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imaging → base Relation
File in pxr/imaging
Includes file in pxr/base
hd
/
aov.h
tf
/
hashmap.h
hd
/
aov.h
vt
/
value.h
hd
/
aov.h
gf
/
vec3i.h
pxOsd
/
api.h
arch
/
export.h
hio
/
api.h
arch
/
export.h
hgiInterop
/
api.h
arch
/
export.h
hgiGL
/
api.h
arch
/
export.h
hgi
/
api.h
arch
/
export.h
hf
/
api.h
arch
/
export.h
hdx
/
api.h
arch
/
export.h
hdSt
/
api.h
arch
/
export.h
hdMtlx
/
api.h
arch
/
export.h
hd
/
api.h
arch
/
export.h
glf
/
api.h
arch
/
export.h
garch
/
api.h
arch
/
export.h
cameraUtil
/
api.h
arch
/
export.h
hgi
/
attachmentDesc.h
gf
/
vec4f.h
hd
/
basisCurvesTopology.h
tf
/
token.h
hd
/
basisCurvesTopology.h
vt
/
value.h
hd
/
binding.h
tf
/
hash.h
glf
/
bindingMap.h
tf
/
hashmap.h
glf
/
bindingMap.h
tf
/
refBase.h
glf
/
bindingMap.h
tf
/
stringUtils.h
glf
/
bindingMap.h
tf
/
token.h
glf
/
bindingMap.h
tf
/
weakBase.h
hgi
/
blitCmdsOps.h
gf
/
vec3i.h
hgi
/
buffer.h
gf
/
vec3i.h
hd
/
bufferArray.h
tf
/
token.h
hd
/
bufferArray.h
vt
/
value.h
hdSt
/
bufferArrayRange.h
tf
/
token.h
hd
/
bufferArrayRange.h
tf
/
token.h
hd
/
bufferArrayRange.h
vt
/
value.h
hd
/
bufferArrayRegistry.h
vt
/
dictionary.h
hd
/
bufferArrayRegistry.h
tf
/
token.h
hdSt
/
bufferResource.h
tf
/
token.h
hd
/
bufferResource.h
tf
/
token.h
hd
/
bufferSource.h
tf
/
diagnostic.h
hd
/
bufferSource.h
tf
/
token.h
hd
/
bufferSpec.h
tf
/
stl.h
hd
/
bufferSpec.h
tf
/
token.h
hdSt
/
bufferUtils.h
vt
/
value.h
hd
/
camera.h
gf
/
matrix4d.h
hd
/
camera.h
gf
/
range1f.h
hd
/
camera.h
tf
/
staticTokens.h
hd
/
changeTracker.h
tf
/
hashmap.h
hdx
/
colorizeSelectionTask.h
gf
/
vec2f.h
hd
/
command.h
vt
/
dictionary.h
hd
/
command.h
tf
/
token.h
hd
/
command.h
vt
/
value.h
hdSt
/
commandBuffer.h
gf
/
matrix4d.h
hdSt
/
commandBuffer.h
gf
/
matrix4f.h
hdSt
/
commandBuffer.h
gf
/
vec2f.h
hd
/
containerDataSourceEditor.h
tf
/
denseHashMap.h
glf
/
contextCaps.h
tf
/
singleton.h
hd
/
dataSource.h
tf
/
token.h
hd
/
dataSource.h
vt
/
value.h
hd
/
dataSourceLegacyPrim.h
tf
/
staticTokens.h
hd
/
dataSourceLocator.h
tf
/
hash.h
hd
/
dataSourceLocator.h
tf
/
smallVector.h
hd
/
dataSourceLocator.h
tf
/
token.h
hd
/
dataSourceTypeDefs.h
gf
/
matrix4d.h
hd
/
dataSourceTypeDefs.h
tf
/
staticTokens.h
