HDK
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#include <InternalNode.h>
Classes | |
struct | ChildAll |
struct | ChildIter |
struct | ChildOff |
struct | ChildOn |
struct | DeepCopy |
struct | DenseIter |
struct | SameConfiguration |
SameConfiguration<OtherNodeType>::value is true if and only if OtherNodeType is the type of an InternalNode with the same dimensions as this node and whose ChildNodeType has the same configuration as this node's ChildNodeType. More... | |
struct | TopologyCopy1 |
struct | TopologyCopy2 |
struct | TopologyDifference |
struct | TopologyIntersection |
struct | TopologyUnion |
struct | ValueAll |
struct | ValueConverter |
ValueConverter<T>::Type is the type of an InternalNode having the same child hierarchy and dimensions as this node but a different value type, T. More... | |
struct | ValueIter |
struct | ValueOff |
struct | ValueOn |
struct | VoxelizeActiveTiles |
Public Member Functions | |
InternalNode () | |
Default constructor. More... | |
InternalNode (const ValueType &offValue) | |
Constructor of an InternalNode with dense inactive tiles of the specified value. More... | |
InternalNode (const Coord &origin, const ValueType &fillValue, bool active=false) | |
Constructs an InternalNode with dense tiles. More... | |
InternalNode (PartialCreate, const Coord &, const ValueType &fillValue, bool active=false) | |
InternalNode (const InternalNode &) | |
Deep copy constructor. More... | |
template<typename OtherChildNodeType > | |
InternalNode (const InternalNode< OtherChildNodeType, Log2Dim > &other) | |
Value conversion copy constructor. More... | |
template<typename OtherChildNodeType > | |
InternalNode (const InternalNode< OtherChildNodeType, Log2Dim > &other, const ValueType &background, TopologyCopy) | |
Topology copy constructor. More... | |
template<typename OtherChildNodeType > | |
InternalNode (const InternalNode< OtherChildNodeType, Log2Dim > &other, const ValueType &offValue, const ValueType &onValue, TopologyCopy) | |
Topology copy constructor. More... | |
~InternalNode () | |
ChildOnCIter | cbeginChildOn () const |
ChildOffCIter | cbeginChildOff () const |
ChildAllCIter | cbeginChildAll () const |
ChildOnCIter | beginChildOn () const |
ChildOffCIter | beginChildOff () const |
ChildAllCIter | beginChildAll () const |
ChildOnIter | beginChildOn () |
ChildOffIter | beginChildOff () |
ChildAllIter | beginChildAll () |
ValueOnCIter | cbeginValueOn () const |
ValueOffCIter | cbeginValueOff () const |
ValueAllCIter | cbeginValueAll () const |
ValueOnCIter | beginValueOn () const |
ValueOffCIter | beginValueOff () const |
ValueAllCIter | beginValueAll () const |
ValueOnIter | beginValueOn () |
ValueOffIter | beginValueOff () |
ValueAllIter | beginValueAll () |
Coord | offsetToGlobalCoord (Index n) const |
Return the global coordinates for a linear table offset. More... | |
const Coord & | origin () const |
Return the grid index coordinates of this node's local origin. More... | |
void | setOrigin (const Coord &origin) |
Set the grid index coordinates of this node's local origin. More... | |
Index32 | leafCount () const |
void | nodeCount (std::vector< Index32 > &vec) const |
Index32 | nonLeafCount () const |
Index32 | childCount () const |
Index64 | onVoxelCount () const |
Index64 | offVoxelCount () const |
Index64 | onLeafVoxelCount () const |
Index64 | offLeafVoxelCount () const |
Index64 | onTileCount () const |
Index64 | memUsage () const |
Return the total amount of memory in bytes occupied by this node and its children. More... | |
void | evalActiveBoundingBox (CoordBBox &bbox, bool visitVoxels=true) const |
Expand the specified bounding box so that it includes the active tiles of this internal node as well as all the active values in its child nodes. If visitVoxels is false LeafNodes will be approximated as dense, i.e. with all voxels active. Else the individual active voxels are visited to produce a tight bbox. More... | |
CoordBBox | getNodeBoundingBox () const |
Return the bounding box of this node, i.e., the full index space spanned by the node regardless of its content. More... | |
bool | isEmpty () const |
bool | isConstant (ValueType &firstValue, bool &state, const ValueType &tolerance=zeroVal< ValueType >()) const |
bool | isConstant (ValueType &minValue, ValueType &maxValue, bool &state, const ValueType &tolerance=zeroVal< ValueType >()) const |
bool | isInactive () const |
Return true if this node has no children and only contains inactive values. More... | |
bool | isValueOn (const Coord &xyz) const |
Return true if the voxel at the given coordinates is active. More... | |
bool | isValueOn (Index offset) const |
Return true if the voxel at the given offset is active. More... | |
bool | hasActiveTiles () const |
Return true if this node or any of its child nodes have any active tiles. More... | |
const ValueType & | getValue (const Coord &xyz) const |
bool | probeValue (const Coord &xyz, ValueType &value) const |
Index | getValueLevel (const Coord &xyz) const |
Return the level of the tree (0 = leaf) at which the value at the given coordinates resides. More... | |
const ValueType & | getFirstValue () const |
If the first entry in this node's table is a tile, return the tile's value. Otherwise, return the result of calling getFirstValue() on the child. More... | |
const ValueType & | getLastValue () const |
If the last entry in this node's table is a tile, return the tile's value. Otherwise, return the result of calling getLastValue() on the child. More... | |
void | setActiveState (const Coord &xyz, bool on) |
Set the active state of the voxel at the given coordinates but don't change its value. More... | |
void | setValueOnly (const Coord &xyz, const ValueType &value) |
Set the value of the voxel at the given coordinates but don't change its active state. More... | |
void | setValueOn (const Coord &xyz) |
Mark the voxel at the given coordinates as active but don't change its value. More... | |
void | setValueOn (const Coord &xyz, const ValueType &value) |
Set the value of the voxel at the given coordinates and mark the voxel as active. More... | |
void | setValueOff (const Coord &xyz) |
Mark the voxel at the given coordinates as inactive but don't change its value. More... | |
void | setValueOff (const Coord &xyz, const ValueType &value) |
Set the value of the voxel at the given coordinates and mark the voxel as inactive. More... | |
template<typename ModifyOp > | |
