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HDK
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Options for how to convert USD prims to geometry for APEX rig inputs. More...
#include <HUSD_ApexScene.h>
Public Attributes | |
| UT_StringHolder | myPathAttrib |
| If non-empty, adds a prim attribute with the source USD prim's path. More... | |
Options for how to convert USD prims to geometry for APEX rig inputs.
Definition at line 54 of file HUSD_ApexScene.h.
| UT_StringHolder HUSD_ApexScene::GeoImportOptions::myPathAttrib |
If non-empty, adds a prim attribute with the source USD prim's path.
Definition at line 57 of file HUSD_ApexScene.h.