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valueCache.h File Reference
#include "pxr/pxr.h"
#include "pxr/usdImaging/usdImaging/api.h"
#include "pxr/imaging/hd/enums.h"
#include "pxr/imaging/hd/tokens.h"
#include "pxr/imaging/hd/materialParam.h"
#include "pxr/imaging/hd/sceneDelegate.h"
#include "pxr/imaging/hd/version.h"
#include "pxr/usd/sdf/path.h"
#include "pxr/base/vt/value.h"
#include "pxr/base/gf/matrix4d.h"
#include "pxr/base/gf/range3d.h"
#include "pxr/base/gf/vec4f.h"
#include "pxr/base/tf/token.h"
#include <tbb/concurrent_unordered_map.h>
#include <tbb/concurrent_queue.h>
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Classes

class  UsdImagingValueCache
 
class  UsdImagingValueCache::Key
 
struct  UsdImagingValueCache::Key::Hash