void | modifyValue (const Coord &xyz, const ModifyOp &op) |
Apply a functor to the value of the voxel at the given coordinates and mark the voxel as active. More... | |
template<typename ModifyOp > | |
void | modifyValueAndActiveState (const Coord &xyz, const ModifyOp &op) |
Apply a functor to the voxel at the given coordinates. More... | |
template<typename AccessorT > | |
const ValueType & | getValueAndCache (const Coord &xyz, AccessorT &) const |
template<typename AccessorT > | |
bool | isValueOnAndCache (const Coord &xyz, AccessorT &) const |
template<typename AccessorT > | |
void | setValueAndCache (const Coord &xyz, const ValueType &value, AccessorT &) |
template<typename AccessorT > | |
void | setValueOnlyAndCache (const Coord &xyz, const ValueType &value, AccessorT &) |
template<typename ModifyOp , typename AccessorT > | |
void | modifyValueAndCache (const Coord &xyz, const ModifyOp &op, AccessorT &) |
Apply a functor to the value of the voxel at the given coordinates and mark the voxel as active. If necessary, update the accessor with pointers to the nodes along the path from the root node to the node containing the voxel. More... | |
template<typename ModifyOp , typename AccessorT > | |
void | modifyValueAndActiveStateAndCache (const Coord &xyz, const ModifyOp &op, AccessorT &) |
template<typename AccessorT > | |
void | setValueOffAndCache (const Coord &xyz, const ValueType &value, AccessorT &) |
template<typename AccessorT > | |
void | setActiveStateAndCache (const Coord &xyz, bool on, AccessorT &) |
template<typename AccessorT > | |
bool | probeValueAndCache (const Coord &xyz, ValueType &value, AccessorT &) const |
template<typename AccessorT > | |
Index | getValueLevelAndCache (const Coord &xyz, AccessorT &) const |
Return the level of the tree (0 = leaf) at which the value at the given coordinates resides. More... | |
void | setValuesOn () |
Mark all values (both tiles and voxels) as active. More... | |
void | writeTopology (std::ostream &, bool toHalf=false) const |
void | readTopology (std::istream &, bool fromHalf=false) |
void | writeBuffers (std::ostream &, bool toHalf=false) const |
void | readBuffers (std::istream &, bool fromHalf=false) |
void | readBuffers (std::istream &, const CoordBBox &, bool fromHalf=false) |
void | negate () |
Change the sign of all the values represented in this node and its child nodes. More... | |
void | fill (const CoordBBox &bbox, const ValueType &value, bool active=true) |
Set all voxels within a given axis-aligned box to a constant value. More... | |
void | denseFill (const CoordBBox &bbox, const ValueType &value, bool active=true) |
Set all voxels within a given axis-aligned box to a constant value and ensure that those voxels are all represented at the leaf level. More... | |
void | voxelizeActiveTiles (bool threaded=true) |
Densify active tiles, i.e., replace them with leaf-level active voxels. More... | |
template<typename DenseT > | |
void | copyToDense (const CoordBBox &bbox, DenseT &dense) const |
Copy into a dense grid the values of the voxels that lie within a given bounding box. More... | |
template<MergePolicy Policy> | |
void | merge (InternalNode &other, const ValueType &background, const ValueType &otherBackground) |
Efficiently merge another tree into this tree using one of several schemes. More... | |
template<MergePolicy Policy> | |
void | merge (const ValueType &tileValue, bool tileActive) |
Merge, using one of several schemes, this node (and its descendants) with a tile of the same dimensions and the given value and active state. More... | |
template<typename OtherChildNodeType > | |
void | topologyUnion (const InternalNode< OtherChildNodeType, Log2Dim > &other) |
Union this branch's set of active values with the other branch's active values. The value type of the other branch can be different. More... | |
template<typename OtherChildNodeType > | |
void | topologyIntersection (const InternalNode< OtherChildNodeType, Log2Dim > &other, const ValueType &background) |
Intersects this tree's set of active values with the active values of the other tree, whose ValueType may be different. More... | |
template<typename OtherChildNodeType > | |
void | topologyDifference (const InternalNode< OtherChildNodeType, Log2Dim > &other, const ValueType &background) |
Difference this node's set of active values with the active values of the other node, whose ValueType may be different. So a resulting voxel will be active only if the original voxel is active in this node and inactive in the other node. More... | |
template<typename CombineOp > | |
void | combine (InternalNode &other, CombineOp &) |
template<typename CombineOp > | |
void | combine (const ValueType &value, bool valueIsActive, CombineOp &) |
template<typename CombineOp , typename OtherNodeType > | |
void | combine2 (const InternalNode &other0, const OtherNodeType &other1, CombineOp &) |
template<typename CombineOp , typename OtherNodeType > | |
void | combine2 (const ValueType &value, const OtherNodeType &other, bool valIsActive, CombineOp &) |
template<typename CombineOp , typename OtherValueType > | |
void | combine2 (const InternalNode &other, const OtherValueType &, bool valIsActive, CombineOp &) |
template<typename BBoxOp > | |
void | visitActiveBBox (BBoxOp &) const |
Calls the templated functor BBoxOp with bounding box information for all active tiles and leaf nodes in this node. An additional level argument is provided for each callback. More... | |
template<typename VisitorOp > | |
void | visit (VisitorOp &) |
template<typename VisitorOp > | |
void | visit (VisitorOp &) const |
template<typename OtherNodeType , typename VisitorOp > | |
void | visit2Node (OtherNodeType &other, VisitorOp &) |
template<typename OtherNodeType , typename VisitorOp > | |
void | visit2Node (OtherNodeType &other, VisitorOp &) const |
template<typename IterT , typename VisitorOp > | |
void | visit2 (IterT &otherIter, VisitorOp &, bool otherIsLHS=false) |
template<typename IterT , typename VisitorOp > | |
void | visit2 (IterT &otherIter, VisitorOp &, bool otherIsLHS=false) const |
void | clip (const CoordBBox &, const ValueType &background) |
Set all voxels that lie outside the given axis-aligned box to the background. More... | |
void | prune (const ValueType &tolerance=zeroVal< ValueType >()) |
Reduce the memory footprint of this tree by replacing with tiles any nodes whose values are all the same (optionally to within a tolerance) and have the same active state. More... | |
