no refraction attenuation in pbr

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this is 11.1.67 on linux ubuntu
I'm doing colored liquid but the attenuation doesn't work with pbr
it's perfect in micropoly or raytrace .
luc
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It's a known limitation.
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stu
It's a known limitation.

argh
thanks anyway
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H12 maybe? no? never?
HOD fx and lighting @ blackginger
https://vimeo.com/jasonslabber [vimeo.com]
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there is a way to obtain attenuation in pbr with the gatherloop node.
The use is quit similar to the rayhit node but give a blurring angle.
Alejandro give me an example scene in wip where I ask an replacement to my rayhit setup :

http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&t=23300 [sidefx.com]

Hope it helps

++

Vincent

@lulu116 :
Can I send you a pm to talk about alamaison ?
http://vimeo.com/vbkstudio [vimeo.com]
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