Hi,
I just watched the H10 masterclass on cloth and was playing with the provided examples in H12, some are broken, especially those using the pintoanimation to release an object during the sim.
Even with all the “capabilities” on on the cloth solver, the pintoanimation attribute stays the same as the first frame when I look in the detail view.
Any help on this ?
Cheers,
Vincent
ps : by the way it would be nice if those examples were updated for H12 and added to the help. I noticed some of the docs examples concerning different areas are broken and could use some update as well.
H12 cloth pintoanimation att not updated during sim ?
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In H12 you need to use a SOP solver setup when animating attributes with cloth.
This allows animating attributes to work even when the simulation geometry has changing topology.
In many cases you won't have to pull anything in though.
You can animate the attributes right inside the SOP solver, instead of using a “point” expression.
Michiel
This allows animating attributes to work even when the simulation geometry has changing topology.
In many cases you won't have to pull anything in though.
You can animate the attributes right inside the SOP solver, instead of using a “point” expression.
Michiel
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