This node is used in conjunction with Agent Look At Apply to modify the transform of the head bone of an agent to orient it towards an object or position.
The group of agents to modify.
Horizontal Limit Angle
The maximum angle (in degrees) that the head can rotate horizontally to look at the target.
Vertical Limit Angle
The maximum angle (in degrees) that the head can rotate vertically to look at the target.
The agent’s axis which will be aligned to follow the velocity vector. For example, setting this to 1,0,0 will align the agent’s X-axis with its velocity.
The original up vector of the agent. This parameter is used along with the Reference Direction when updating the agent’s orientation.
The objects/positions for the agents to look at.