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stormCheck.h
Go to the documentation of this file.
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//
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// Copyright 2025 Pixar
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//
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// Licensed under the terms set forth in the LICENSE.txt file available at
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// https://openusd.org/license.
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//
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#ifndef PXR_IMAGING_HDX_STORM_CHECK_H
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#define PXR_IMAGING_HDX_STORM_CHECK_H
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#include "
pxr/pxr.h
"
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#include "
pxr/imaging/hdx/api.h
"
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PXR_NAMESPACE_OPEN_SCOPE
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class
HdRenderDelegate
;
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// This function should only be used to check for storm when creating a
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// HdxTaskControllerSceneIndex. It is intended to be temporary since we don't
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// want scene indices to configure themselves based on render delegate.
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//
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// \deprecated Use HdRenderDelegate::RequiresStormTasks().
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//
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HDX_API
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bool
HdxIsStorm
(
const
HdRenderDelegate
* delegate);
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PXR_NAMESPACE_CLOSE_SCOPE
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#endif // #endif // PXR_IMAGING_HDX_STORM_CHECK_H
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PXR_NAMESPACE_OPEN_SCOPE
#define PXR_NAMESPACE_OPEN_SCOPE
Definition:
pxr.h:73
HDX_API
#define HDX_API
Definition:
api.h:23
pxr.h
HdxIsStorm
HDX_API bool HdxIsStorm(const HdRenderDelegate *delegate)
api.h
PXR_NAMESPACE_CLOSE_SCOPE
#define PXR_NAMESPACE_CLOSE_SCOPE
Definition:
pxr.h:74
HdRenderDelegate
Definition:
renderDelegate.h:108
pxr
imaging
hdx
stormCheck.h
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