Bullet solver and mask fields

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Hi,

does bullet solver detects/recognize mask fields used with gravity for example? when used with RBD solver it works ok but it`s slow. thanks!

cheers
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Looks like its only not working with Gravity + Mask Field

U can use Uniform force instead.

cheers
Michal Tas Maciejewski @ www.vfxtricks.com
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Heyy, that was a useful bit of info!

I too tried gravity+mask, and as it didn't work I wrote off Bullet and mask fields altogether..
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Funny… I think gravity + mask field is broken for cloth as well. Perhaps it's just broken? Also, with cloth, there was a difference between gravity and uniform force in the sim.
Ian Farnsworth
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Thanks for posting this guys. I think this is still yet to work. The Gravity field has trouble being masked. I am trying to use FEM. But for some reason it does not work. I will try and use the Uniform force instead.
Greg
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