HDK
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#include <GLTF_Types.h>
Public Attributes | |
UT_Vector4 | baseColorFactor = {0.0f, 0.0f, 0.0f, 1.0f} |
UT_Optional< GLTF_TextureInfo > | baseColorTexture |
fpreal32 | metallicFactor = 1.0f |
fpreal32 | roughnessFactor = 1.0f |
UT_Optional< GLTF_TextureInfo > | metallicRoughnessTexture |
Definition at line 280 of file GLTF_Types.h.
UT_Vector4 GLTF_NAMESPACE::GLTF_PBRMetallicRoughness::baseColorFactor = {0.0f, 0.0f, 0.0f, 1.0f} |
Definition at line 282 of file GLTF_Types.h.
UT_Optional<GLTF_TextureInfo> GLTF_NAMESPACE::GLTF_PBRMetallicRoughness::baseColorTexture |
Definition at line 283 of file GLTF_Types.h.
fpreal32 GLTF_NAMESPACE::GLTF_PBRMetallicRoughness::metallicFactor = 1.0f |
Definition at line 284 of file GLTF_Types.h.
UT_Optional<GLTF_TextureInfo> GLTF_NAMESPACE::GLTF_PBRMetallicRoughness::metallicRoughnessTexture |
Definition at line 286 of file GLTF_Types.h.
fpreal32 GLTF_NAMESPACE::GLTF_PBRMetallicRoughness::roughnessFactor = 1.0f |
Definition at line 285 of file GLTF_Types.h.