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surfaceShader.h File Reference
#include "pxr/pxr.h"
#include "pxr/imaging/hdSt/api.h"
#include "pxr/imaging/hd/version.h"
#include "pxr/imaging/hdSt/shaderCode.h"
#include "pxr/usd/sdf/path.h"
#include "pxr/base/vt/value.h"
#include "pxr/base/tf/token.h"
#include <memory>
#include <vector>
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class  HdStSurfaceShader


using HdBufferArrayRangeSharedPtr = std::shared_ptr< class HdBufferArrayRange >
using HdStSurfaceShaderSharedPtr = std::shared_ptr< class HdStSurfaceShader >
using HdBufferSpecVector = std::vector< struct HdBufferSpec >
using HdStResourceRegistrySharedPtr = std::shared_ptr< class HdStResourceRegistry >

Typedef Documentation

Definition at line 45 of file surfaceShader.h.

using HdBufferSpecVector = std::vector<struct HdBufferSpec>

Definition at line 49 of file surfaceShader.h.

Definition at line 51 of file surfaceShader.h.

Definition at line 47 of file surfaceShader.h.