void | addLeaf (LeafNodeType *leaf) |
Add the specified leaf to this node, possibly creating a child branch in the process. If the leaf node already exists, replace it. More... | |
template<typename AccessorT > | |
void | addLeafAndCache (LeafNodeType *leaf, AccessorT &) |
Same as addLeaf() except, if necessary, update the accessor with pointers to the nodes along the path from the root node to the node containing the coordinate. More... | |
template<typename NodeT > | |
NodeT * | stealNode (const Coord &xyz, const ValueType &value, bool state) |
Return a pointer to the node of type NodeT that contains voxel (x, y, z) and replace it with a tile of the specified value and state. If no such node exists, leave the tree unchanged and return nullptr . More... | |
bool | addChild (ChildNodeType *child) |
Add the given child node at this level deducing the offset from it's origin. If a child node with this offset already exists, delete the old node and add the new node in its place (i.e. ownership of the new child node is transferred to this InternalNode) More... | |
void | addTile (Index level, const Coord &xyz, const ValueType &value, bool state) |
Add a tile at the specified tree level that contains voxel (x, y, z), possibly creating a parent branch or deleting a child branch in the process. More... | |
void | addTile (Index offset, const ValueType &value, bool state) |
Delete any existing child branch at the specified offset and add a tile. More... | |
template<typename AccessorT > | |
void | addTileAndCache (Index level, const Coord &xyz, const ValueType &, bool state, AccessorT &) |
Same as addTile() except, if necessary, update the accessor with pointers to the nodes along the path from the root node to the node containing (x, y, z). More... | |
LeafNodeType * | touchLeaf (const Coord &xyz) |
Return the leaf node that contains voxel (x, y, z). If no such node exists, create one, but preserve the values and active states of all voxels. More... | |
template<typename AccessorT > | |
LeafNodeType * | touchLeafAndCache (const Coord &xyz, AccessorT &) |
Same as touchLeaf() except, if necessary, update the accessor with pointers to the nodes along the path from the root node to the node containing the coordinate. More... | |
template<typename ArrayT > | |
void | stealNodes (ArrayT &array, const ValueType &value, bool state) |
Steals all nodes of a certain type from the tree and adds them to a container with the following API: More... | |
void | resetBackground (const ValueType &oldBackground, const ValueType &newBackground) |
Change inactive tiles or voxels with value oldBackground to newBackground or -oldBackground to -newBackground. Active values are unchanged. More... | |
template<typename OtherChildNodeType , Index OtherLog2Dim> | |
bool | hasSameTopology (const InternalNode< OtherChildNodeType, OtherLog2Dim > *other) const |
Return true if the given tree branch has the same node and active value topology as this tree branch (but possibly a different ValueType ). More... | |
bool | isValueMaskOn (Index n) const |
bool | isValueMaskOn () const |
bool | isValueMaskOff (Index n) const |
bool | isValueMaskOff () const |
bool | isChildMaskOn (Index n) const |
bool | isChildMaskOff (Index n) const |
bool | isChildMaskOff () const |
const NodeMaskType & | getValueMask () const |
const NodeMaskType & | getChildMask () const |
NodeMaskType | getValueOffMask () const |
const UnionType * | getTable () const |
template<typename NodeT > | |
NodeT * | probeNode (const Coord &xyz) |
template<typename NodeT , typename AccessorT > | |
NodeT * | probeNodeAndCache (const Coord &xyz, AccessorT &acc) |
template<typename NodeT > | |
const NodeT * | probeConstNode (const Coord &xyz) const |
template<typename NodeT , typename AccessorT > | |
const NodeT * | probeConstNodeAndCache (const Coord &xyz, AccessorT &acc) const |
template<typename AccessorT > | |
ChildT::LeafNodeType * | probeLeafAndCache (const Coord &xyz, AccessorT &acc) |
template<typename AccessorT > | |
const ChildT::LeafNodeType * | probeLeafAndCache (const Coord &xyz, AccessorT &acc) const |
template<typename AccessorT > | |
const ChildT::LeafNodeType * | probeConstLeafAndCache (const Coord &xyz, AccessorT &acc) const |
template<typename AccessorT > | |
ChildT::LeafNodeType * | touchLeafAndCache (const Coord &xyz, AccessorT &acc) |
template<typename AccessorT > | |
const ChildT::ValueType & | getValueAndCache (const Coord &xyz, AccessorT &acc) const |
template<typename OtherChildT > | |
void | topologyUnion (const InternalNode< OtherChildT, Log2Dim > &other) |
template<typename OtherChildT > | |
void | topologyIntersection (const InternalNode< OtherChildT, Log2Dim > &other, const ValueType &background) |
template<typename OtherChildT > | |
void | topologyDifference (const InternalNode< OtherChildT, Log2Dim > &other, const ValueType &background) |
template<typename OtherChildAllIterType , typename VisitorOp > | |
void | visit2 (OtherChildAllIterType &otherIter, VisitorOp &op, bool otherIsLHS) |
template<typename OtherChildAllIterType , typename VisitorOp > | |
void | visit2 (OtherChildAllIterType &otherIter, VisitorOp &op, bool otherIsLHS) const |
template<typename NodeType > | |
NodeType * | probeNode (const Coord &xyz) |
Return a pointer to the node that contains voxel (x, y, z). If no such node exists, return nullptr. More... | |
template<typename NodeType > | |
const NodeType * | probeConstNode (const Coord &xyz) const |
Return a pointer to the node that contains voxel (x, y, z). If no such node exists, return nullptr. More... | |
template<typename NodeType , typename AccessorT > | |
NodeType * | probeNodeAndCache (const Coord &xyz, AccessorT &) |
Same as probeNode() except, if necessary, update the accessor with pointers to the nodes along the path from the root node to the node containing (x, y, z). More... | |
template<typename NodeType , typename AccessorT > | |
const NodeType * | probeConstNodeAndCache (const Coord &xyz, AccessorT &) const |
Same as probeNode() except, if necessary, update the accessor with pointers to the nodes along the path from the root node to the node containing (x, y, z). More... | |
LeafNodeType * | probeLeaf (const Coord &xyz) |
Return a pointer to the leaf node that contains voxel (x, y, z). If no such node exists, return nullptr . More... | |
const LeafNodeType * | probeConstLeaf (const Coord &xyz) const |
Return a pointer to the leaf node that contains voxel (x, y, z). If no such node exists, return nullptr . More... | |
const LeafNodeType * | probeLeaf (const Coord &xyz) const |
Return a pointer to the leaf node that contains voxel (x, y, z). If no such node exists, return nullptr . More... | |
template<typename AccessorT > | |
LeafNodeType * | probeLeafAndCache (const Coord &xyz, AccessorT &acc) |
Same as probeLeaf() except, if necessary, update the accessor with pointers to the nodes along the path from the root node to the node containing (x, y, z). More... | |
template<typename AccessorT > | |
const LeafNodeType * | probeConstLeafAndCache (const Coord &xyz, AccessorT &acc) const |
Same as probeLeaf() except, if necessary, update the accessor with pointers to the nodes along the path from the root node to the node containing (x, y, z). More... | |
template<typename AccessorT > | |
const LeafNodeType * | probeLeafAndCache (const Coord &xyz, AccessorT &acc) const |
Same as probeLeaf() except, if necessary, update the accessor with pointers to the nodes along the path from the root node to the node containing (x, y, z). More... | |
template<typename ArrayT > | |
void | getNodes (ArrayT &array) |
Adds all nodes of a certain type to a container with the following API: More... | |
template<typename ArrayT > | |
void | getNodes (ArrayT &array) const |
Adds all nodes of a certain type to a container with the following API: More... | |
Static Public Member Functions | |
static Index | dim () |
static Index | getLevel () |
static void | getNodeLog2Dims (std::vector< Index > &dims) |
Populated an stil::vector with the dimension of all the nodes in the branch starting with this node. More... | |
static Index | getChildDim () |
static Index | coordToOffset (const Coord &xyz) |
Return the linear table offset of the given global or local coordinates. More... | |
static void | offsetToLocalCoord (Index n, Coord &xyz) |
Return the local coordinates for a linear table offset, where offset 0 has coordinates (0, 0, 0). More... | |
Static Public Attributes | |
static const Index | LOG2DIM = Log2Dim |
static const Index | TOTAL = Log2Dim + ChildNodeType::TOTAL |
static const Index | DIM = 1 << TOTAL |
static const Index | NUM_VALUES = 1 << (3 * Log2Dim) |
static const Index | LEVEL = 1 + ChildNodeType::LEVEL |
static const Index64 | NUM_VOXELS = uint64_t(1) << (3 * TOTAL) |
Protected Types | |
using | MaskOnIterator = typename NodeMaskType::OnIterator |
using | MaskOffIterator = typename NodeMaskType::OffIterator |
using | MaskDenseIterator = typename NodeMaskType::DenseIterator |
Protected Member Functions | |
void | makeChildNodeEmpty (Index n, const ValueType &value) |
void | setChildNode (Index i, ChildNodeType *child) |
void | resetChildNode (Index i, ChildNodeType *child) |
ChildNodeType * | unsetChildNode (Index i, const ValueType &value) |
void | setValueMask (Index n, bool on) |
ChildNodeType * | getChildNode (Index n) |
Returns a pointer to the child node at the linear offset n. More... | |
const ChildNodeType * | getChildNode (Index n) const |
Returns a pointer to the child node at the linear offset n. More... | |
Static Protected Member Functions | |
template<typename NodeT , typename VisitorOp , typename ChildAllIterT > | |
static void | doVisit (NodeT &, VisitorOp &) |
template<typename NodeT , typename OtherNodeT , typename VisitorOp , typename ChildAllIterT , typename OtherChildAllIterT > | |
static void | doVisit2Node (NodeT &, OtherNodeT &, VisitorOp &) |
template<typename NodeT , typename VisitorOp , typename ChildAllIterT , typename OtherChildAllIterT > | |
static void | doVisit2 (NodeT &, OtherChildAllIterT &, VisitorOp &, bool otherIsLHS) |
Protected Attributes | |
UnionType | mNodes [NUM_VALUES] |
NodeMaskType | mChildMask |
NodeMaskType | mValueMask |
Coord | mOrigin |
Global grid index coordinates (x,y,z) of the local origin of this node. More... | |
Friends | |
template<typename , Index > | |
class | InternalNode |
During topology-only construction, access is needed to protected/private members of other template instances. More... | |
class | IteratorBase< MaskOnIterator, InternalNode > |
class | IteratorBase< MaskOffIterator, InternalNode > |
class | IteratorBase< MaskDenseIterator, InternalNode > |
Definition at line 33 of file InternalNode.h.
using openvdb::OPENVDB_VERSION_NAME::tree::InternalNode< _ChildNodeType, Log2Dim >::BuildType = typename ChildNodeType::BuildType |
Definition at line 39 of file InternalNode.h.
using openvdb::OPENVDB_VERSION_NAME::tree::InternalNode< _ChildNodeType, Log2Dim >::ChildAllCIter = DenseIter<const InternalNode,const ChildNodeType, ValueType, ChildAll> |
Definition at line 211 of file InternalNode.h.
using openvdb::OPENVDB_VERSION_NAME::tree::InternalNode< _ChildNodeType, Log2Dim >::ChildAllIter = DenseIter<InternalNode, ChildNodeType, ValueType, ChildAll> |
Definition at line 210 of file InternalNode.h.
using openvdb::OPENVDB_VERSION_NAME::tree::InternalNode< _ChildNodeType, Log2Dim >::ChildNodeType = _ChildNodeType |
Definition at line 36 of file InternalNode.h.
using openvdb::OPENVDB_VERSION_NAME::tree::InternalNode< _ChildNodeType, Log2Dim >::ChildOffCIter = ValueIter<const InternalNode,const ValueType,MaskOffIterator,ChildOff> |
Definition at line 209 of file InternalNode.h.
using openvdb::OPENVDB_VERSION_NAME::tree::InternalNode< _ChildNodeType, Log2Dim >::ChildOffIter = ValueIter<InternalNode, const ValueType, MaskOffIterator, ChildOff> |
Definition at line 208 of file InternalNode.h.
using openvdb::OPENVDB_VERSION_NAME::tree::InternalNode< _ChildNodeType, Log2Dim >::ChildOnCIter = ChildIter<const InternalNode,const ChildNodeType,MaskOnIterator,ChildOn> |
Definition at line 207 of file InternalNode.h.
using openvdb::OPENVDB_VERSION_NAME::tree::InternalNode< _ChildNodeType, Log2Dim >::ChildOnIter = ChildIter<InternalNode, ChildNodeType, MaskOnIterator, ChildOn> |
Definition at line 206 of file InternalNode.h.
using openvdb::OPENVDB_VERSION_NAME::tree::InternalNode< _ChildNodeType, Log2Dim >::LeafNodeType = typename ChildNodeType::LeafNodeType |
Definition at line 37 of file InternalNode.h.
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protected |
Definition at line 116 of file InternalNode.h.
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protected |
Definition at line 115 of file InternalNode.h.
