hi,
I would want to disable shadow casting for diffuse rays for a specific geometry in PBR.
How should i do it?
cheers,
Kustaa
shadow casting with pbr
4352 4 0- kustaa
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- eetu
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Heyy!
Maybe I misunderstand your requirements, but having the needed geometry in it's own OBJ, and then adding ^obj_name to the shadow mask of the light(s) you want should do it (?)
If you want to disable the shadows for only diffuse and not specular, then I suppose you need to duplicate your light, with the other one only having Diffuse Contribution enabled and the other Specular Contribution..
kustaa
I would want to disable shadow casting for diffuse rays for a specific geometry in PBR.
Maybe I misunderstand your requirements, but having the needed geometry in it's own OBJ, and then adding ^obj_name to the shadow mask of the light(s) you want should do it (?)
If you want to disable the shadows for only diffuse and not specular, then I suppose you need to duplicate your light, with the other one only having Diffuse Contribution enabled and the other Specular Contribution..
- kustaa
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- tamte
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- kustaa
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