hd
/
dataSourceTypeDefs.h
gf
/
vec2f.h
hgiGL
/
debugCodes.h
tf
/
debug.h
hgi
/
debugCodes.h
tf
/
debug.h
hdSt
/
debugCodes.h
tf
/
debug.h
hd
/
debugCodes.h
tf
/
debug.h
hf
/
diagnostic.h
tf
/
diagnostic.h
glf
/
diagnostic.h
tf
/
diagnostic.h
hf
/
diagnostic.h
tf
/
stringUtils.h
hd
/
dirtyBitsTranslator.h
tf
/
token.h
hd
/
drawingCoord.h
tf
/
diagnostic.h
hd
/
drawItem.h
gf
/
bbox3d.h
hd
/
drawItem.h
gf
/
matrix4d.h
hd
/
drawItem.h
gf
/
vec2i.h
hd
/
drawItem.h
gf
/
vec4f.h
glf
/
drawTarget.h
tf
/
declarePtrs.h
glf
/
drawTarget.h
gf
/
matrix4d.h
glf
/
drawTarget.h
tf
/
refBase.h
hdSt
/
drawTarget.h
tf
/
staticTokens.h
glf
/
drawTarget.h
gf
/
vec2i.h
glf
/
drawTarget.h
tf
/
weakBase.h
hdx
/
drawTargetTask.h
tf
/
declarePtrs.h
hdx
/
drawTargetTask.h
gf
/
vec4f.h
hd
/
driver.h
tf
/
token.h
hd
/
driver.h
vt
/
value.h
hd
/
extCompCpuComputation.h
tf
/
token.h
hd
/
extCompCpuComputation.h
vt
/
value.h
hdSt
/
extCompGpuComputation.h
tf
/
token.h
hdSt
/
extCompGpuComputation.h
vt
/
value.h
hdSt
/
extCompGpuPrimvarBufferSource.h
tf
/
token.h
hd
/
extCompPrimvarBufferSource.h
tf
/
token.h
hdSt
/
extComputation.h
vt
/
value.h
hd
/
extComputationContext.h
vt
/
value.h
hd
/
extComputationUtils.h
tf
/
span.h
hd
/
extComputationUtils.h
tf
/
token.h
hd
/
extComputationUtils.h
vt
/
value.h
hio
/
fieldTextureData.h
gf
/
bbox3d.h
hio
/
fieldTextureData.h
tf
/
type.h
hd
/
filteringSceneIndex.h
tf
/
declarePtrs.h
hd
/
filteringSceneIndex.h
tf
/
singleton.h
hdSt
/
flatNormals.h
tf
/
token.h
hd
/
flatNormals.h
tf
/
token.h
hd
/
flatNormals.h
gf
/
vec3d.h
hd
/
flatNormals.h
gf
/
vec3f.h
cameraUtil
/
framing.h
gf
/
range2f.h
cameraUtil
/
framing.h
gf
/
rect2i.h
hdx
/
freeCameraSceneDelegate.h
gf
/
camera.h
hdx
/
fullscreenShader.h
gf
/
vec4i.h
hgiGL
/
garbageCollector.h
tf
/
diagnostic.h
garch
/
gl.h
arch
/
defines.h
glf
/
glContext.h
arch
/
threads.h
hdSt
/
glConversions.h
tf
/
token.h
garch
/
glPlatformContext.h
arch
/
defines.h
garch
/
glPlatformDebugContext.h
tf
/
declarePtrs.h
garch
/
glPlatformDebugContext.h
tf
/
weakBase.h
hio
/
glslfx.h
tf
/
staticTokens.h
hio
/
glslfx.h
tf
/
token.h
hio
/
glslfxConfig.h
vt
/
dictionary.h
hio
/
glslfxConfig.h
tf
/
token.h
hgiGL
/
graphicsCmds.h
gf
/
vec4i.h
hgi
/
graphicsCmds.h
gf
