Tools on the Create Particles tab let you create and place particles in the scene view.
|Debris||Emits particles from the edges of separating fractured rigid bodies.|
|Emitter||Emits particles from a point in all directions.|
|Fireworks||Emits multi-colored particles from a point, which simulates fireworks.|
|POP Object||Converts a regular particle system into a dynamic object capable of interacting correctly with other objects in the DOP environment.|
|Source from Geometry||Emits particles from an object in all directions.|
|Split||Splits particles in a particle system.|
|Squishy Object||Converts a geometry object into a dynamic object that behaves like a soft body in the DOP environment.|