM_API UsdRelationship CreateProxyPrimRel () const
 
USDGEOM_API void MakeVisible (const UsdTimeCode &time=UsdTimeCode::Default()) const
 
USDGEOM_API void MakeInvisible (const UsdTimeCode &time=UsdTimeCode::Default()) const
 
USDGEOM_API TfToken ComputeVisibility (UsdTimeCode const &time=UsdTimeCode::Default()) const
 
USDGEOM_API TfToken ComputeVisibility (const TfToken &parentVisibility, UsdTimeCode const &time=UsdTimeCode::Default()) const
 
USDGEOM_API PurposeInfo ComputePurposeInfo () const
 
USDGEOM_API PurposeInfo ComputePurposeInfo (const PurposeInfo &parentPurposeInfo) const
 
USDGEOM_API TfToken ComputePurpose () const
 
USDGEOM_API UsdPrim ComputeProxyPrim (UsdPrim *renderPrim=NULL) const
 
USDGEOM_API bool SetProxyPrim (const UsdPrim &proxy) const
 
USDGEOM_API bool SetProxyPrim (const UsdSchemaBase &proxy) const
 
USDGEOM_API GfBBox3d ComputeWorldBound (UsdTimeCode const &time, TfToken const &purpose1=TfToken(), TfToken const &purpose2=TfToken(), TfToken const &purpose3=TfToken(), TfToken const &purpose4=TfToken()) const
 
USDGEOM_API GfBBox3d ComputeLocalBound (UsdTimeCode const &time, TfToken const &purpose1=TfToken(), TfToken const &purpose2=TfToken(), TfToken const &purpose3=TfToken(), TfToken const &purpose4=TfToken()) const
 
USDGEOM_API GfBBox3d ComputeUntransformedBound (UsdTimeCode const &time, TfToken const &purpose1=TfToken(), TfToken const &purpose2=TfToken(), TfToken const &purpose3=TfToken(), TfToken const &purpose4=TfToken()) const
 
USDGEOM_API GfMatrix4d ComputeLocalToWorldTransform (UsdTimeCode const &time) const
 
USDGEOM_API GfMatrix4d ComputeParentToWorldTransform (UsdTimeCode const &time) const
 
USDGEOM_API UsdGeomPrimvar CreatePrimvar (const TfToken &attrName, const SdfValueTypeName &typeName, const TfToken &interpolation=TfToken(), int elementSize=-1) const
 
USDGEOM_API UsdGeomPrimvar GetPrimvar (const TfToken &name) const
 
USDGEOM_API std::vector
< UsdGeomPrimvar
GetPrimvars () const
 
USDGEOM_API std::vector
< UsdGeomPrimvar
GetAuthoredPrimvars () const
 
USDGEOM_API bool HasPrimvar (const TfToken &name) const
 
- Public Member Functions inherited from UsdTyped
 UsdTyped (const UsdPrim &prim=UsdPrim())
 
 UsdTyped (const UsdSchemaBase &schemaObj)
 
virtual USD_API ~UsdTyped ()
 
- Public Member Functions inherited from UsdSchemaBase
bool IsConcrete () const
 
bool IsTyped () const
 
bool IsAPISchema () const
 Returns whether this is an API schema or not. More...
 
bool IsAppliedAPISchema () const
 
bool IsMultipleApplyAPISchema () const
 
UsdSchemaType GetSchemaType () const
 
USD_API UsdSchemaBase (const UsdPrim &prim=UsdPrim())
 Construct and store prim as the held prim. More...
 
USD_API UsdSchemaBase (const UsdSchemaBase &otherSchema)
 Construct and store for the same prim held by otherSchema. More...
 
virtual USD_API ~UsdSchemaBase ()
 Destructor. More...
 
USD_API operator bool () const
 
UsdPrim GetPrim () const
 Return this schema object's held prim. More...
 
SdfPath GetPath () const
 Shorthand for GetPrim()->GetPath(). More...
 