/
vec4i.h
hgi
/
graphicsPipeline.h
gf
/
vec2f.h
hdMtlx
/
hdMtlx.h
tf
/
token.h
hgi
/
hgi.h
tf
/
token.h
hgi
/
hgi.h
tf
/
type.h
hgiInterop
/
hgiInterop.h
tf
/
token.h
hgiInterop
/
hgiInterop.h
gf
/
vec4i.h
hio
/
image.h
vt
/
dictionary.h
hio
/
image.h
tf
/
token.h
hio
/
image.h
tf
/
type.h
hio
/
image.h
vt
/
value.h
hio
/
imageRegistry.h
tf
/
singleton.h
hdSt
/
instancer.h
tf
/
hashmap.h
hdSt
/
interleavedMemoryManager.h
tf
/
token.h
hd
/
light.h
tf
/
staticTokens.h
hdSt
/
light.h
vt
/
value.h
hdSt
/
lightingShader.h
gf
/
matrix4d.h
hdSt
/
materialNetwork.h
vt
/
dictionary.h
hd
/
materialNetworkInterface.h
tf
/
smallVector.h
hd
/
materialNetworkInterface.h
tf
/
token.h
hd
/
materialNetworkInterface.h
vt
/
value.h
pxOsd
/
meshTopology.h
tf
/
token.h
hd
/
meshTopology.h
tf
/
token.h
pxOsd
/
meshTopology.h
vt
/
value.h
hd
/
meshTopology.h
vt
/
value.h
hd
/
meshUtil.h
vt
/
value.h
hd
/
meshUtil.h
gf
/
vec2i.h
hd
/
meshUtil.h
gf
/
vec3i.h
hd
/
meshUtil.h
gf
/
vec4i.h
hgiGL
/
ops.h
gf
/
vec4i.h
hdx
/
package.h
tf
/
token.h
hdSt
/
package.h
tf
/
token.h
hd
/
perfLog.h
tf
/
hashmap.h
hf
/
perfLog.h
tf
/
preprocessorUtilsLite.h
hd
/
perfLog.h
tf
/
singleton.h
hd
/
perfLog.h
tf
/
token.h
hd
/
perfLog.h
trace
/
trace.h
hdx
/
pickTask.h
arch
/
align.h
hdx
/
pickTask.h
tf
/
declarePtrs.h
hdx
/
pickTask.h
gf
/
matrix4d.h
hdx
/
pickTask.h
gf
/
vec2f.h
hdx
/
pickTask.h
gf
/
vec2i.h
hdx
/
pickTask.h
gf
/
vec4d.h
hdx
/
pickTask.h
gf
/
vec4i.h
hf
/
pluginDesc.h
tf
/
token.h
hf
/
pluginRegistry.h
plug
/
registry.h
hf
/
pluginRegistry.h
tf
/
type.h
hd
/
primTypeIndex.h
tf
/
token.h
hdSt
/
ptexTextureObject.h
gf
/
vec2i.h
hdSt
/
ptexTextureObject.h
gf
/
vec3i.h
hd
/
renderBuffer.h
gf
/
vec2i.h
hdSt
/
renderBuffer.h
gf
/
vec3i.h
hd
/
renderDelegate.h
vt
/
dictionary.h
hd
/
renderDelegate.h
tf
/
token.h
hd
/
rendererPluginHandle.h
tf
/
token.h
hd
/
rendererPluginRegistry.h
tf
/
singleton.h
hd
/
renderIndex.h
tf
/
hashmap.h
hd
/
renderIndex.h
gf
/
vec4i.h
hdSt
/
renderPassShader.h
tf
/
declarePtrs.h
hdSt
/
renderPassShader.h
tf
/
token.h
hd
/
renderPassState.h
gf
/
matrix4d.h
hd
/
renderPassState.h
tf
/
token.h
hd
/
renderPassState.h
vt
/
value.h
hd
/
renderPassState.h
gf
/
vec2f.h
hd
/
renderPassState.h
gf
/
vec4d.h
hd
/
