Houdini newbie: Pyro FX help

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Hi there, sorry if I sound like a newbie to Houdini, but I am, as well as a newbie to VFX in general.

I have a bit of a problem with a series of explosions I'm trying to create in Houdini. It's a series of 3 explosions, each going off 6 frames from eachother. I decided to work on the first explosion by itself to get the look I was going for, and did achieve that. Each explosion is made of particles, that were then made into particlefluidsurfaces. I then added PyroFX to each particlefluidsurface. In an attempt to recreate the look of the first explosion I copied all attributes from smoke object node, and pyrosolver node of each the first explosion with the look I'm trying to achieve to the other explosions. However, I just can't seem to achieve that first look on the other 2 explosions. Any suggestions? I've attached an image, just a crappy render, but the explosion on the far right is the look I'm going for, while the 2 to the left just won't take on that appearance. I've also attached the .hip file as well.

Thanks for the help

Attachments:
starting to shape up_bak6.hip (2.6 MB)
untitled1.jpg (204.7 KB)

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Nevermind, found out the problem. Forgot to set the other 2 explosions to make sdf from geometry.

Thanks though
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