USD_API const UsdPrimDefinitionGetSchemaClassPrimDefinition () const
 

Static Public Member Functions

static USDLUX_API const
TfTokenVector
GetSchemaAttributeNames (bool includeInherited=true)
 
static USDLUX_API UsdLuxLight Get (const UsdStagePtr &stage, const SdfPath &path)
 
- Static Public Member Functions inherited from UsdGeomXformable
static USDGEOM_API const
TfTokenVector
GetSchemaAttributeNames (bool includeInherited=true)
 
static USDGEOM_API UsdGeomXformable Get (const UsdStagePtr &stage, const SdfPath &path)
 
static USDGEOM_API bool GetTimeSamples (std::vector< UsdGeomXformOp > const &orderedXformOps, std::vector< double > *times)
 
static USDGEOM_API bool GetTimeSamplesInInterval (std::vector< UsdGeomXformOp > const &orderedXformOps, const GfInterval &interval, std::vector< double > *times)
 
static USDGEOM_API bool GetLocalTransformation (GfMatrix4d *transform, std::vector< UsdGeomXformOp > const &ops, const UsdTimeCode time)
 
static USDGEOM_API bool IsTransformationAffectedByAttrNamed (const TfToken &attrName)
 
- Static Public Member Functions inherited from UsdGeomImageable
static USDGEOM_API const
TfTokenVector
GetSchemaAttributeNames (bool includeInherited=true)
 
static USDGEOM_API UsdGeomImageable Get (const UsdStagePtr &stage, const SdfPath &path)
 
static USDGEOM_API const
TfTokenVector
GetOrderedPurposeTokens ()
 
- Static Public Member Functions inherited from UsdTyped
static const TfTokenVectorGetSchemaAttributeNames (bool includeInherited=true)
 
static USD_API UsdTyped Get (const UsdStagePtr &stage, const SdfPath &path)
 
- Static Public Member Functions inherited from UsdSchemaBase
static const TfTokenVectorGetSchemaAttributeNames (bool includeInherited=true)
 

Static Public Attributes

static const UsdSchemaType schemaType = UsdSchemaType::AbstractTyped
 
- Static Public Attributes inherited from UsdGeomXformable
static const UsdSchemaType schemaType = UsdSchemaType::AbstractTyped
 
- Static Public Attributes inherited from UsdGeomImageable
static const UsdSchemaType schemaType = UsdSchemaType::AbstractTyped
 
- Static Public Attributes inherited from UsdTyped
static const UsdSchemaType schemaType = UsdSchemaType::AbstractBase
 
- Static Public Attributes inherited from UsdSchemaBase
static const UsdSchemaType schemaType = UsdSchemaType::AbstractBase
 

Protected Member Functions

USDLUX_API UsdSchemaType _GetSchemaType () const override
 
- Protected Member Functions inherited from UsdTyped
USD_API bool _IsCompatible () const override
 
- Protected Member Functions inherited from UsdSchemaBase
const TfType_GetType () const
 
USD_API UsdAttribute _CreateAttr (TfToken const &attrName, SdfValueTypeName const &typeName, bool custom, SdfVariability variability, VtValue const &defaultValue, bool writeSparsely) const
 

Friends

class UsdSchemaRegistry
 

Detailed Description

Base class for all lights.

Linking

Lights can be linked to geometry. Linking controls which geometry a light illuminates, and which geometry casts shadows from the light.

Linking is specified as collections (UsdCollectionAPI) which can be accessed via GetLightLinkCollection() and GetShadowLinkCollection(). Note that these collections have their includeRoot set to true, so that lights will illuminate and cast shadows from all objects by default. To illuminate only a specific set of objects, there are two options. One option is to modify the collection paths to explicitly exclude everything else, assuming it is known; the other option is to set includeRoot to false and explicitly include the desired objects. These are complementary approaches that may each be preferable depending on the scenario and how to best express the intent of the light setup.

Definition at line 77 of file light.h.

Constructor & Destructor Documentation

UsdLuxLight::UsdLuxLight ( const UsdPrim prim = UsdPrim())
inlineexplicit

Construct a UsdLuxLight on UsdPrim prim . Equivalent to UsdLuxLight::Get(prim.GetStage(), prim.GetPath()) for a valid prim, but will not immediately throw an error for an invalid prim

Definition at line 89 of file light.h.

UsdLuxLight::UsdLuxLight ( const UsdSchemaBase schemaObj)
inlineexplicit

Construct a UsdLuxLight on the prim held by schemaObj . Should be preferred over UsdLuxLight(schemaObj.GetPrim()), as it preserves SchemaBase state.

Definition at line 97 of file light.h.

virtual USDLUX_API UsdLuxLight::~UsdLuxLight ( )
virtual

Destructor.

