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version.h
Go to the documentation of this file.
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//
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// Copyright 2016 Pixar
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//
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// Licensed under the terms set forth in the LICENSE.txt file available at
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// https://openusd.org/license.
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//
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#ifndef PXR_IMAGING_HDX_VERSION_H
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#define PXR_IMAGING_HDX_VERSION_H
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// 1 -> 2 : split HdxRenderSetupTask out of HdxRenderTask
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// 2 -> 3 : move simpleLightingShader to Hdx.
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// 3 -> 4 : move camera and light to Hdx.
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// 4 -> 5 : move drawTarget to Hdx.
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// 5 -> 6 : change HdxShadowMatrixComputation signature.
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// 6 -> 7 : make HdxShadowMatrixComputationSharedPtr std::shared_ptr instead of boost::shared_ptr
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// 7 -> 8 : added another HdxShadowMatrixComputation signature.
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// 8 -> 9 : added render index as argument to HdxSelectionTracker::GetSelectedPointColors.
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// 9 -> 10 : replaced enableSelection with enableSelectionHighlight and
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// enableLocateHighlight on HdxSelectionTask and HdxColorizeSelectionTask params.
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// 10 -> 11 : New signature for HdxFullscreenShader::BindTextures.
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// 11 -> 12 : change HdxPickHit::worldSpaceHitPoint from GfVec3f to GfVec3d.
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// 12 -> 13 : Add HdxPickTask "resolveDeep" mode.
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//
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#define HDX_API_VERSION 13
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#endif // PXR_IMAGING_HDX_VERSION_H
pxr
imaging
hdx
version.h
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