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protected |
Definition at line 114 of file InternalNode.h.
using openvdb::OPENVDB_VERSION_NAME::tree::InternalNode< _ChildNodeType, Log2Dim >::NodeMaskType = util::NodeMask<Log2Dim> |
Definition at line 41 of file InternalNode.h.
using openvdb::OPENVDB_VERSION_NAME::tree::InternalNode< _ChildNodeType, Log2Dim >::UnionType = NodeUnion<ValueType, ChildNodeType> |
Definition at line 40 of file InternalNode.h.
using openvdb::OPENVDB_VERSION_NAME::tree::InternalNode< _ChildNodeType, Log2Dim >::ValueAllCIter = ValueIter<const InternalNode,const ValueType,MaskOffIterator,ValueAll> |
Definition at line 218 of file InternalNode.h.
using openvdb::OPENVDB_VERSION_NAME::tree::InternalNode< _ChildNodeType, Log2Dim >::ValueAllIter = ValueIter<InternalNode, const ValueType, MaskOffIterator, ValueAll> |
Definition at line 217 of file InternalNode.h.
using openvdb::OPENVDB_VERSION_NAME::tree::InternalNode< _ChildNodeType, Log2Dim >::ValueOffCIter = ValueIter<const InternalNode,const ValueType,MaskOffIterator,ValueOff> |
Definition at line 216 of file InternalNode.h.
using openvdb::OPENVDB_VERSION_NAME::tree::InternalNode< _ChildNodeType, Log2Dim >::ValueOffIter = ValueIter<InternalNode, const ValueType, MaskOffIterator, ValueOff> |
Definition at line 215 of file InternalNode.h.
using openvdb::OPENVDB_VERSION_NAME::tree::InternalNode< _ChildNodeType, Log2Dim >::ValueOnCIter = ValueIter<const InternalNode, const ValueType, MaskOnIterator, ValueOn> |
Definition at line 214 of file InternalNode.h.
using openvdb::OPENVDB_VERSION_NAME::tree::InternalNode< _ChildNodeType, Log2Dim >::ValueOnIter = ValueIter<InternalNode, const ValueType, MaskOnIterator, ValueOn> |
Definition at line 213 of file InternalNode.h.
using openvdb::OPENVDB_VERSION_NAME::tree::InternalNode< _ChildNodeType, Log2Dim >::ValueType = typename ChildNodeType::ValueType |
Definition at line 38 of file InternalNode.h.
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inline |
Default constructor.
Definition at line 72 of file InternalNode.h.
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inlineexplicit |
Constructor of an InternalNode with dense inactive tiles of the specified value.
offValue | Background value used for inactive values |
Definition at line 847 of file InternalNode.h.
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inline |
Constructs an InternalNode with dense tiles.
origin | The location in index space of the fist tile value |
fillValue | Value assigned to all the tiles |
active | State assigned to all the tiles |
Definition at line 855 of file InternalNode.h.
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inline |
Definition at line 869 of file InternalNode.h.
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inline |
Deep copy constructor.
Definition at line 900 of file InternalNode.h.
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inlineexplicit |
Value conversion copy constructor.
Definition at line 913 of file InternalNode.h.
|
inline |
Topology copy constructor.
Definition at line 948 of file InternalNode.h.
|
inline |
Topology copy constructor.
Definition at line 984 of file InternalNode.h.
|
inline |
Definition at line 997 of file InternalNode.h.
|
inline |
Add the given child node at this level deducing the offset from it's origin. If a child node with this offset already exists, delete the old node and add the new node in its place (i.e. ownership of the new child node is transferred to this InternalNode)
true
if inserting the child has been successful, otherwise the caller retains ownership of the node and is responsible for deleting it. Definition at line 1379 of file InternalNode.h.
|
inline |
Add the specified leaf to this node, possibly creating a child branch in the process. If the leaf node already exists, replace it.
Definition at line 1317 of file InternalNode.h.
|
inline |
Same as addLeaf() except, if necessary, update the accessor with pointers to the nodes along the path from the root node to the node containing the coordinate.
Definition at line 1346 of file InternalNode.h.
|
inline |
Add a tile at the specified tree level that contains voxel (x, y, z), possibly creating a parent branch or deleting a child branch in the process.
Definition at line 1405 of file InternalNode.h.
|
inline |
Delete any existing child branch at the specified offset and add a tile.
Definition at line 1395 of file InternalNode.h.
|
inline |
Same as addTile() except, if necessary, update the accessor with pointers to the nodes along the path from the root node to the node containing (x, y, z).
Definition at line 1437 of file InternalNode.h.
|
inline |
Definition at line 225 of file InternalNode.h.
|
inline |
Definition at line 228 of file InternalNode.h.
|
inline |
Definition at line 224 of file InternalNode.h.
|
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Definition at line 227 of file InternalNode.h.
|
inline |
Definition at line 223 of file InternalNode.h.
|
inline |
Definition at line 226 of file InternalNode.h.
|
inline |
Definition at line 237 of file InternalNode.h.
|
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Definition at line 241 of file InternalNode.h.
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Definition at line 236 of file InternalNode.h.
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Definition at line 240 of file InternalNode.h.
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Definition at line 234 of file InternalNode.h.
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Definition at line 238 of file InternalNode.h.
|
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Definition at line 222 of file InternalNode.h.
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Definition at line 221 of file InternalNode.h.
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Definition at line 220 of file InternalNode.h.
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Definition at line 233 of file InternalNode.h.
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Definition at line 232 of file InternalNode.h.
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inline |
Definition at line 230 of file InternalNode.h.
|
inline |
Definition at line 1048 of file InternalNode.h.
|
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Set all voxels that lie outside the given axis-aligned box to the background.
Definition at line 1991 of file InternalNode.h.
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Definition at line 2660 of file InternalNode.h.
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Definition at line 2718 of file InternalNode.h.
|
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Definition at line 2747 of file InternalNode.h.
|
inline |
Definition at line 2794 of file InternalNode.h.
|
inline |
Definition at line 2827 of file InternalNode.h.
|
inlinestatic |
Return the linear table offset of the given global or local coordinates.
Definition at line 3095 of file InternalNode.h.
|
inline |
Copy into a dense grid the values of the voxels that lie within a given bounding box.
bbox | inclusive bounding box of the voxels to be copied into the dense grid |
dense | dense grid with a stride in z of one (see tools::Dense in tools/Dense.h for the required API) |
Definition at line 2145 of file InternalNode.h.
|
inline |
Set all voxels within a given axis-aligned box to a constant value and ensure that those voxels are all represented at the leaf level.
bbox | inclusive coordinates of opposite corners of an axis-aligned box. |
value | the value to which to set voxels within the box. |
active | if true, mark voxels within the box as active, otherwise mark them as inactive. |
Definition at line 2097 of file InternalNode.h.
|
inlinestatic |
The number of voxels in one coordinate direction covered by this node
Definition at line 246 of file InternalNode.h.
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inlinestaticprotected |
Definition at line 2899 of file InternalNode.h.
|
inlinestaticprotected |
Definition at line 3004 of file InternalNode.h.
|
inlinestaticprotected |
Definition at line 2942 of file InternalNode.h.
|
inline |
Expand the specified bounding box so that it includes the active tiles of this internal node as well as all the active values in its child nodes. If visitVoxels is false LeafNodes will be approximated as dense, i.e. with all voxels active. Else the individual active voxels are visited to produce a tight bbox.