Member Function Documentation

USDLUX_API UsdSchemaType UsdLuxLight::_GetSchemaType ( ) const
overrideprotectedvirtual

Returns the type of schema this class belongs to.

See Also
UsdSchemaType

Reimplemented from UsdGeomXformable.

Reimplemented in UsdLuxRectLight, UsdLuxSphereLight, UsdRiPxrAovLight, and UsdRiPxrEnvDayLight.

USDLUX_API GfVec3f UsdLuxLight::ComputeBaseEmission ( ) const

Computes the base emission (aka radiant flux density, aka energy per unit area), incorporating the parameters for intensity, exposure, color, and colorTemperature attributes.

This "base" emission method exists solely as a reference example implementation of how to interpret these parameters. It is expected that most rendering backends will consume the parameter values directly rather than call this method.

The base emission is only one step in the process of sampling light radiance. It does not incorporate effects from:

  • textural/procedural modifications
  • normalization by area
  • specular/diffuse multipliers
USDLUX_API UsdAttribute UsdLuxLight::CreateColorAttr ( VtValue const defaultValue = VtValue(),
bool  writeSparsely = false 
) const

See GetColorAttr(), and also Usd_Create_Or_Get_Property for when to use Get vs Create. If specified, author defaultValue as the attribute's default, sparsely (when it makes sense to do so) if writeSparsely is true - the default for writeSparsely is false.

USDLUX_API UsdAttribute UsdLuxLight::CreateColorTemperatureAttr ( VtValue const defaultValue = VtValue(),
bool  writeSparsely = false 
) const

See GetColorTemperatureAttr(), and also Usd_Create_Or_Get_Property for when to use Get vs Create. If specified, author defaultValue as the attribute's default, sparsely (when it makes sense to do so) if writeSparsely is true - the default for writeSparsely is false.

USDLUX_API UsdAttribute UsdLuxLight::CreateDiffuseAttr ( VtValue const defaultValue = VtValue(),
bool  writeSparsely = false 
) const

See GetDiffuseAttr(), and also Usd_Create_Or_Get_Property for when to use Get vs Create. If specified, author defaultValue as the attribute's default, sparsely (when it makes sense to do so) if writeSparsely is true - the default for writeSparsely is false.

USDLUX_API UsdAttribute UsdLuxLight::CreateEnableColorTemperatureAttr ( VtValue const defaultValue = VtValue(),
bool  writeSparsely = false 
) const

See GetEnableColorTemperatureAttr(), and also Usd_Create_Or_Get_Property for when to use Get vs Create. If specified, author defaultValue as the attribute's default, sparsely (when it makes sense to do so) if writeSparsely is true - the default for writeSparsely is false.

USDLUX_API UsdAttribute UsdLuxLight::CreateExposureAttr ( VtValue const defaultValue = VtValue(),
bool  writeSparsely = false 
) const

See GetExposureAttr(), and also Usd_Create_Or_Get_Property for when to use Get vs Create. If specified, author defaultValue as the attribute's default, sparsely (when it makes sense to do so) if writeSparsely is true - the default for writeSparsely is false.

USDLUX_API UsdRelationship UsdLuxLight::CreateFiltersRel ( ) const

See GetFiltersRel(), and also Usd_Create_Or_Get_Property for when to use Get vs Create

USDLUX_API UsdAttribute UsdLuxLight::CreateIntensityAttr ( VtValue const defaultValue = VtValue(),
bool  writeSparsely = false 
) const

See GetIntensityAttr(), and also Usd_Create_Or_Get_Property for when to use Get vs Create. If specified, author defaultValue as the attribute's default, sparsely (when it makes sense to do so) if writeSparsely is true - the default for writeSparsely is false.

USDLUX_API UsdAttribute UsdLuxLight::CreateNormalizeAttr ( VtValue const defaultValue = VtValue(),
bool  writeSparsely = false 
) const

See GetNormalizeAttr(), and also Usd_Create_Or_Get_Property for when to use Get vs Create. If specified, author defaultValue as the attribute's default, sparsely (when it makes sense to do so) if writeSparsely is true - the default for writeSparsely is false.

