Object visibile, but not cast shadows

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Is there a way to have an object visible, but not cast any shadows?
I notice lights have include sections, but it would be nice to be able to *exclude* a single object, rather than include every object in the scene except one. Is there a way to do this?

In 3D Studio MAX, the equivalent to what I'm trying to do is, right click on an object, select properties, and un-check “cast shadows”.
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Hi there,

The syntax to use in the light's shadow mask is
* ^obj_name

Cheers!
steven
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Thanks! That worked perfectly
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