Flip Fluid appearance query

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Hello,

I was wondering if you could help me with a flip fluids problem.
I am working with flip fluids falling towards a ground plane.

At the moment as the liquid falls it looks fine, however, when the liquid hits the floor it becomes very viscous and muddy looking instead of splashing and flowing like water.

Do you know why this might be?
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Could be two things. Either you don't have enough resolution in your particles, so lower the particle separation in your flipfluid object. Or it could be that you've got viscosity cranked way up, so turn it down to under 0.1 or so. Though viscosity takes a couple steps to implement.

If you post your hip file I could tell you more.
“If you can eat it raw you can't under cook it”
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Hi, thanks for the reply.

I've been playing around with the parameters, but I'm quite new to Houdini.
I think I may be missing something, so here's my file.

Attachments:
CurrentSetup.hipnc.zip (773.7 KB)

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