| Houdini Engine 8.0
    | 
To load a HIP file into Houdini Engine:
/obj/ manager node using HAPI_GetManagerNodeId()./obj/ network using HAPI_ComposeChildNodeList() and HAPI_GetComposedChildNodeList().cook_on_load set to false you will need to iterate through the nodes and call HAPI_CookNode() on each.Note that this method will merge the HIP file into the scene. This means that any registered hou.hipFile event callbacks will be triggered with the hou.hipFileEventType.BeforeMerge and hou.hipFileEventType.AfterMerge events.