renderPassState.h
gf
/
vec4f.h
hdx
/
renderSetupTask.h
gf
/
vec2f.h
hdx
/
renderSetupTask.h
gf
/
vec4d.h
hdx
/
renderSetupTask.h
gf
/
vec4f.h
hd
/
resource.h
tf
/
token.h
hdSt
/
resourceRegistry.h
vt
/
dictionary.h
hd
/
resourceRegistry.h
vt
/
dictionary.h
hd
/
resourceRegistry.h
tf
/
singleton.h
hd
/
resourceRegistry.h
tf
/
token.h
hd
/
retainedDataSource.h
tf
/
denseHashMap.h
hd
/
retainedDataSource.h
tf
/
smallVector.h
hd
/
rprim.h
arch
/
inttypes.h
hd
/
rprim.h
gf
/
range3d.h
hd
/
rprimCollection.h
tf
/
token.h
hd
/
rprimSharedData.h
gf
/
bbox3d.h
hd
/
rprimSharedData.h
vt
/
types.h
hd
/
sceneDelegate.h
vt
/
dictionary.h
hd
/
sceneDelegate.h
tf
/
hash.h
hd
/
sceneDelegate.h
vt
/
value.h
hd
/
sceneDelegate.h
gf
/
vec2i.h
hd
/
sceneExtCompInputSource.h
vt
/
value.h
hd
/
sceneIndex.h
tf
/
declarePtrs.h
hd
/
sceneIndex.h
tf
/
singleton.h
hd
/
sceneIndexObserver.h
tf
/
declarePtrs.h
hd
/
sceneIndexPluginRegistry.h
tf
/
singleton.h
hd
/
sceneIndexPluginRegistry.h
tf
/
staticTokens.h
cameraUtil
/
screenWindowParameters.h
gf
/
camera.h
hd
/
selection.h
gf
/
vec4f.h
hdx
/
selectionTask.h
gf
/
vec4f.h
hdSt
/
shaderCode.h
tf
/
token.h
hdx
/
shadowMatrixComputation.h
gf
/
matrix4d.h
hdx
/
shadowTask.h
tf
/
declarePtrs.h
hdx
/
shadowTask.h
gf
/
vec4d.h
hdx
/
shadowTask.h
gf
/
vec4f.h
glf
/
simpleLight.h
vt
/
dictionary.h
glf
/
simpleLight.h
gf
/
matrix4d.h
glf
/
simpleLight.h
tf
/
token.h
glf
/
simpleLight.h
gf
/
vec3f.h
glf
/
simpleLight.h
gf
/
vec4f.h
glf
/
simpleLightingContext.h
tf
/
declarePtrs.h
glf
/
simpleLightingContext.h
gf
/
matrix4d.h
glf
/
simpleLightingContext.h
tf
/
refBase.h
glf
/
simpleLightingContext.h
tf
/
token.h
glf
/
simpleLightingContext.h
gf
/
vec4f.h
glf
/
simpleLightingContext.h
tf
/
weakBase.h
hdSt
/
simpleLightingShader.h
tf
/
declarePtrs.h
hdx
/
simpleLightTask.h
tf
/
declarePtrs.h
hdx
/
simpleLightTask.h
gf
/
vec3f.h
glf
/
simpleMaterial.h
gf
/
vec4f.h
glf
/
simpleShadowArray.h
tf
/
declarePtrs.h
glf
/
simpleShadowArray.h
gf
/
matrix4d.h
glf
/
simpleShadowArray.h
tf
/
refPtr.h
glf
/
simpleShadowArray.h
gf
/
vec2i.h
glf
/
simpleShadowArray.h
gf
/
vec4d.h
glf
/
simpleShadowArray.h
tf
/
weakPtr.h
hdx
/
skydomeTask.h
gf
/
matrix4f.h
hdx
/
skydomeTask.h
gf
/
vec2f.h
hdSt
/
smoothNormals.h
