Fluid sim

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Hello,

I made a simple fluid sim with a sphere, a liquid container and source from volume (activated the first frame).
When I run the sim the fluid ‘sphere’ falls down in the container, but it produces a lot more fluid.
I does not behave like the earlier Houdini “Fluid Object” shelf tool that now is missing.

How can I solve this?

I'm doing this tutorial (begining):

http://www.cmivfx.com/tutorials/view/163/Houdini+Fluid+Effects+For+TD%5C%27s [cmivfx.com]

using H12.1


thanks,

bern
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