USDLUX_API UsdAttribute UsdLuxLight::CreateSpecularAttr ( VtValue const defaultValue = VtValue(),
bool  writeSparsely = false 
) const

See GetSpecularAttr(), and also Usd_Create_Or_Get_Property for when to use Get vs Create. If specified, author defaultValue as the attribute's default, sparsely (when it makes sense to do so) if writeSparsely is true - the default for writeSparsely is false.

static USDLUX_API UsdLuxLight UsdLuxLight::Get ( const UsdStagePtr &  stage,
const SdfPath path 
)
static

Return a UsdLuxLight holding the prim adhering to this schema at path on stage. If no prim exists at path on stage, or if the prim at that path does not adhere to this schema, return an invalid schema object. This is shorthand for the following:

UsdLuxLight(stage->GetPrimAtPath(path));
USDLUX_API UsdAttribute UsdLuxLight::GetColorAttr ( ) const

The color of emitted light, in energy-linear terms.

Declaration color3f color = (1, 1, 1)
C++ Type GfVec3f
Usd Type SdfValueTypeNames->Color3f
USDLUX_API UsdAttribute UsdLuxLight::GetColorTemperatureAttr ( ) const

Color temperature, in degrees Kelvin, representing the white point. The default is a common white point, D65. Lower values are warmer and higher values are cooler. The valid range is from 1000 to 10000. Only takes effect when enableColorTemperature is set to true. When active, the computed result multiplies against the color attribute. See UsdLuxBlackbodyTemperatureAsRgb().

Declaration float colorTemperature = 6500
C++ Type float
Usd Type SdfValueTypeNames->Float
USDLUX_API UsdAttribute UsdLuxLight::GetDiffuseAttr ( ) const

A multiplier for the effect of this light on the diffuse response of materials. This is a non-physical control.

Declaration float diffuse = 1
C++ Type float
Usd Type SdfValueTypeNames->Float
USDLUX_API UsdAttribute UsdLuxLight::GetEnableColorTemperatureAttr ( ) const

Enables using colorTemperature.

Declaration bool enableColorTemperature = 0
C++ Type bool
Usd Type SdfValueTypeNames->Bool
USDLUX_API UsdAttribute UsdLuxLight::GetExposureAttr ( ) const

Scales the power of the light exponentially as a power of 2 (similar to an F-stop control over exposure). The result is multiplied against the intensity.

Declaration float exposure = 0
C++ Type float
Usd Type SdfValueTypeNames->Float
USDLUX_API UsdRelationship UsdLuxLight::GetFiltersRel ( ) const

Relationship to the light filters that apply to this light.

USDLUX_API UsdAttribute UsdLuxLight::GetIntensityAttr ( ) const

Scales the power of the light linearly.

Declaration float intensity = 1
C++ Type float
Usd Type SdfValueTypeNames->Float
USDLUX_API UsdCollectionAPI UsdLuxLight::GetLightLinkCollectionAPI ( ) const

Return the UsdCollectionAPI interface used for examining and modifying the light-linking of this light. Light-linking controls which geometry this light illuminates.

USDLUX_API UsdAttribute UsdLuxLight::GetNormalizeAttr ( ) const

Normalizes power by the surface area of the light. This makes it easier to independently adjust the power and shape of the light, by causing the power to not vary with the area or angular size of the light.

Declaration bool normalize = 0
C++ Type bool
Usd Type SdfValueTypeNames->Bool
static USDLUX_API const TfTokenVector& UsdLuxLight::GetSchemaAttributeNames ( bool  includeInherited = true)
static

Return a vector of names of all pre-declared attributes for this schema class and all its ancestor classes. Does not include attributes that may be authored by custom/extended methods of the schemas involved.

USDLUX_API UsdCollectionAPI UsdLuxLight::GetShadowLinkCollectionAPI ( ) const

Return the UsdCollectionAPI interface used for examining and modifying the shadow-linking of this light. Shadow-linking controls which geometry casts shadows from this light.

USDLUX_API UsdAttribute UsdLuxLight::GetSpecularAttr ( ) const

A multiplier for the effect of this light on the specular response of materials. This is a non-physical control.

Declaration float specular = 1
C++ Type float
Usd Type SdfValueTypeNames->Float

Friends And Related Function Documentation

friend class UsdSchemaRegistry
friend

Definition at line 136 of file light.h.

Member Data Documentation

const UsdSchemaType UsdLuxLight::schemaType = UsdSchemaType::AbstractTyped
static

Compile time constant representing what kind of schema this class is.

See Also
UsdSchemaType

Definition at line 83 of file light.h.


The documentation for this class was generated from the following file: