It is possible to import shader without creating a separate *.vex file?
In other words I have a Shop operator type library. Can I add built-in otl *.vex file in the houdini path so that the vcc was able to find it and import?
This question also applies cvex_bsdf.
Thanks.
Shader calls for built-in otl *.vex file
2911 3 0- rsd
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- andrewc
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rsd
Thanks Andrew.
I need to check for updates more often.
If you msised it, there's an RSS feed for the journal [sidefx.com] now.
http://www.sidefx.com/journal/rss.php?version=12.5 [sidefx.com]
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