Houdini 20.0 hapi

hapi.getVolumeTileFloatData function

Retrieve floating point values of the voxels pointed to

Usage

getVolumeTileFloatData(session: hapi.Session, node_id: int, part_id: int, fill_value: float, tile: hapi.VolumeTileInfo, length: int) → list of float

Retrieve floating point values of the voxels pointed to by a tile. Note that a tile may extend beyond the limits of the volume so not all values in the given buffer will be written to. Voxels outside the volume will be initialized to the given fill value.

session

The session of Houdini you are interacting with. See hapi.Session for more on sessions. Pass None to just use the default in-process session.

node_id

The node id.

part_id

The part id.

fill_value

Value that will be used to fill the values_array. This is useful so that you can see what values have actually been written to.

tile

The tile to retrieve.

length

The length should be ( 8 ^ 3 ) * tupleSize.

Returns values_array as a list of float.

hapi