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Fast unified
solver for cloth, hair, soft bodies, balloons, and grains.
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Easy setup and control.
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GPU/OpenCL accelerated.
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XPBD-inspired solver with substep-invariant stiffness.
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SOP-level access via factory HDAs.
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Convenient auto-sleep controls.
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Powerful visualization options.
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Multi-layered cloth.
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Anisotropic behavior.
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Simple Cloth, asset lets Houdini Core users set up a simple cloth network.
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Dynamic constraints for stitching, welding, and tearing.
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Plastic deformation, typically used with Vellum Hair.
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Cloth paneling and draping workflow.
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Artist-friendly shelf tools for quick setup.