I find diagnosing errors in houdini to be a bit difficult. My latest frustration came when renders would simply complain and cause houdini to exit with a status of 1 - screwing up my render scripts:
Skipping unrecognized parameter “folder1”.
Not a very informative message. Turns out, I had an otl in my home directory, but not on the render machine - fair enough but it took a week to figure out what node was causing it. My real question or complaint is - why doesn't it offer a better message with the actual path to the object? :
Skipping unrecognized parameter “/obj/foo/myotlnode/folder1”.
I find this same kind of behavior when trying to figure out which one of my materials is missing a texture map. For instance:
Unable to access file foo.pic
Unable to load texture ‘foo.pic’
Again - WHICH NODE is the problem? Is it a light, or material, a vop? This seems unnecessarily hard. I even turned the mantra verbosity to max, however it offers no clues. How do others deal with this - am I missing something?