#usda 1.0
(
    defaultPrim = "ASSET"
    endTimeCode = 1
    framesPerSecond = 24
    metersPerUnit = 1
    startTimeCode = 1
    timeCodesPerSecond = 24
    upAxis = "Y"
)

over "ASSET" (
    variants = {
        string color = "blue"
    }
    prepend variantSets = "color"
)
{
    variantSet "color" = {
        "blue" {
            over "geo"
            {
                over "render"
                {
                    over "cube" (
                        prepend apiSchemas = ["MaterialBindingAPI"]
                    )
                    {
                        rel material:binding = </ASSET/mtl/blue>
                    }

                    over "sphere" (
                        prepend apiSchemas = ["MaterialBindingAPI"]
                    )
                    {
                        rel material:binding = </ASSET/mtl/blue>
                    }
                }
            }

        }
        "red" {

        }
    }
}