Definition at line 1127 of file InternalNode.h.
|
inline |
Set all voxels within a given axis-aligned box to a constant value.
bbox | inclusive coordinates of opposite corners of an axis-aligned box |
value | the value to which to set voxels within the box |
active | if true, mark voxels within the box as active, otherwise mark them as inactive |
Definition at line 2041 of file InternalNode.h.
|
inlinestatic |
The number of voxels in one coordinate direction covered by a child node of this node.
Definition at line 256 of file InternalNode.h.
|
inline |
Definition at line 766 of file InternalNode.h.
|
inlineprotected |
Returns a pointer to the child node at the linear offset n.
Definition at line 3273 of file InternalNode.h.
|
inlineprotected |
Returns a pointer to the child node at the linear offset n.
Definition at line 3282 of file InternalNode.h.
|
inline |
If the first entry in this node's table is a tile, return the tile's value. Otherwise, return the result of calling getFirstValue() on the child.
Definition at line 2275 of file InternalNode.h.
|
inline |
If the last entry in this node's table is a tile, return the tile's value. Otherwise, return the result of calling getLastValue() on the child.
Definition at line 2283 of file InternalNode.h.
|
inlinestatic |
Level 0 is by definition the level of the leaf nodes
Definition at line 249 of file InternalNode.h.
|
inline |
Return the bounding box of this node, i.e., the full index space spanned by the node regardless of its content.
Definition at line 292 of file InternalNode.h.
|
static |
Populated an stil::vector with the dimension of all the nodes in the branch starting with this node.
Definition at line 3074 of file InternalNode.h.
|
inline |
Adds all nodes of a certain type to a container with the following API:
An example of a wrapper around a c-style array is:
An example that constructs a list of pointer to all leaf nodes is:
Definition at line 3120 of file InternalNode.h.
|
inline |
Adds all nodes of a certain type to a container with the following API:
An example of a wrapper around a c-style array is:
An example that constructs a list of pointer to all leaf nodes is:
Definition at line 3140 of file InternalNode.h.
|
inline |
Definition at line 774 of file InternalNode.h.
|
inline |
Definition at line 1589 of file InternalNode.h.
const ValueType& openvdb::OPENVDB_VERSION_NAME::tree::InternalNode< _ChildNodeType, Log2Dim >::getValueAndCache | ( | const Coord & | xyz, |
AccessorT & | |||
) | const |
Return the value of the voxel at the given coordinates and, if necessary, update the accessor with pointers to the nodes along the path from the root node to the node containing the voxel.
|
inline |
Definition at line 1599 of file InternalNode.h.
|
inline |
Return the level of the tree (0 = leaf) at which the value at the given coordinates resides.
Definition at line 1612 of file InternalNode.h.
|
inline |
Return the level of the tree (0 = leaf) at which the value at the given coordinates resides.
If necessary, update the accessor with pointers to the nodes along the path from the root node to the node containing the voxel.
Definition at line 1621 of file InternalNode.h.
|
inline |
Definition at line 765 of file InternalNode.h.
|
inline |
Definition at line 767 of file InternalNode.h.
|
inline |
Return true
if this node or any of its child nodes have any active tiles.
Definition at line 1553 of file InternalNode.h.
|
inline |
Return true
if the given tree branch has the same node and active value topology as this tree branch (but possibly a different ValueType
).
Definition at line 3211 of file InternalNode.h.
|
inline |
Definition at line 763 of file InternalNode.h.
|
inline |
Definition at line 764 of file InternalNode.h.
|
inline |
Definition at line 762 of file InternalNode.h.
|
inline |
Return true
if all of this node's table entries have the same active state and the same constant value to within the given tolerance, and return that value in firstValue and the active state in state.
false
if this node contains any child nodes. Definition at line 1506 of file InternalNode.h.
|
inline |
Return true
if all of this node's tables entries have the same active state and the range of its values satisfy (maxValue - minValue) <= tolerance.
minValue | Is updated with the minimum of all values IF method returns true . Else the value is undefined! |
maxValue | Is updated with the maximum of all values IF method returns true . Else the value is undefined! |
state | Is updated with the state of all values IF method returns true . Else the value is undefined! |
tolerance | The tolerance used to determine if values are approximatly constant. |
false
if this node contains any child nodes. Definition at line 1526 of file InternalNode.h.
|
inline |
Definition at line 295 of file InternalNode.h.
|
inline |
Return true
if this node has no children and only contains inactive values.
Definition at line 323 of file InternalNode.h.
|
inline |
Definition at line 760 of file InternalNode.h.
|
inline |
Definition at line 761 of file InternalNode.h.
|
inline |
Definition at line 758 of file InternalNode.h.
|
inline |
Definition at line 759 of file InternalNode.h.
|
inline |
Return true
if the voxel at the given coordinates is active.
Definition at line 1568 of file InternalNode.h.
|
inline |
Return true
if the voxel at the given offset is active.
Definition at line 328 of file InternalNode.h.
|
inline |
Return true
if the voxel at the given coordinates is active and, if necessary, update the accessor with pointers to the nodes along the path from the root node to the node containing the voxel.
Definition at line 1578 of file InternalNode.h.
|
inline |
Definition at line 1010 of file InternalNode.h.
|
inlineprotected |
Definition at line 3266 of file InternalNode.h.
|
inline |
Return the total amount of memory in bytes occupied by this node and its children.
Definition at line 1114 of file InternalNode.h.
|
inline |
Efficiently merge another tree into this tree using one of several schemes.
Definition at line 2360 of file InternalNode.h.
|
inline |
Merge, using one of several schemes, this node (and its descendants) with a tile of the same dimensions and the given value and active state.
Definition at line 2469 of file InternalNode.h.
|
inline |
Apply a functor to the value of the voxel at the given coordinates and mark the voxel as active.
Definition at line 1875 of file InternalNode.h.
|
inline |
Apply a functor to the voxel at the given coordinates.
Definition at line 1937 of file InternalNode.h.
|
inline |
Apply a functor to the voxel at the given coordinates. If necessary, update the accessor with pointers to the nodes along the path from the root node to the node containing the voxel.
Definition at line 1960 of file InternalNode.h.
|
inline |
Apply a functor to the value of the voxel at the given coordinates and mark the voxel as active. If necessary, update the accessor with pointers to the nodes along the path from the root node to the node containing the voxel.
Definition at line 1903 of file InternalNode.h.
|
inline |
Change the sign of all the values represented in this node and its child nodes.
