problem when using s in lines render

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hello everyone
this is H-11.1.118 on linux ubuntu.

I need to render lines using s parameter to soften the edges.
it's rendering fine in the RenderView inside Houdini but if I render from a rop in Mplay it renders black(looks like s=0)
if I switch s to t it renders fine.

it works in raytracing but not Micropolygon nor pbr.

I attach a scene if somebody could check it out on other installation.
thanks in advance
luc

Attachments:
softedge_problem.hip (204.4 KB)

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invoke raytrace for th object you want to render
render panel -> shading subpanel

for pbr, you have to link the bsdf output
maybe can you try to work with a lighing model

Hope it helps

++

Vincent
http://vimeo.com/vbkstudio [vimeo.com]
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