opfind and parameters
Rigging Contraints and Curls
Can you attach fog to objects? I'll explain...
i3d motion blur
force(field) difference in sop and pop
Houdini 6.1.208 in Windows 2000?
particle goal effect
Multiple CHOP Network per object in same animation clip
diffencerence with particle sop and popnet sop
try render with renderman
Global illumination issues
creating a displacement map based off of a sculpt
transparency fade off for overlapping multi-layer shaders
how to append polygons?
Metaball and shaders
add a turbulence feild in popnet (please help me)
Adding in a VOP For Loop
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