Definition at line 2295 of file InternalNode.h.
|
inline |
Definition at line 1022 of file InternalNode.h.
|
inline |
Definition at line 1035 of file InternalNode.h.
|
inline |
Definition at line 1092 of file InternalNode.h.
|
inline |
Return the global coordinates for a linear table offset.
Definition at line 3105 of file InternalNode.h.
|
inlinestatic |
Return the local coordinates for a linear table offset, where offset 0 has coordinates (0, 0, 0).
Definition at line 3083 of file InternalNode.h.
|
inline |
Definition at line 1068 of file InternalNode.h.
|
inline |
Definition at line 1080 of file InternalNode.h.
|
inline |
Definition at line 1103 of file InternalNode.h.
|
inline |
Definition at line 1056 of file InternalNode.h.
|
inline |
Return the grid index coordinates of this node's local origin.
Definition at line 267 of file InternalNode.h.
|
inline |
Return a pointer to the leaf node that contains voxel (x, y, z). If no such node exists, return nullptr
.
Definition at line 1297 of file InternalNode.h.
const LeafNodeType* openvdb::OPENVDB_VERSION_NAME::tree::InternalNode< _ChildNodeType, Log2Dim >::probeConstLeafAndCache | ( | const Coord & | xyz, |
AccessorT & | acc | ||
) | const |
Same as probeLeaf() except, if necessary, update the accessor with pointers to the nodes along the path from the root node to the node containing (x, y, z).
|
inline |
Definition at line 1306 of file InternalNode.h.
const NodeType* openvdb::OPENVDB_VERSION_NAME::tree::InternalNode< _ChildNodeType, Log2Dim >::probeConstNode | ( | const Coord & | xyz | ) | const |
Return a pointer to the node that contains voxel (x, y, z). If no such node exists, return nullptr.
|
inline |
Definition at line 1232 of file InternalNode.h.
const NodeType* openvdb::OPENVDB_VERSION_NAME::tree::InternalNode< _ChildNodeType, Log2Dim >::probeConstNodeAndCache | ( | const Coord & | xyz, |
AccessorT & | |||
) | const |
Same as probeNode() except, if necessary, update the accessor with pointers to the nodes along the path from the root node to the node containing (x, y, z).
|
inline |
Definition at line 1250 of file InternalNode.h.
|
inline |
Return a pointer to the leaf node that contains voxel (x, y, z). If no such node exists, return nullptr
.
Definition at line 1271 of file InternalNode.h.
const LeafNodeType* openvdb::OPENVDB_VERSION_NAME::tree::InternalNode< _ChildNodeType, Log2Dim >::probeLeaf | ( | const Coord & | xyz | ) | const |
Return a pointer to the leaf node that contains voxel (x, y, z). If no such node exists, return nullptr
.
LeafNodeType* openvdb::OPENVDB_VERSION_NAME::tree::InternalNode< _ChildNodeType, Log2Dim >::probeLeafAndCache | ( | const Coord & | xyz, |
AccessorT & | acc | ||
) |
Same as probeLeaf() except, if necessary, update the accessor with pointers to the nodes along the path from the root node to the node containing (x, y, z).
const LeafNodeType* openvdb::OPENVDB_VERSION_NAME::tree::InternalNode< _ChildNodeType, Log2Dim >::probeLeafAndCache | ( | const Coord & | xyz, |
AccessorT & | acc | ||
) | const |
Same as probeLeaf() except, if necessary, update the accessor with pointers to the nodes along the path from the root node to the node containing (x, y, z).
|
inline |
Definition at line 1280 of file InternalNode.h.
|
inline |
Definition at line 1289 of file InternalNode.h.
NodeType* openvdb::OPENVDB_VERSION_NAME::tree::InternalNode< _ChildNodeType, Log2Dim >::probeNode | ( | const Coord & | xyz | ) |
Return a pointer to the node that contains voxel (x, y, z). If no such node exists, return nullptr.
|
inline |
Definition at line 1195 of file InternalNode.h.
NodeType* openvdb::OPENVDB_VERSION_NAME::tree::InternalNode< _ChildNodeType, Log2Dim >::probeNodeAndCache | ( | const Coord & | xyz, |
AccessorT & | |||
) |
Same as probeNode() except, if necessary, update the accessor with pointers to the nodes along the path from the root node to the node containing (x, y, z).
|
inline |
Definition at line 1213 of file InternalNode.h.
|
inline |
Definition at line 1634 of file InternalNode.h.
|
inline |
Return, in value, the value of the voxel at the given coordinates and, if necessary, update the accessor with pointers to the nodes along the path from the root node to the node containing the voxel.
true
if the voxel at the given coordinates is active Definition at line 1647 of file InternalNode.h.
|
inline |
Reduce the memory footprint of this tree by replacing with tiles any nodes whose values are all the same (optionally to within a tolerance) and have the same active state.
Definition at line 1145 of file InternalNode.h.
|
inline |
Definition at line 3039 of file InternalNode.h.
|
inline |
Definition at line 3049 of file InternalNode.h.
|
inline |
Definition at line 2215 of file InternalNode.h.
|
inline |
Change inactive tiles or voxels with value oldBackground to newBackground or -oldBackground to -newBackground. Active values are unchanged.
Definition at line 3191 of file InternalNode.h.
|
inlineprotected |
Definition at line 3225 of file InternalNode.h.
|
inline |
Set the active state of the voxel at the given coordinates but don't change its value.
Definition at line 1821 of file InternalNode.h.
|
inline |
Set the active state of the voxel at the given coordinates without changing its value. If necessary, update the accessor with pointers to the nodes along the path from the root node to the node containing the voxel.
Definition at line 1840 of file InternalNode.h.
|
inlineprotected |
Definition at line 3239 of file InternalNode.h.
|
inline |
Set the grid index coordinates of this node's local origin.
Definition at line 269 of file InternalNode.h.
|
inline |
Change the value of the voxel at the given coordinates and mark it as active. If necessary, update the accessor with pointers to the nodes along the path from the root node to the node containing the voxel.
Definition at line 1759 of file InternalNode.h.
|
inlineprotected |
Use a mask accessor to ensure consistency between the child and value masks; i.e., the value mask should always be off wherever the child mask is on.
Definition at line 779 of file InternalNode.h.
|
inline |
Mark the voxel at the given coordinates as inactive but don't change its value.
Definition at line 1662 of file InternalNode.h.
|
inline |
Set the value of the voxel at the given coordinates and mark the voxel as inactive.
Definition at line 1694 of file InternalNode.h.
|
inline |
Change the value of the voxel at the given coordinates and mark it as inactive. If necessary, update the accessor with pointers to the nodes along the path from the root node to the node containing the voxel.