tf
/
token.h
hd
/
smoothNormals.h
tf
/
token.h
hd
/
smoothNormals.h
gf
/
vec3d.h
hd
/
smoothNormals.h
gf
/
vec3f.h
hd
/
strategyBase.h
vt
/
dictionary.h
hd
/
strategyBase.h
tf
/
token.h
pxOsd
/
subdivTags.h
tf
/
token.h
hdSt
/
subtextureIdentifier.h
tf
/
token.h
hd
/
task.h
vt
/
dictionary.h
hd
/
task.h
tf
/
hashmap.h
hd
/
task.h
vt
/
value.h
hdx
/
taskController.h
gf
/
matrix4d.h
hgiGL
/
texture.h
tf
/
declarePtrs.h
glf
/
texture.h
tf
/
declarePtrs.h
glf
/
texture.h
vt
/
dictionary.h
glf
/
texture.h
tf
/
refPtr.h
glf
/
texture.h
tf
/
staticTokens.h
hgi
/
texture.h
gf
/
vec3i.h
hgiGL
/
texture.h
tf
/
weakBase.h
glf
/
texture.h
tf
/
weakPtr.h
hdSt
/
textureIdentifier.h
tf
/
token.h
hdSt
/
textureObject.h
gf
/
bbox3d.h
hdSt
/
textureObject.h
tf
/
declarePtrs.h
hdSt
/
textureUtils.h
arch
/
align.h
hd
/
timeSampleArray.h
tf
/
diagnostic.h
hd
/
timeSampleArray.h
gf
/
math.h
hd
/
timeSampleArray.h
gf
/
quatf.h
hd
/
timeSampleArray.h
tf
/
smallVector.h
hd
/
timeSampleArray.h
vt
/
value.h
pxOsd
/
tokens.h
tf
/
staticTokens.h
hgi
/
tokens.h
tf
/
staticTokens.h
hdx
/
tokens.h
tf
/
staticTokens.h
hdSt
/
tokens.h
tf
/
staticTokens.h
hd
/
tokens.h
tf
/
staticTokens.h
hd
/
topology.h
arch
/
inttypes.h
hdx
/
types.h
vt
/
dictionary.h
hdx
/
types.h
tf
/
token.h
hd
/
types.h
vt
/
value.h
hgi
/
types.h
gf
/
vec3i.h
hdSt
/
udimTextureObject.h
gf
/
vec3i.h
glf
/
uniformBlock.h
tf
/
declarePtrs.h
glf
/
uniformBlock.h
tf
/
refBase.h
glf
/
uniformBlock.h
tf
/
weakBase.h
hd
/
unitTestDelegate.h
vt
/
dictionary.h
hd
/
unitTestDelegate.h
gf
/
matrix4d.h
hd
/
unitTestDelegate.h
gf
/
matrix4f.h
hd
/
unitTestDelegate.h
tf
/
staticTokens.h
hd
/
unitTestDelegate.h
gf
/
vec3d.h
hd
/
unitTestDelegate.h
gf
/
vec3f.h
hd
/
unitTestDelegate.h
gf
/
vec4d.h
hd
/
unitTestDelegate.h
gf
/
vec4f.h
hdSt
/
unitTestGLDrawing.h
gf
/
frustum.h
hdSt
/
unitTestGLDrawing.h
gf
/
matrix4d.h
hdSt
/
unitTestGLDrawing.h
gf
/
vec3f.h
hd
/
unitTestHelper.h
gf
/
matrix4d.h
hd
/
unitTestHelper.h
gf
/
vec4d.h
hdSt
/
vboMemoryManager.h
tf
/
token.h
hdx
/
visualizeAovTask.h
gf
/
vec3i.h
hd
/
vtBufferSource.h
gf
/
matrix4d.h
hd
/
vtBufferSource.h
tf
/
token.h
hd
/
vtBufferSource.h
vt
/
value.h
pxr
imaging
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