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RBD Material Fracture SOP load times reduced by up to 50%.
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Enhanced control over connectivity partitioning of concrete material.
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Ability to control the number of fracture pieces by attributes (for glass, wood, and custom materials).
The concrete material now has an option to scale the number of scatter points by Piece Volume, Max Axis Length, or Attribute, which helps avoid very small pieces getting refractured.
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RBD Guide Setup SOP and RBD Guide DOP for building custom guided simulations.
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New Point Depth parameter on the RBD Interior Detail SOP that creates an attribute containing the depth of each point within the surface of the object.
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The Transform Pieces SOP supports transforming all attributes on the first input’s geometry.
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The RBD Connected Faces SOP is more efficient at identifying the pairs of faces correctly when merging together multiple fractures.
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Option to operate on geometry subset in RBD Disconnected Faces SOP.
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Pieces glued to a deforming static object follow the overall rigid motion of the object.
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Bullet solver accurately computes linear and angular velocity for deforming static objects.
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Improved edge detail cutting when noise pushes cutting planes inside the geometry.
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The RBD Exploded View SOP now has 3 outputs, which allows it to be part of the regular RBD node stream.
It also has the ability to generate new proxies for any problematic pieces you may notice while using the tool to inspect the geometry.
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Ability to control custom-cutter trimming and boolean detriangulation settings.
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Ability to easily scale down the simulation with the Bullet World Scale parameter.
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The Transform Pieces SOP supports using packed primitives in the second and third inputs to provide the transforms.
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Voronoi Fracture and Boolean Fracture now have a Fracture Namespace parameter which matches the RBD Material Fracture SOP’s option to add a prefix to an existing name attribute before appending the new piece names.
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The Extract Transform SOP can now output a matrix attribute as an alternative to the standard instancing attributes.
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New mode on the Extract Transform SOP, which computes the best-fit transform allowing non-uniform scales.
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Solaris dive-point for easy setup of destruction FX inside LOPs using the Destruction LOP.