Definition at line 1714 of file InternalNode.h.
|
inline |
Mark the voxel at the given coordinates as active but don't change its value.
Definition at line 1678 of file InternalNode.h.
|
inline |
Set the value of the voxel at the given coordinates and mark the voxel as active.
Definition at line 1739 of file InternalNode.h.
|
inline |
Set the value of the voxel at the given coordinates but don't change its active state.
Definition at line 1783 of file InternalNode.h.
|
inline |
Set the value of the voxel at the given coordinate but preserves its active state. If necessary, update the accessor with pointers to the nodes along the path from the root node to the node containing the voxel.
Definition at line 1800 of file InternalNode.h.
|
inline |
Mark all values (both tiles and voxels) as active.
Definition at line 1863 of file InternalNode.h.
|
inline |
Return a pointer to the node of type NodeT
that contains voxel (x, y, z) and replace it with a tile of the specified value and state. If no such node exists, leave the tree unchanged and return nullptr
.
Definition at line 1169 of file InternalNode.h.
|
inline |
Steals all nodes of a certain type from the tree and adds them to a container with the following API:
An example of a wrapper around a c-style array is:
An example that constructs a list of pointer to all leaf nodes is:
Definition at line 3164 of file InternalNode.h.
void openvdb::OPENVDB_VERSION_NAME::tree::InternalNode< _ChildNodeType, Log2Dim >::topologyDifference | ( | const InternalNode< OtherChildNodeType, Log2Dim > & | other, |
const ValueType & | background | ||
) |
Difference this node's set of active values with the active values of the other node, whose ValueType
may be different. So a resulting voxel will be active only if the original voxel is active in this node and inactive in the other node.
The last dummy argument is required to match the signature for InternalNode::topologyDifference.
|
inline |
Definition at line 2647 of file InternalNode.h.
void openvdb::OPENVDB_VERSION_NAME::tree::InternalNode< _ChildNodeType, Log2Dim >::topologyIntersection | ( | const InternalNode< OtherChildNodeType, Log2Dim > & | other, |
const ValueType & | background | ||
) |
Intersects this tree's set of active values with the active values of the other tree, whose ValueType
may be different.
The resulting state of a value is active only if the corresponding value was already active AND if it is active in the other tree. Also, a resulting value maps to a voxel if the corresponding value already mapped to an active voxel in either of the two grids and it maps to an active tile or voxel in the other grid.
|
inline |
Definition at line 2587 of file InternalNode.h.
void openvdb::OPENVDB_VERSION_NAME::tree::InternalNode< _ChildNodeType, Log2Dim >::topologyUnion | ( | const InternalNode< OtherChildNodeType, Log2Dim > & | other | ) |
Union this branch's set of active values with the other branch's active values. The value type of the other branch can be different.
The resulting state of a value is active if the corresponding value was already active OR if it is active in the other tree. Also, a resulting value maps to a voxel if the corresponding value already mapped to a voxel OR if it is a voxel in the other tree. Thus, a resulting value can only map to a tile if the corresponding value already mapped to a tile AND if it is a tile value in other tree.
Specifically, active tiles and voxels in this branch are not changed, and tiles or voxels that were inactive in this branch but active in the other branch are marked as active in this branch but left with their original values.
|
inline |
Definition at line 2538 of file InternalNode.h.
|
inline |
Return the leaf node that contains voxel (x, y, z). If no such node exists, create one, but preserve the values and active states of all voxels.
Use this method to preallocate a static tree topology over which to safely perform multithreaded processing.
Definition at line 1473 of file InternalNode.h.
LeafNodeType* openvdb::OPENVDB_VERSION_NAME::tree::InternalNode< _ChildNodeType, Log2Dim >::touchLeafAndCache | ( | const Coord & | xyz, |
AccessorT & | |||
) |
Same as touchLeaf() except, if necessary, update the accessor with pointers to the nodes along the path from the root node to the node containing the coordinate.
|
inline |
Definition at line 1490 of file InternalNode.h.
|
inlineprotected |
Definition at line 3251 of file InternalNode.h.
|
inline |
Definition at line 2881 of file InternalNode.h.
|
inline |
Definition at line 2890 of file InternalNode.h.
void openvdb::OPENVDB_VERSION_NAME::tree::InternalNode< _ChildNodeType, Log2Dim >::visit2 | ( | IterT & | otherIter, |
VisitorOp & | , | ||
bool | otherIsLHS = false |
||
) |
void openvdb::OPENVDB_VERSION_NAME::tree::InternalNode< _ChildNodeType, Log2Dim >::visit2 | ( | IterT & | otherIter, |
VisitorOp & | , | ||
bool | otherIsLHS = false |
||
) | const |
|
inline |
Definition at line 2982 of file InternalNode.h.
|
inline |
Definition at line 2993 of file InternalNode.h.
|
inline |
Definition at line 2917 of file InternalNode.h.
|
inline |
Definition at line 2927 of file InternalNode.h.
|
inline |
Calls the templated functor BBoxOp with bounding box information for all active tiles and leaf nodes in this node. An additional level argument is provided for each callback.
Definition at line 2863 of file InternalNode.h.
|
inline |
Densify active tiles, i.e., replace them with leaf-level active voxels.
threaded | if true, this operation is multi-threaded (over the internal nodes). |
Definition at line 2339 of file InternalNode.h.
|
inline |
Definition at line 3029 of file InternalNode.h.
|
inline |
Definition at line 2190 of file InternalNode.h.
|
friend |
During topology-only construction, access is needed to protected/private members of other template instances.
Definition at line 754 of file InternalNode.h.
|
friend |
Allow iterators to call mask accessor methods (setValueMask(), setChildMask(), etc.).
Definition at line 749 of file InternalNode.h.
|
friend |
Allow iterators to call mask accessor methods (setValueMask(), setChildMask(), etc.).
Definition at line 748 of file InternalNode.h.
|
friend |
Allow iterators to call mask accessor methods (setValueMask(), setChildMask(), etc.).
Definition at line 747 of file InternalNode.h.
|
static |
Definition at line 46 of file InternalNode.h.
|
static |
Definition at line 48 of file InternalNode.h.
|
static |
Definition at line 44 of file InternalNode.h.
|
protected |
Definition at line 818 of file InternalNode.h.
|
protected |
Definition at line 814 of file InternalNode.h.
|
protected |
Global grid index coordinates (x,y,z) of the local origin of this node.
Definition at line 820 of file InternalNode.h.
|
protected |
Definition at line 818 of file InternalNode.h.
|
static |
Definition at line 47 of file InternalNode.h.
|
static |
Definition at line 50 of file InternalNode.h.
|
static |
Definition at line 45 of file InternalNode.h.