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how to use particleFluidobject's coordinate attribute??
(0 replies)
HDA Python callback Class usage
(10 replies)
Disabling wireframe for unselected geometry?
(6 replies)
Solving a linear set of equations in VEX
(1 replies)
Weird hou.NodeConnection behaviour
(2 replies)
image or geo onto particle stream?
(2 replies)
Problem while rendering...
(0 replies)
Particles Controlling Objects
(2 replies)
mantra program procedural in python, calling delayed loads
(2 replies)
Article on creating UV's
(6 replies)
interface bug ( or not)
(1 replies)
problem with UV Texture sop node
(9 replies)
Importing metaballs from a file?
(4 replies)
material override in ogl?
(1 replies)
artifacts from AO baking
(6 replies)
show parameters window
(1 replies)
unlocking node breaks geometry
(4 replies)
Very Dark Interface
(4 replies)
Ambient occlusion for texture painting
(4 replies)
Attrib Reorient surface node tricky parameter
(2 replies)
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